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Jup_Kozlowski
Jup_Kozlowski @ Castlevania: Simon's Destiny

Really great mod! DOOM - Vania is a nice idea that actually works like hell, with your gzdoom mod.

And it looks awesome! How did you extract the graphics from "Symphonie of the night"?

Cheers and thanks for the work!

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ Aliens: Colonial Marines

Well, it´s A:CM and not Sniper Elite. ;-)

You can´t disable the sway. If you wanna have a "frozen point on target" without recoil, play it without the Templar Mod.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ RS 2 Helmet Cam + Mission Time HUD_update

Glad you like it!

The effect on the ironside (aiming) is a vanila - effect. It´s like DOF but in the other way. Close range blury, fare range sharp.

IMO, I wouldn´t change that. You wanna see waht your shooting, right? Or did I miss understood you?

But BTW...I can only point one effect with DOF by ReShade. Close or far. I decided the "far" version. Because it looks great, when you use the Motiontracker or stand close to a corner, bulding, etc.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ "Building Better Worlds" v. 1.0

Sure...

look at this! It´s made with RS3

Youtube.com

Reply Good karma+2 votes
Jup_Kozlowski
Jup_Kozlowski @ "Building Better Worlds" v. 1.0

Sorry, forgot to login. :-)

Reply Good karma+2 votes
Jup_Kozlowski
Jup_Kozlowski @ "Building Better Worlds" v. 1.0

THX...I´ll fixed the issue. It was my ReShade 3 and the acm.exe was set to "start as admin". Both dosen´t work with texmod (I guess).
Now it´s runnig proober, even with mods and ReShade 2.

Reply Good karma+2 votes
Jup_Kozlowski
Jup_Kozlowski @ "Building Better Worlds" v. 1.0

Meh...dosen´t work with mods for me. Only with a clean version. :-(

But, hey...nice work. Looks intersting

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ RS 2 Helmet Cam + Mission Time HUD_update

Ok...wich HUD we´re talking about? The Mission Time Hud or the vanilla HUD?
The vanilla HUD font I didn´t edit and only switch off the hudeffect and reduced the colours with ini. tweaks. But please, don´t ask me were the values is. Use the search option with "hud". The colour thing is a value with 3 nummbers (RGB) set them to zero and you get a white vanilla HUD. Or download the Templar mod. ;-)

You can open some upk´s with the Painkiller HD sdk tool (cracked only). But I didn´t found a way yet to save the upk with the pk sdk into the right acm file format.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ RS 2 Helmet Cam + Mission Time HUD_update

Hi,

I use the font "system", Made with MS Paint. And add some effects with PS. :-)

I´m working on a new version with ReShade 3 (alpha). With RS 3 , I can bulid the sahders into the game engine. So, you don´t need a 3rd party software to loading the shaders by starting ACM. It´s a good thing to build it into other mod´s. But it is still bugy and I hope I get it runnig with the same toogle otions like in my last release.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ RS 2 Helmet Cam + Mission Time HUD_update

THX!

Little demo, how it looks in motion.

Youtube.com

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam

Hmmm...it´s possible that TexMod dosen´t work with ReShade 2.0...

Wich exe did you choose in ReShade to start up ACM? When you start ACM over TeXMod (what I guess), try to set the TexMod.exe in ReShade.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

Hi,

did you use other injectors in the past, like sweet fx,enb or maybe reshade itself? If yes, delet the old files, copy + paste the mastereffect files and folder into the Win32 folder were the ACM.exe is.

When this dosen´t work, make a new install of ACM over steam and install the TemplarGFX Mod(s) via installer or copy + paste (manuel).
Hope this solve your issue

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam

ReShade supports all of Direct3D8, Direct3D9 + Ex, Direct3D10.0 - 10.1, Direct3D11.0 - 11.3 and OpenGL. A computer with Windows Vista or higher (Windows 7, 8, 8.1 and 10) and the DirectX end-user runtime installed is required.

This is from reshade.de

You got NetFramework 2,3.5 or 4 installed? And the last DX Version for your rig?

Sometime the Antivirus collieded with the Assistant.exe . Try it without Antivirus monitoring or realtime service.

Do not start the the preview.exe!

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

The sound issue is...don´t know. I don´t like the PR sound at all. It´s not like in the movie or all the other games. I allready tried to change the sound, but I can´t bring the sound_bar into the right file format.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

Start a new game after you installed a new mod version. Resume Camapaigne causes crashes with the Templar Mods.

For. the resatart bug, set the ACM.exe to "start as admin". Done

Jamesdickinson963 is right! Ignore the settings. It´s all cranked up OVER the max! Thats why it looks a bit confusing.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

Make a clean install over Steam and install the mod again.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

You have no chice to install the retail version. Steam is always updating the game to 1.40, even when auto updates are disabeld. You can´t even start the retail game by going offline. ACM need a online verification for the first time.

The only way to play the DVD / retail version is, to use a cracked version

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

Ok, its not your mod. When I started a new game, ammo comes along. But it´s extremly rare. Sometimes I only get 3 Bullets for the MK1. It makes the game more interesting, when you running out of ammo.^^

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

I don´t like the MK2. Thats why I use the Hudson PR (MK1), on V 4.5

In the meantime I play V4 with the pecangame.upk from V3. ^^

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam

THX for the invite!

Fell free to upload my tweaks on your TemplarGFX overhaul side, if you can´t build ReShade 2.0 into the installer.

I know, it´s a little bit diffrent to ReShade 1.1. Everyone have to make his unique profile, to make this running proper. Just copy and paste into bin32 dosen´t work for ReSahde 2.0, so far.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

This bug is strange...

I got this too on V3.

Try to start a new game. That fixed the problem for me on V3.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

Hmmm...there is no ammo for the Hudson PR or the Hicks Shotgun, dosen´t matter wich level, SP or MP. Is this normal in this mod? Or a bug? It would be nice to found some ammo for these weapons. ^^

Reply Good karma+2 votes
Jup_Kozlowski
Jup_Kozlowski @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

THX for the update! And the whole work!

Reply Good karma+3 votes
Jup_Kozlowski
Jup_Kozlowski @ ReShade 2.0 for TemplarGFX Mod and Helmet Cam

This video dosen´t work for you? It´s the officel tutorial of ReShade 2. At 0:42, it shows you the profile and preset management. The rest is not necessary for ACM. Expect you wanna make your own settings. ^^

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ Jup_Kozlowski

I can open the the tfc and pck files (Texture and sound). But I can´t save it.

Reply Good karma+2 votes
Jup_Kozlowski
Jup_Kozlowski @ ACM Map Selector

My Antivirus (Panda) blocked your exe.

Everything works fine.

Reply Good karma+1 vote
Jup_Kozlowski
Jup_Kozlowski @ ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam

Good idea! TemplarGFX is welcome to put this on his mod side, area.

To put this into the addon section from A:CM global, it will go under.

Reply Good karma+1 vote
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