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Right now it's singleplayer, but I do plan on supporting local co-op (either split-screen or shared screen), and LAN co-op; not sure about Internet co-op though. I will work on these near the end of the Alpha; want to do consumables and character gear/equipment customisation first.
I'm curious to look at splitting the weapons between players so that you get some actual cooperation going... some weapons are certainly better than others depending on the situation.
I'll update the tags once co-op is in!
I hope you decide to return to this at some point because it looks cool!
Or could you release a demo or a build in its current state?
Last demo was released almost 2 years ago - would love to see how far you've come!
Dying from one hit from something you can't even see is pretty harsh! :(