3D Modeling and Animation Student currently working on my zombie survival game. Feel free to ask me to make icon, header and preview images for your project.

Comment History  (30 - 57 of 57)
Christo-Oosthuizen Jan 14 2012, 8:13pm says:

Looks really promosing!

+1 vote   media: View distance test 1
Christo-Oosthuizen Jan 10 2012, 4:35pm says:

Im loving this, looks like it can be visually better than minecraft, but I want more view distance!

+1 vote   media: Screenshot
Christo-Oosthuizen Jan 9 2012, 7:42am says:

After extracting and running the game (.exe) nothing happens?

+1 vote   download: Voxelaria 0.08 Alpha
Christo-Oosthuizen Jan 5 2012, 9:52am replied:

Yeah I need a kickass texture artist to match.

+2 votes   article: Church Model
Christo-Oosthuizen Jan 1 2012, 5:45am replied:

Im soon putting the word out that im looking for one

+1 vote   article: Gas Station & General Update
Christo-Oosthuizen Dec 29 2011, 5:16am replied:

Fuel is one of the resources, the fuel pumps them selves wont explode, but fuel tanks, canisters will.

+1 vote   media: Fuel Station
Christo-Oosthuizen Dec 28 2011, 8:09am replied:

Dead Island's didn't really bring much in the survival category.
The missions where you had to get food or fuel and take it back to the lighthouse didn't really help you as a player trying to survive on a zombie invested island, what im trying to say is that no matter how many tins of food or fuel tanks you brought back to the lighthouse, you as the player never benefited from it, it never helped your survival and you never really felt like "this is my safe house i need to help the people here by making sure we have food and weapons.

It was more of a pure bread zombie head basing FPS and a great game in general.

So I completely get what your saying and yes im focusing more on the survival.

+2 votes   article: Shotgun House & Cemetery Update
Christo-Oosthuizen Dec 28 2011, 7:23am replied:

Yes this is gonna be as realistic as possible.
Supplies and weapons will be those that you can find in a town.
I want the player to freak when he gets his hands on a firearm, but then also use it only when 80% necessary.
Then I want the player to totally lose his mind when he stumbles upon a six pack tin-food and only eat it when 100% necessary.

Yes like you said I want the player to worry about everything, will I make it through the night, how many zombies can I cap with my 8X 12gauge rounds what if they find me here, where will I get the next batch of food for me and my survivors, where is my co-op friend that said he will meet me here, after he went looking for supplies.

Personally I think the best scenarios will come form playing co-op.

+1 vote   media: Shotgun House
Christo-Oosthuizen Dec 26 2011, 8:03am says:

I always overlooked this and never really did the effort to read the description. Awsome concept and progress keep it up! Track +1

+5 votes   article: Next update: Carrying!
Christo-Oosthuizen Aug 26 2011, 6:58am says:

Hey guys! Glad to see more South Africans on Indie/Mod DB.

+1 vote   group: Creative Gene Interactive
Christo-Oosthuizen Aug 12 2011, 8:02am replied:

Thanks, right after this update was made, the texture artist started improving the textures. I will replace the old pics with the new ones.

+1 vote   article: Tool Models
Christo-Oosthuizen Aug 8 2011, 7:07am replied:

The pro version yes, but after the 30 days you have the normal version and that's free.

+1 vote   game: The Ages
Christo-Oosthuizen Aug 6 2011, 3:34pm replied:

Thanks man. Keep track so you dont miss our next update, next week, where we will show some of our 3d tool models.

+1 vote   media: Chief's Hut Concepts
Christo-Oosthuizen Aug 3 2011, 1:56pm replied:

Nah, Unity is totally free and able to provide us with wht we need.
If you are interested shoot me a PM. ;)

+1 vote   game: The Ages
Christo-Oosthuizen Aug 3 2011, 1:50pm says:

Really good work there! If you are still available, see Lightbulb Game's Project. We need this kind of quality.
If you are interested PM me ;)

+1 vote   member: Scrawld
Christo-Oosthuizen May 1 2011, 7:44am says:

I think those 10% needs a decent PC.

+5 votes   poll: Do you own a smartphone?
Christo-Oosthuizen Apr 29 2011, 3:18pm says:

Can you do detailed characters? Post apocalyptic?

+1 vote   member: tooncraft
Christo-Oosthuizen Apr 23 2011, 11:36am says:

Holy **** people! This is so awsome!

+1 vote   media: Current Office
Christo-Oosthuizen Jan 22 2011, 11:29pm says:

still need to add the wooden outlook on the top of the tower..

+2 votes   media: Tower WIP
Christo-Oosthuizen Jan 22 2011, 11:26pm says:

Still need to inster second story on the inside and add windows for both sotries

+2 votes   media: Medieval House
Christo-Oosthuizen Jan 20 2011, 10:07pm says:

C'mon man i wanna see my weapon in action?

+1 vote   game: Castle Siege
Christo-Oosthuizen Jan 20 2011, 9:08pm says:

Did you make that?

+1 vote   media: Harlech Castle
Christo-Oosthuizen Jan 17 2011, 10:17am says:

Yo South Africa!

+1 vote   member: Philip44
Christo-Oosthuizen Aug 2 2011, 6:30pm replied:

Thanks for the support!

+1 vote   game: The Ages
Christo-Oosthuizen Jul 11 2011, 12:44pm says:

Whaha I was just about to say the same.
The angel rays behind him also contributes to the fact.
With a clean cloth he will even more.
Altho Great work Ishmael!

+2 votes   media: Human Warrior In-Game
Christo-Oosthuizen Jul 8 2011, 6:51am says:

Hey Lightbulb Games are looking for poeple familiar with using Unity.
If interested PM me and I will elaborate on the project.

+4 votes   group: Unity devs
Christo-Oosthuizen Jul 5 2011, 9:06pm says:

Is this going to be a stranded rip off?

+3 votes   article: Introduction | Map Editor and Setting
Christo-Oosthuizen Jul 4 2011, 6:47am says:

I thought it was dead??

+1 vote   article: Alpha Release Nearly Complete
Christo-Oosthuizen Jun 22 2011, 6:38am says:

Gives me a HolyF**kingAmazing feeling.

+2 votes   media: Nuclear Dawn - June PR Refresh
Christo-Oosthuizen May 4 2011, 4:00pm says:

OH Im glad you brought that up. We are avoiding to be anything simmilar to Dead Rising.

+2 votes   article: Please Delete This Article
Christo-Oosthuizen May 1 2011, 9:00pm says:

Guys just be carefull, you are overstepping some copyright boundries.

+1 vote   media: Boxshot
Christo-Oosthuizen Apr 28 2011, 6:56pm says:

Guys! Im sure everyone played the first mount & blade and said awesome and then bought the second one just to find that it has some improvements, still how many hours did you spent playing Warband, ALOT, meaning its awsome!

Well this release shows even more difference than warband did to the first mount & blade. I think its going to have the same addicting factor warband had on player and THATS why im buying it.

+1 vote   game: Mount & Blade: With Fire & Sword
Christo-Oosthuizen Apr 28 2011, 8:17am says:

Insane model! Profnutbetters did one heck of a job there hey!
Even im excited to see what he does next.

+3 votes   media: Mosin Nagant
Christo-Oosthuizen Apr 1 2011, 1:42pm says:

Hi 5 on that one Prof!

+4 votes   media: Prop Showcase
Christo-Oosthuizen Mar 15 2011, 3:12am says:

Simply Brilliant

+1 vote   media: Autumn Media Release Pics
Christo-Oosthuizen Feb 6 2011, 5:19am says:

haha Is It the model i made?

+1 vote   media: Fish (ingame)
Christo-Oosthuizen Jan 26 2011, 6:02pm says:

Hey Herbie. Im sorting out my internet. the student house is right next to the university and I can pick it up from my student room. so once we have our student accounts and logins. ill be back on.. PS. i finished the medieval home ;)

+1 vote   article: Chapter 1
Christo-Oosthuizen Jan 22 2011, 11:28am says:

That Is the base model of the Udk Engine, Eddie mentioned that he is working on a Bow tho.

+1 vote   game: Anarchy
Christo-Oosthuizen Jan 18 2011, 7:35am says:

Ragdolls and movements are amazing! The 'running' and 'getting back up' animations needs work, but im sure ur aware of that, overall...Briliant game concept!

+1 vote   media: Heavy ragdoll knockouts test
Christo-Oosthuizen Jan 16 2011, 12:04pm says:

Hey man in need to talk to u about centuria, I love the idea and are willing to help, if needed, with the 3d modeling. I have been involved in a few similar projects. but they all died... so Im hoping this would be the one

+1 vote   member: RKotern
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Oct 30, 2013
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