This member has provided no bio about themself...
It´s all inc. in the Cilitbäng Pack, since Version 1. ;-)
This is a gfx update for the Cilitbäng Pack 3.2
- add blue gaussians flares
- add blue HUD for stasis interupted (no pink, or orange HUD)
- add low PC profile
- plus severel visual changes
Look in readme from the Cilitbäng Pack 3.2 (it´s just a update)
the only new is to choose your PC profile. High end or low. The low PC profile is made with a AMD Dual Core, 2GB DDR2 and a Geforce 9800 GT. You should get 60 fps on 720p.
The Missin Time HUD isn´t in the new update. I´m still working on it. In the mean time you get a version with some severel gfx improvments.
The blurry calls "depth of field" aka DOF. And the fps drops comes with a other AO System.
But even on a AMD Dual Core with a 9800GT I got stable 35fps. With a new GPU you should get 70 - 80 fps.
You can disable the gfx tweaks ingame with the "roll button" or "scroll look" to get the full fps of 120.
This is strange! Reinstall the game. And try to run my Pack without the "no $ sound mod".
BTW...you need the 1.40 Version! Black Box or other "black" copys wont work with it. ;-)
Only the real steam version is gonna work.
More infos, please!
- rig (CPU and GPU)
Those gfx tweaks needs a GPU with 1 GB VRAM or more.
If you running the game with a AMD Card, the tweaks couldn´t work 100% and "could" causes crashes or low fps.
If you have "uncompressed_size" files from the "DERH10_Base.upk" or the "PecanGameHorde.upk". Delete them.
Install the tweaks and mods step by step. And try to run it after every step, to see were the problem is.
Once the engine is cracked for a real SDK tool. Of course...
This week I got two examinations. After this I got some time for hex editing...
And yes...the team who made this game got no time or were lazy and messy like hell! But the edited UR3 engine is crap as well. Totaly inefficient on lighning and shadows. It uses sooo much RAM and looks $hity!
Thats why tweaks (like master effects) works better. as a real mod. :-)
Hmmm....the problem is, you can change the hitpoints only global (yet). Maybe there is a way to stop the dynamic in one of the BH files. But this means "hex editing". And I hate this way of moding! And it´s the only way so far to mod this game (gameplay. AI, etc.).
But this is BH....every new wave is harder than the last one. On Co-op it´s really great! I have no problem with it.
Actually this no $ sounnd mod was not our plan. We (still) try to make the AI a bit smarter and faster. We found the "no § sound" in one of the core game files and not in the DLC folder for BH. It´s really strange!
Did you installed the "ini_tweaks" right? And set them to "read only"?
The "Mission Time" HUD is always there, You can´t toggel it with F1, only the lifebar etc..
And the fog toggel (F2) works only at "fog areas", like outside of LV-426, or the cargo bay on the sulaco.
If the game still starts with the SEGA / Gearbox video, etc., the ini_tweaks are wrong installed. ;-)
I play BH with the survival xp v2. So the hitpoints are ok for this mod. Without this mod, the hitpoints are awful!
It´s actually the button between the print and pause button. On my keyboard it´s called "roll". It also called "scroll lock".
I´ll fixed the brightness level on the gfx tweaks "without mission time hud".
Alright! The "right" files are uploaded and available.
Sorry for the trouble!
Ähmm...no?!? I´ll never tryed to make DX 10 or 11 running on ACM. ACM is a DX9 game.
I´ll uploaded the wrong files! I´m sorry!!!
I give you a call when the "real" files are available.
Compare shots: Toggle fog with F2
Try the survival xp v2! You got a better balance and the 95 rounds pulse rifle
Sure....Survival xp v.2, No mercs (for Bug Hunt), DOF / HBAO, VHS or Helmet Cam vision, etc...
It´s all in the download section. ;-)
you can edit (open) the "masstereffect.h" with the editor from Windows. It´s semilar to SweetFX. Maybe you finde some settings thats are working for you.
If this really gonna work, I wiill buy the game, maybe....
it´s without SSAO. Teel me if this is working for ya.
Can you make a Pulse Rifle or "I can kill the Alien" mod?
Your screenshots are strange! I think your GPU can´t handel ReShade or Mastereffects.
Post your pics on the ReShade forum. Marty McFly did the mastereffects, maybe he has a idea?
I did some shots with the Windows snipping tool. Shots are at the image section.
I´ll use Afterburner too. I have no problems, expect I can´t make screenshots with OpenGL games.
1. Try to install the latest Driver for your GPU.
2. Install or reinstall Direct X and Visual C++ 2012
Redistributable. x86 AND x64
3. And yes, maybe it is a AMD issue. ReShade dosen´t run
well on some AMD Cards. :-(
Try to run Rage without OC.
A friend of my got the same GPU as yours. He can,t
run the x64 Version of ReShade (incl. Rage) without
trouble or bugs. So try the x86 (32bit) version of
4. By Nvidia Cards! :-)
The only "bug" is, the menu is a bit blurry. But ingame the blur comes only in the distance.
unfortunately, I can´t make screenshots with MSI Afterburner. The game runs with OpenGL. But it is working!
Ok. I´ll updated to 1.4.1
Check it out! It´s way much better!!!
I upload a new version. I´ll test the new ReShade version on Rage and Metro Last Light. This looks so awesome!!! I think this new version is better for ACM at all.