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Comment History  (300 - 330 of 433)
chiffmonkey
chiffmonkey Oct 22 2011, 6:23pm says:

Probably not judging by prior things Smrt has said, but the subject of bulk item transport was brought up.

+2 votes   media: Darkscape
chiffmonkey
chiffmonkey Oct 14 2011, 10:28am says:

0.45 will be amazing. I don't care if it's absolutely filled with bugs, Stalker is bug filled anyway. :D

+1 vote   media: Nightlife
chiffmonkey
chiffmonkey Sep 29 2011, 7:56pm replied:

Don't worry, we'll all be on it too so not like we'll care. :P

+1 vote   media: Predbannik Preview
chiffmonkey
chiffmonkey Sep 25 2011, 10:58pm replied:

Now that would be sweet. An event like blowouts. Possibly harder to survive I bet lol.

+1 vote   media: Mount Rushgiant
chiffmonkey
chiffmonkey Sep 25 2011, 10:56pm replied:

Nicely done there smrt, point to you :)

+7 votes   media: icons
chiffmonkey
chiffmonkey Sep 15 2011, 6:59am replied:

SMRTER 0.45

+3 votes   article: A guide to the Call of Pripyat SDK.
chiffmonkey
chiffmonkey Sep 14 2011, 9:04am replied:

Just populate it with poltergeists, they fly :)

+1 vote   media: Swamps
chiffmonkey
chiffmonkey Sep 14 2011, 8:14am says:

Snorks are big fans of buttsecks aren't they.

+1 vote   media: Snorks
chiffmonkey
chiffmonkey Sep 4 2011, 1:38pm replied:

In fairness, the textures look identical to those of minecraft.

+1 vote   game: Blocks That Matter
chiffmonkey
chiffmonkey Mar 21 2011, 11:30am replied:

But it does at least put the NPP in the right direction from the palace of culture. :P

+1 vote   media: STALKER Complete 2009
chiffmonkey
chiffmonkey Mar 9 2011, 1:36pm says:

It's not a pseudogiant.

It's just a giant :D

+2 votes   media: Giant attacking
chiffmonkey
chiffmonkey May 31 2010, 12:38pm replied:

I just got killed by some stalkers trying to sell me a gauss rifle :(
How am I still finding new stuff in this game?

+1 vote   media: Lost Alpha
chiffmonkey
chiffmonkey Oct 5 2011, 3:30am replied:

Be patient like Uncle Yar :)

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Oct 4 2011, 7:32am replied:

Wild Territory is mostly mutants. Please say you'll re-implement the mutant swarm that comes from the Bar every now and again.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Oct 3 2011, 5:52pm says:

Here's a good challenge for now. See how far you can get in the game using only a knife.

+1 vote   media: no matter the weather...
chiffmonkey
chiffmonkey Oct 3 2011, 5:51pm says:

Lol for a minute I thought the sandbags were a gargoyle eating a backpack.

+1 vote   media: no matter the weather...
chiffmonkey
chiffmonkey Oct 3 2011, 6:59am replied:

I take it bandits are semi-neutral like in Zaton.

+1 vote   media: Bar level
chiffmonkey
chiffmonkey Oct 3 2011, 6:57am replied:

Yeah why the hell did SoC Complete 2009 cut the damn Get out of here Stalker? I didn't even know about it until recently lol.

+2 votes   media: Bar level
chiffmonkey
chiffmonkey Oct 3 2011, 6:49am says:

East Rostok :D And it looks bloody amazing in CoP Engine! Did you get a new computer SMRT?

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Oct 2 2011, 12:51pm says:

An AK at cordon! Wish I was that lucky as a newbie. :P

+1 vote   media: Cordon camping
chiffmonkey
chiffmonkey Oct 2 2011, 12:46pm replied:

Lol taking screenshots isn't particularly time consuming davidme. Or is it? :D

+2 votes   media: guarding the shack
chiffmonkey
chiffmonkey Oct 2 2011, 12:40pm replied:

That's a point. Once you've found one of a weapon, could you then have that weapon stocked by traders? Would stop it being a forever goodbye to sell a stash wep and also not matter if you break one and/or drop it. :) Would make trader inventories seem less... vanilla too :P

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Oct 1 2011, 5:02am replied:

Not so sure I like the ammo idea. I barely have enough nato ammo as it is in 0.41. Plus there's something especially stalkerish about unloading an enemy weapon for ammo then dumping it. Maybe vice versa and remove corpse inventory ammo and just leave a few rounds in magazines.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 29 2011, 7:53pm replied:

Narodnaya Solyanka. Russian I know, but google it and there's a steam forums thread detailing how to get it in English.

Probably the only other mod on 0.45's scale.

+1 vote   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 26 2011, 7:41pm replied:

Main reasons I wanted lost alpha were generators, dead city, swamp and open npp. Smrter ticks those boxes and many more so 0.45 is what I'm waiting for :)

+2 votes   media: Yantar
chiffmonkey
chiffmonkey Sep 26 2011, 10:00am replied:

Not being funny but why should I buy an indie game if there's no demo?

+1 vote   game: Incognito Episode 1
chiffmonkey
chiffmonkey Sep 25 2011, 10:59pm replied:

Any chance you could swap them to white for static? They look great :)

+1 vote   media: Camo is king
chiffmonkey
chiffmonkey Sep 25 2011, 7:29am replied:

Where?

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 23 2011, 10:50am says:

Another soundtrack suggestion. Cisfinitum - District Delta Youtu.be

Totally sounds like the background music in (New) Pripyat.

+1 vote   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 22 2011, 5:30am replied:

Awful laptop lol. I can only assume that Atmo requires higher specs than this.

Vista 32
2GB RAM
1.8GHz Core 2 Duo
Intel 965 Chipset (358MB)

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 21 2011, 3:40pm replied:

Please say atmo 3 will be optional :(

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 19 2011, 2:03pm replied:

Awesome :) I just meant the teleporters were silly turning it into a corridor shooter. I have a suggestion by the way. Mooze - Sleeping in Ashes v1 would make a great menu theme for SMRTER. SoC uses v2 which is actually very different. Youtube.com

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 19 2011, 8:08am says:

On the Stancia level, will we get the chance to freely explore? The blowout and teleporting in both SoC and CS were annoying, and in build 1935 the draw distance is too short to appreciate the sheer scale of the level.

+2 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 18 2011, 7:13am says:

/Unrelated/

How awesome is this structure in the zone?!
Img4.tourbina.ru
I would totally sit on that and snipe bloodsuckers :P

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 16 2011, 12:15pm replied:

Thanks for the replies. :) If you ever need a voice actor for Barkeep give me a shout lol.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 15 2011, 8:50pm replied:

Without a doubt the best comment in the history of the internet.

+1 vote   media: Burnt Farmsted
chiffmonkey
chiffmonkey Sep 15 2011, 8:42pm replied:

Uncontrollable joy: A Mass Effect fan!

+1 vote   media: Got Guns?
chiffmonkey
chiffmonkey Sep 15 2011, 8:09pm replied:

Thanks SMRT for the excellent mod. It's responsible for most of my... gulp... 200+ hours game time.

Is there any chance you could lower the spawn rate of Pseudogiants on Jupiter Underground please, or stop them from attacking the other squad members? I watched helplessly as three of them annihilated Rogue, then Vano, then Zulus in just seconds. Admittedly it was fun to watch... until they turned on me. :P

Now imagine that scenario with three Real Giants lol.

+1 vote   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Sep 15 2011, 7:42pm says:

Just checking, shouldn't there be 37 maps as CoP contains 6 not 5? I thought the Gauss Gun Testing Facility was after a loading screen.

0 votes   mod: S.M.R.T.E.R. Pripyat
chiffmonkey
chiffmonkey Dec 13 2009, 8:15pm says:

I'd love to like this mod, but all I seem to be able to do is wander around aimlessly and then randomly die.

0 votes   mod: Dear Esther
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