Started playing games when I found my dad's Sega Megadrive (or Genesis) when I was four. First ever game: Sonic The Hedgehog. Then we got a PlayStation, then a PS2, then I got into PC gaming but couldn't afford it so I bought an Xbox360... and then I came into some money and got a proper gaming PC. That brings us to today.

Comment History  (210 - 240 of 244)
ChestyMcGee
ChestyMcGee Mar 6 2011, 8:23am says:

2

-1 votes   article: Community vote: Imperial Stimpack
ChestyMcGee
ChestyMcGee Nov 12 2010, 11:00am says:

Left.

+2 votes   media: More tough choices
ChestyMcGee
ChestyMcGee Jun 4 2010, 2:50pm says:

:O

I thought this mod had gone a little bit silent - so good to see an update!

A question: will more work on the campaign be done for the next version? Right now it just feels really unbalanced in a lot of respects. Also, this might just be me, but I get a crash trying to do siege battles (not in campaign, just in single battles).

+1 vote   media: new hobbits for TATW 2.0
ChestyMcGee
ChestyMcGee Jan 21 2010, 8:08am says:

That's awesome.

+1 vote   media: MIG-29
ChestyMcGee
ChestyMcGee Jan 13 2010, 1:30pm says:

That's ******* incredible.

+3 votes   media: Primal Carnage - In-game Testing
ChestyMcGee
ChestyMcGee Jan 11 2010, 3:05am says:

Great weapon design, but the model looks really low-polly and boxy.

+1 vote   media: M3 Carbine Render
ChestyMcGee
ChestyMcGee Jan 10 2010, 3:48pm says:

That was amazing. Dumb bombs should fall so slowly and lazily as that though - I agree with Yronno's comment.

+2 votes   media: CDB - Airstrike
ChestyMcGee
ChestyMcGee Sep 23 2009, 2:31pm says:

Model is very blocky. I am aware the Las Gun is fairly blocky in design, but this is more so.

+1 vote   media: WIP guard weapons
ChestyMcGee
ChestyMcGee Jun 5 2009, 11:19am says:

******* amazing.

+1 vote   article: Update
ChestyMcGee
ChestyMcGee May 18 2009, 4:33am says:

I'd prefer it if your character just held weapons normally.

+1 vote   media: ingame screenshot
ChestyMcGee
ChestyMcGee Mar 23 2009, 12:58pm says:

Nice.

+2 votes   media: The Waterfall - Movie Location (Shot #2)
ChestyMcGee
ChestyMcGee Mar 4 2009, 1:13pm says:

Wow I want that Harrier model for Garry's Mod poses! Haha.

+1 vote   article: 1985: memoirs from London
ChestyMcGee
ChestyMcGee Dec 21 2008, 11:56am says:

The wood looks fake. Looks like the cheap floor you get in a kitchen.

Model is awesome though.

+2 votes   media: SVD
ChestyMcGee
ChestyMcGee Nov 21 2008, 1:20pm says:

Wow. Gloves look stunning.

+1 vote   media: Hand Rig v2
ChestyMcGee
ChestyMcGee Nov 21 2008, 1:11pm replied:

I was just thinking that.

+2 votes   media: Torn apart
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:42pm says:

Give us a kiss!

-1 votes   media: "Cook" character concept art
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:40pm says:

Nice bloom and nice water. Haha, a 93R - very cool (it's not everyday you see one of those in a game).

+1 vote   media: PS MARIE
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:40pm says:

How come the shell coming out looks like a tiny 9mm shell? And yet the shell being pushed up into the chamber is a huge .50?

+1 vote   media: TC IWOJIMA
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:39pm says:

Looks good. This is a nice model and skin. I love the sleaves! They steal the show here!

+1 vote   media: TC IWOJIMA
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:38pm says:

Looks far too blocky and the texture is too dark, too drab and too low-res. I don't care whether that's realistic or not to be honest - in the words of someone so very, very wise:

"**** realism; go for looks!"

+1 vote   media: TC IWOJIMA
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:36pm replied:

It wasn't just in the PS2 version. It was chiefly made for the HD Skin Pack that came with the expansion pack, Blue Shift.

+1 vote   media: M4
ChestyMcGee
ChestyMcGee Nov 19 2008, 12:34pm says:

Haha, I love the name. "Ham and Jam!". Wasn't that the code words to say the British 1st Airborne had taken both the bridges intact on the far left (east) flank of the invasion force on D-Day? Pegasus Bridge?

+1 vote   article: Ham and Jam November Update & Tons of Media
ChestyMcGee
ChestyMcGee Nov 19 2008, 11:27am says:

The M4 is more realistic, so I'll use that I think.

+1 vote   media: M4
ChestyMcGee
ChestyMcGee Nov 19 2008, 11:24am says:

Hmm... not the best shotgun model and skin I've seen.

+1 vote   media: Shotgun Ingame Shot
ChestyMcGee
ChestyMcGee Nov 16 2008, 3:13pm says:

Wow, love the phong on that metal - it catches the light perfectly.

Wood looks good, it's a little low-res when you look at it closely (the picture at the bottom, for example) but - as you said - it should look better in the actual mod.

+2 votes   media: Springfield
ChestyMcGee
ChestyMcGee Nov 16 2008, 3:11pm says:

Lmao, "good pistol" - haha people crack me up.

Map looks fantastic. Reminds me so much of Brothers in Arms, though a bit cloudier - and damn right it should remind me of that; this is Market Garden after all!

+1 vote   media: Holland map
ChestyMcGee
ChestyMcGee Nov 15 2008, 5:55pm says:

I love this map. I feel sorry for you so much with all the absolute morons posting on here.

I loaded up the "mod" and had a look around it with no-clip. Obviously this is like pre-pre-Alpha stage stuff, as it's only a map in which you can do pretty much nothing. Looks nice so far though, apart from the fence texture at the start - I get some massive tearing issues on that.

I put all the files into Garry's Mod to play it there and I can say that doing that gave me a better glimpse into what the mod will be like in the future. I made a SWEP that allowed me to move faster and jump higher, so it was like playing a reeeealy realllly dumbed down Mirror's Edge! Haha!

Please, keep at this mod. It's great and I know the scripting will probably be difficult but I really don't want you to let this mod go dead.

+1 vote   mod: Mirrors Edge: Source - Trailer Map
ChestyMcGee
ChestyMcGee Nov 15 2008, 5:51pm replied:

You're an idiot. EA can't do squat about anything, especially copy right. Do you not understand this mod, or for that matter how the law works? How the **** can a company do anything about copy right because all the guy has done is make a map that LOOKS like Mirror's Edge, not even porting in any of its models or textures.

Oh yeah. And he may have used a copyrighted image and music in the menu but, even then, EA can't touch him because this is a FREE mod. You can do whatever the hell you want with something that's free so long as you're not giving away content for free unlawfully.

+1 vote   mod: Mirrors Edge: Source - Trailer Map
ChestyMcGee
ChestyMcGee Nov 15 2008, 4:54pm says:

Holy **** I'm gonna have to buy Kingdoms just for this!

:D

+1 vote   mod: Third Age - Total War
ChestyMcGee
ChestyMcGee Nov 15 2008, 4:46pm says:

People arn't seeing this as what it is.

I see this as tweaking the scripts, things like that. Naive and ignorant people think you're going to make fully destructible environments.

All I'd like to see is enemies dieying in one or two shots (unless shot in the leg - so you can still do that sniper's bait trick), weapons that don't stop at 80 km/ph for no reason and guard posts that only respawn every 24 hours game hours, rather than the current ten minutes, or whatever ridiculously short time period it is.

If you just did that it'd be so happy. You'd have my download easily. I quite like Far Cry 2, but I would play it 10x as much if it was slightly more realistic.

+3 votes   mod: United Realizm
ChestyMcGee
ChestyMcGee Nov 14 2008, 2:55pm says:

Lol at the landing gear on the Hurricane's coming out during the bombing run.

+2 votes   media: Forgotten Hope 2 Trailer
ChestyMcGee
ChestyMcGee Nov 14 2008, 2:49pm says:

From the thumbnails the one on the left looks better! I need to see this screen much larger.

+1 vote   media: Forgotten Hope Comparison
ChestyMcGee
ChestyMcGee Nov 14 2008, 2:46pm says:

Cool idea and looks good so far. This is heavy WiP right? Because I would expect far less HL2 props in the final release, though I imagine that's a long way off.

I hope that rifle is WiP too by the way, because it was pretty shockingly bad!

xD

+1 vote   media: Teaser 1 [2008]
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:09am says:

Looks a bit like a toy railway set... but I suppose that's because the lighting's not finished yet.

+1 vote   article: News Update
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:07am says:

Nice. Love the camo and the muzzle flash effect... in that it's just smoke and no muzzle flash.

Can you change firing mode to full auto? The M14 is full or semi-auto isn't it?

+1 vote   media: M-14 Sniper Rifle (PR v.05)
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:02am says:

Damn, gotta love that tank. And this screen for that matter.

+2 votes   media: Challenger 2
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:01am says:

Looks hella nice.

+1 vote   media: British Challenger 2
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:01am says:

Arn't you supposed to keep both eyes open... or is that only for looking down iron sights?

+1 vote   media: US Army M4 Carbine M68 Aimpoint
ChestyMcGee
ChestyMcGee Nov 14 2008, 11:00am says:

Don't Aimpoints have 1.5x zoom? And wouldn't one remove the front iron sight first?

Only asking.

+1 vote   media: New Sights - M68 Aimpoint
ChestyMcGee
ChestyMcGee Nov 14 2008, 10:59am says:

The sights are far too close, but that's not your fault - that's just Battlefield 2 I suppose.

+1 vote   media: New Sights - G3A3 Iron Sights
ChestyMcGee
ChestyMcGee Aug 31 2008, 11:49am says:

Nice lighting.

+2 votes   media: Old Street
ChestyMcGee
ChestyMcGee Aug 31 2008, 11:49am says:

This looks good, I like the amount of stuff on the floor, could make for epic firefights with boxes shattering and cardboard flying all over the show. A bit like F.E.A.R if you get me.

+1 vote   media: Overview of the new new street
ChestyMcGee
ChestyMcGee Aug 31 2008, 11:48am replied:

Surely if you use models from CSS you're again limiting the amount of people who can play this mod? I suppose a lot of people DO have CSS, but one of things that's so succesful about mods like Insurgency is that you can have any Source game to play it, not even Half-Life 2 if you don't want it!

+1 vote   media: Alley and street
ChestyMcGee
ChestyMcGee Dec 26 2010, 7:55am says:

Weird *** stance to do the render in.

Sweet model though. Technically the bone structure of the hands/arms wouldn't allow theropods like Dilophosaurus to have their hands and arms in the position you have shown here.... but I guess you're trying to do it like Jurassic Park and they had that error to so whatever. It looks cool anyways.

+2 votes   media: Dilophosaurus WIP
ChestyMcGee
ChestyMcGee Mar 24 2010, 5:39pm says:

The reflections look rather to strong here.

0 votes   media: wip map
ChestyMcGee
ChestyMcGee Mar 24 2010, 5:38pm says:

Nice deformation on the bars.

+1 vote   media: jp 3 fence
ChestyMcGee
ChestyMcGee Mar 24 2010, 5:38pm says:

Great design work here.

+1 vote   media: early poster concept
ChestyMcGee
ChestyMcGee Feb 5 2010, 5:06pm says:

I'm not as clued up on the First World War as I am on the Second, but are Australasia, South-East Asia, South Africa and South America really necessary?

Actually, as far as I know, fighting only took places in Europe and Turkey so I'm not sure why you would need any other areas. I understand that Commonwealth Troops from around the British Empire were used (from India, Australia, Canada and New Zealand, amongst others) but they would simply be under the command of Britain. America fought too obviously, but it seems pointless having American on the map as no fighting was taking place there.

+2 votes   media: Map/trade zones
ChestyMcGee
ChestyMcGee Jan 7 2010, 1:47pm replied:

Err... no? Lucas Arts weren't even making BF3. Have you not seen the leaked BF3 footage by Free Radical before they went bust? That stuff was incredible.

+2 votes   media: Jundland Wastes
ChestyMcGee
ChestyMcGee Jan 7 2010, 11:17am says:

Amazing.

+1 vote   media: M4 attachment
ChestyMcGee
ChestyMcGee Jan 6 2010, 5:00pm says:

WiP I assume? The basic shape is pretty much perfect - well done. I can't wait to see all the details.

+1 vote   media: Dreadnaught
ChestyMcGee
ChestyMcGee Jan 5 2010, 9:41am says:

Beautiful.

+1 vote   media: WIP Unanounced map
ChestyMcGee
ChestyMcGee Dec 29 2009, 6:14pm replied:

I mean the muscle movements are very realistic. I don't have to have seen a T-Rex to understand basic anatomy.

+1 vote   media: T-Rex Animation - WIP
ChestyMcGee
ChestyMcGee Dec 29 2009, 5:59am says:

Great work. Very fluid and fairly realistic.

+2 votes   media: T-Rex Animation - WIP
ChestyMcGee
ChestyMcGee Dec 24 2009, 8:32am says:

Great model and texture.

+3 votes   media: Insurgent
ChestyMcGee
ChestyMcGee Dec 18 2009, 3:03am says:

That's awesome.

+1 vote   media: Chaos Spawn
ChestyMcGee
ChestyMcGee Nov 3 2009, 11:14am says:

It's not quite perfect, but it's still damn nice. I think his eyes are a little too big and far apart; makes him look like he has downs syndrome.

+7 votes   media: finnished Ian Malcom Head Model
ChestyMcGee
ChestyMcGee Nov 1 2009, 2:05pm replied:

Agreed.

+5 votes   media: concep07
ChestyMcGee
ChestyMcGee Oct 17 2009, 11:11am says:

that looks so badass

+2 votes   media: Alien Plasma Gun
ChestyMcGee
ChestyMcGee Oct 17 2009, 11:11am says:

damn nice model and design

+1 vote   media: Plasma Gun
ChestyMcGee
ChestyMcGee Oct 13 2009, 10:32am says:

Great lighting.

+1 vote   media: Al Saad
ChestyMcGee
ChestyMcGee Sep 2 2009, 11:51am says:

Haha not bad. Not perfect... but I can't work out what it is that looks wrong. Something about the upper lip or maybe the nose.

+2 votes   media: Ian Malcolm - Jeff Goldblum *WIP*
ChestyMcGee
ChestyMcGee Jul 4 2009, 1:36pm says:

Amazing.

+1 vote   media: Natural Selection 2: Meet the Onos
ChestyMcGee
ChestyMcGee Jun 21 2009, 8:11am says:

Very nice.

+3 votes   media: A Lament For An Old Friend
ChestyMcGee
ChestyMcGee May 30 2009, 5:30pm says:

Looks fantastic.

+3 votes   media: W.I.P. Compy Model
ChestyMcGee
ChestyMcGee Mar 20 2009, 11:44am says:

Nice to see lots of British stuff.

-1 votes   media: new media
ChestyMcGee
ChestyMcGee Feb 19 2009, 4:25pm says:

Haha, this is good.

+4 votes   media: [Music] After Hours
ChestyMcGee
ChestyMcGee Feb 19 2009, 4:23pm says:

Wow. Looks awesome.

+4 votes   media: Nissan Skyline R33 Model
ChestyMcGee
ChestyMcGee Jan 18 2009, 6:22am says:

Nice. Love the characters' armour and camo.

+2 votes   media: Media
ChestyMcGee
ChestyMcGee Jan 7 2009, 12:26pm says:

Wow, they look really good. Never been a big fan of the Dwarves as a fighting force - I'll be more inclined to play as the other races.

What were your references for making the Dwarves? Games Workshop's range of miniatures perhaps? That's the only place I can remember seeing a Lord of the Rings Dwarven army.

+1 vote   media: Dragonslayers of Ered Mithrin (AOR Unit)
ChestyMcGee
ChestyMcGee Dec 19 2008, 8:05am says:

Simply superb.

+1 vote   media: New Images
ChestyMcGee
ChestyMcGee Dec 19 2008, 8:04am replied:

Meh. It's a mod they can do as they please so long as it's free.

+1 vote   media: New Images
ChestyMcGee
ChestyMcGee Dec 3 2008, 1:50pm says:

And this applies even to those defending on, say, Search & Destroy? If so that's just dumb - there's a difference between camping and defending.

-3 votes   media: Frontlines 4.0 with War Server
ChestyMcGee
ChestyMcGee Nov 25 2008, 1:37pm says:

Think there's enough bloom?

+1 vote   media: Loadingscreens
ChestyMcGee
ChestyMcGee Nov 22 2008, 3:52pm says:

Mingebag pose!

+2 votes   media: Damn it Barney!
ChestyMcGee
ChestyMcGee Aug 31 2008, 11:46am says:

Nice bloom there.

+1 vote   media: Industrial Area
ChestyMcGee
ChestyMcGee Aug 31 2008, 11:46am says:

WiP? Looks a bit empty...though I suppose not every where in the world is covered in little random objects.

+1 vote   media: Industrial Area
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