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Comment History  (330 - 360 of 433)
chiffmonkey
chiffmonkey Sep 15 2011, 7:49pm replied:

Yeah I would expect zombies to be 1 hit, simple stalkers 1 or 2, probably only a pseudogiant (or giant ofcourse) over 5 shots to kill considering the price of the ammo.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 15 2011, 7:42pm says:

Just checking, shouldn't there be 37 maps as CoP contains 6 not 5? I thought the Gauss Gun Testing Facility was after a loading screen.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 15 2011, 6:59am replied:

SMRTER 0.45

+3 votes   tutorial: A guide to the Call of Pripyat SDK.
chiffmonkey
chiffmonkey Sep 14 2011, 9:07am replied:

IF you want to use steam version, just use stalker unpacker to get your .dbx files converted into the gamedata folder.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 14 2011, 9:04am replied:

Just populate it with poltergeists, they fly :)

+1 vote   media: Swamps
chiffmonkey
chiffmonkey Sep 14 2011, 8:55am says:

Ooh could red jacket possibly indicate a new faction member?

+2 votes   media: Night patrol
chiffmonkey
chiffmonkey Sep 14 2011, 8:49am says:

Stancia is Ukranian for Station, as in Nuclear Power Station.

+1 vote   media: Stancia Lookout
chiffmonkey
chiffmonkey Sep 14 2011, 8:48am replied:

Please please please say we get to properly explore the Stancia levels instead of just teleporting around the roof or running to take cover from a blowout.

+1 vote   media: Monolith prayers
chiffmonkey
chiffmonkey Sep 14 2011, 8:45am replied:

Stalker 2

+1 vote   media: Artifact hunt
chiffmonkey
chiffmonkey Sep 14 2011, 8:44am replied:

SoC's military skin is nothing compared to this :D

+1 vote   media: Cordon military outpost
chiffmonkey
chiffmonkey Sep 14 2011, 8:41am replied:

Could you turn a detector into a gun though? Can't do that in SoC.

+1 vote   media: Psi Zone
chiffmonkey
chiffmonkey Sep 14 2011, 8:37am replied:

And Generators ofcourse.

+2 votes   media: Dead City building interior
chiffmonkey
chiffmonkey Sep 14 2011, 8:36am replied:

Above vanilla? :( Because of the dynamic fog I suppose.

+1 vote   media: Swamp (build1935)
chiffmonkey
chiffmonkey Sep 14 2011, 8:31am replied:

I have to agree, but the main reason I love Wild Territory is that every now and again there's a freaking huge swarm of mutants comes through from the Bar entrance obliterating everything in their path. Stalker needs such unbalance, means sometimes your only option is to run and hide. Good here also because you can navigate quite a lot of the map on roofs and gangways.

+1 vote   media: Rostok a.k.a. Wild Territory
chiffmonkey
chiffmonkey Sep 14 2011, 8:22am replied:

That requires a model for the gun and a model for the gun with the scope. At no point is there a model of just the scope. You can't simply 'glue' models together.

+1 vote   media: Got Guns?
chiffmonkey
chiffmonkey Sep 14 2011, 8:16am replied:

How about bloodsuckers sleeping near the generators? Shh don't get too close!

+1 vote   media: Generators
chiffmonkey
chiffmonkey Sep 14 2011, 8:14am says:

Snorks are big fans of buttsecks aren't they.

+1 vote   media: Snorks
chiffmonkey
chiffmonkey Sep 14 2011, 7:47am replied:

I hope it moves like the ones in Jason and the Argonauts :P

+2 votes   media: Skeleton
chiffmonkey
chiffmonkey Sep 14 2011, 7:36am replied:

...and it's huge fist shaped *****???

+3 votes   media: the giant giant
chiffmonkey
chiffmonkey Sep 14 2011, 7:27am replied:

The only current problem with civi zombies is they stay red on crosshairs when on the floor so you know they aren't dead.

+1 vote   media: Zombies in the mist
chiffmonkey
chiffmonkey Sep 14 2011, 7:22am replied:

I wonder, will the rest of East Rostok be Duty like in SoC, abandoned like in Build 1935 or something else entirely?

+1 vote   media: Bar
chiffmonkey
chiffmonkey Sep 14 2011, 7:14am says:

I'm pretty sure that in S.T.A.L.K.E.R. lore, Zaton and Yanov are closer to the NPP than the Brain Scorcher

+1 vote   media: Global Map (w.i.p.)
chiffmonkey
chiffmonkey Sep 9 2011, 5:19am says:

Hey Smrt, sorry to be a pest but I have a question. Do you know how to add custom music to the Rostok radio?

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 5 2011, 8:04am says:

So... where on earth is the last zombie? What do the blue thingies do? What does the gold do?

+1 vote   game: Z-Cube
chiffmonkey
chiffmonkey Sep 4 2011, 1:38pm replied:

In fairness, the textures look identical to those of minecraft.

+1 vote   game: Blocks That Matter
chiffmonkey
chiffmonkey Sep 4 2011, 4:45am replied:

Good call smrtypants :)

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Aug 24 2011, 10:50pm replied:

Delete some saves. Having too many is what causes really long load times.

+1 vote   mod: STALKER Complete 2009 (2012)
chiffmonkey
chiffmonkey Mar 21 2011, 11:32am replied:

The cut monsters were cut for a reason.

+1 vote   mod: STALKER Complete 2009 (2012)
chiffmonkey
chiffmonkey Mar 21 2011, 11:30am replied:

But it does at least put the NPP in the right direction from the palace of culture. :P

+1 vote   media: STALKER Complete 2009
chiffmonkey
chiffmonkey Mar 10 2011, 2:28pm says:

I'm gonna play some SoC Complete. At least that runs. :/

+1 vote   mod: Call of Pripyat Complete
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