I'm quite a gamer, and I've been mapping for the Source engine for about 2 1/2 years now, I'm not the most experienced person out there but I think I'm capable.Anyway, there isn't much to say, I'll let my profile speak for itself.

Comment History
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[chills] - - 24 comments @ Vroom! Updated

Good to see the FPS improvements on Vroom, my 4G ipod wasn't handling it too well for some reason, though I do still hope to see more SS at some point, congrats on getting Vroom up to speed. (Apologies for the horrific pun)

Good karma+2 votes
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[chills] - - 24 comments @ Basements

The atmosphere is indeed something else here, although those grass sprites are an eyesore, the source engine's default sprites are very low res, they don't really fit in the scene and it takes away from the atmosphere in my opinion.

Good karma+1 vote
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[chills] - - 24 comments @ Sanity Post Shot

God I love the art style, lovely work! Although personally I think a bit more of a fluorescent glow should be coming from those mushrooms.

Good karma+1 vote
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[chills] - - 24 comments @ Nightmare House 2

Great mod, scarier than most commercial games, and that's saying something.

Good karma+1 vote
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[chills] - - 24 comments @ Abandoned asylum

Reminds me of the school bathroom in Silent Hill

Good karma+3 votes
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[chills] - - 24 comments @ Teaser time!

Now that is quality. The work you guys produce with the source engine is astounding, proves my point that the old gal ain't dead yet.

Good karma+3 votes
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[chills] - - 24 comments @ Solitude

Lookin' good guys, great to see that you're dedicated to your work.

Good karma+1 vote
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[chills] - - 24 comments @ Jailbreak!

Jailbreak is awesome
With a kickass art style
I only wish it was updated more :(

Good karma+1 vote
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[chills] - - 24 comments @ Those with No Eyes

Beautiful work I must say.

Good karma+1 vote
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[chills] - - 24 comments @ Destination Survival

You really need to improve your mapping skills, I suggest looking at a lot more tutorials before even thinking this is in a releaseable state, even when you think it's finished. Your lighting attempts are bland and uninspired, and the whole thing just looks ugly and zombie spam cliche. Your doors lack frames, and much of the architecture seems to defy logic in places, plus overall lack of detail.

Good karma+1 vote
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[chills] - - 24 comments @ Resistance Force: alpha version released

Can we expect bigger maps when it's done? I find this interesting.

Good karma+1 vote
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[chills] - - 24 comments @ Cutscene on some roofs

That's an incredible model for Goldsrc, great detail and nice proportions.

Good karma+13 votes
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[chills] - - 24 comments @ GPS was wrong! We're not in Russia!

I have to say I'm not much of a fan of the new setting. :| I was hoping for a STALKER like experience to be honest.

Good karma+3 votes
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[chills] - - 24 comments @ Zombie Crisis V1.0 Full PSP Version

Phat, sorry forgot I posted this.

Good karma0 votes
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[chills] - - 24 comments @ Work In Progress

That fence definitely needs supports of some sort, but I now it's wip, looks nice, are you going for Killzone vekta style architecture? I can see a sort of style like that coming through.

Good karma+3 votes
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[chills] - - 24 comments @ Noontide: In The Demon's Hand available for download

Looks fun, I'll give this a download later.

Good karma+1 vote
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[chills] - - 24 comments @ Zombie Crisis V1.0 Full PSP Version

I can't seem to get it to work on 5.00 M33?

Good karma0 votes
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[chills] - - 24 comments @ Bumpercars

wow.

Good karma+3 votes
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[chills] - - 24 comments @ Concept art

Absolutely fantastic mate.

Good karma+1 vote
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[chills] - - 24 comments @ Narrowed WIPS

Yeah that seems to be in fullbright mode, Quake 2 engine uses lightmap based shadows, like Half-Life, which itself is based on the Quake engine.

Good karma+1 vote
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[chills] - - 24 comments @ Hacked

Agreed, I was looking forward to this. I take it you you took out a ticket with steam support? They're usually good at dealing with these things. Ah I see you did take it to steam support, good.

Good karma+1 vote
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[chills] - - 24 comments @ Rebellion: source

Finally got it up I see, should be able to get something done this week if you like.

Good karma+1 vote
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[chills] - - 24 comments @ Cry of Fear - Trailer

I still think this looks like a source mod. :P I read that you guys are absolutely pushing goldsrc to it's limits, refractive water and motion blur to be specific. Is that true? Anyway, this mod looks awesome, the work is incredible.

Good karma+2 votes
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[chills] - - 24 comments @ Brick-Life: A Half-Life 2 Modification

Any possible release date? I love lego:)

Good karma+2 votes