This member has provided no bio about themself...
You're welcome! :)
Very interesting article, looks like post-process effects can really improve the graphical quality of a game. Good to know. Nice work!
Always fun to see these type of articles. It's a great way to see how much you progressed over the years. Good job!
Life comes first, game development second, that's how it goes. Good luck to your projects!
This game will be amazing!
"Forest of death"? Good name!
Animation needs fine tuning, but the atmosphere is great. Good work!
Amazing texture work, really nice!
This game has great potential. I hope it will be an awesome survival horror experience.
It's very nice that you guys are giving away bundle keys to people. Also the game is looking good too, keep up the good work! :)
Very good graphics!
As always, great work, this will be a very good game for sure.
It looks amazing! Great job!
Thanks again, you guys are awesome! :)
Wish I could spare some bucks, but I'm dirt poor myself. Sorry. :(
Looks pretty good to me! :) Also, "lighting" needs to be rebuilt almost every time you change something on a level, that's how UDK operates. On big levels it can take a very long time to bake the lighting, so naturally it should only be baked frequently to see how the lighting affects certain objects.