atheist, geek, nerd, gamer
the only viable way to make the humans survive is a big gun
it depends, whats the problem?
The part which is Orange in those missiles is a identifier for the speed, in this case a low-speed missile...So, high-speed missiles would have instead of Orange, Purple on those locations.
the position of the color is standard for all missiles.
...missiles will inflict direct damage to targets...
a multi-stage missiles would probably inflict a X amount of damage to the shield of the ship and a Y amount of damage to the ship hull, while single-stage missiles would only inflict damage to the hull if the shield is down...
not really xD
awesome!! Great work!
no, its not -.-
thats a human ship '-'
and that's not a police line,it's a warning line, mostly for detail
Only the shape is similar
...by accident actually xD
The Ha'tak should be bigger
not sure how to fix that
Well, it's going to be as open source as possible so, yeah you'll be able to follow the progress pretty close ^^
-Something like the world map of strategy games such as Tribal wars\Desert ops, which would be the map of the planet but on a smaller scale with something like 100 players per server\map, each "world map" would represent a server and the players would fight for the control of the planet...After some side or player wins or after some maximum time the server resets and the winner or winners get some bonus which would get some advantage when used....
-with a "city" to be evolved such as the ones in Tribal wars\desert operations or something like that, the more this "city" is evolved the best would be the performance of the player's base in pvp battles(...if the city barracks is lvl 10 then the barracks in pvp battles would be faster than the one of a player which has a city with a lvl 5 barracks...but not to the point to become too much OP, but enough to be useful), and as the player evolves this city it lvl ups and you could get some bonus to be used in pvp battles or to boost the growth of the city itself...
-when a player engages another player it would load a map such as the skirmish maps of C&C\CoH....and if possible battle between multiple players....
-a lot is being planned, a this is yet an idea on the paper...
development will begin as soon as possible....I already have two programmers to help, and I'll learn programming myself...but we already have some other projects to work and try to get some money to found this project as we will need to pay for the servers and for some better tools...
----sorry for any grammar errors
I'm not so sure about how cool that would be xD
didn't you liked the idea?
-Based in the history line I've started with this mod
It will possess singleplayer capabilities...with MMO, global(world map) and local(pvp) chat, pvp battles, alliances, lvl system, civilization customization, balance between high level players and rokies, hero system and hero individual lvl system....
I've planned a "lot" of stuff, some of it combining gameplay mechanics from browser based strategy games and conventional rts...
I'm not trying to create a monster here, just something "different" and worth playing...
it's highly unlikely that we are in the only planet with complex life forms....It's not because we don't "know" "it" that "it" doesn't exists or would not be possible to exist
thanks, I'll take a look at it
I'm going to use the M1126 then
Thanks for all your hard work VectorIV!!
If I get enough people to help ^^
most definitely! Innovation\creativity is important
and the Airship from ROTR's VTOL pad would easily be shot down by BVR-Air to air missiles
Area 51 will only appear if you position your mouse over the building, the name in the build order(command set of the dozer) is "Research center" :p
actually that's because of the custom enb ddl
Yeah! I've probably watched SG-1\SG-A more than five times :P
(Actually, I watch stargate since 2008)
You're welcome! ^^
sorry for bugs this is a old version, I'm still working at the new one
I love you guys