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Comment History  (0 - 30 of 1,546)
cheesecake645
cheesecake645 Jan 28 2015, 11:13pm says:

Fantastic model and texture + those engine glows are awesome.

+1 vote   media: Z-95 Headhunter
cheesecake645
cheesecake645 Jan 19 2015, 9:12pm replied:

Yes it is just space. Also yes, the Confederation was disabled.

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Jan 19 2015, 9:05pm replied:

If it gives an excpetion that has some issue with code, make sure there is no extra code in the xml file in the game's main data folder?

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Jan 19 2015, 8:14pm says:

You're making models and textures incredibly fast, and they still have high quality. Nicely done.

+1 vote   media: Advacned X-Wing & Fighters of the Republic
cheesecake645
cheesecake645 Dec 26 2014, 4:26pm says:

Beautiful particle

+1 vote   media: Bombing Run
cheesecake645
cheesecake645 Dec 20 2014, 8:01pm says:

This is so good. I am actually excited for land combat in FoC.

+3 votes   media: Volcanic Skybox
cheesecake645
cheesecake645 Dec 15 2014, 5:29pm says:

This looks awesome, can't wait to see the rest.

+2 votes   media: Sith Empire Destroyer
cheesecake645
cheesecake645 Dec 13 2014, 7:26pm says:

Very nice, I may end up using some. Thanks for sharing!

+2 votes   media: Mon Calamari Ship Pack!
cheesecake645
cheesecake645 Dec 7 2014, 5:31pm says:

Congrats on release, if I had free time I would definitely play. Hopefully I will get to enjoy it during my upcoming winter break!

+1 vote   download: Knights of the Old Empire 1 - Knights V1.0
cheesecake645
cheesecake645 Dec 3 2014, 9:29pm says:

Incredible. I'd say this is your best one yet.

+4 votes   media: New Bellator texture
cheesecake645
cheesecake645 Dec 1 2014, 8:40pm says:

Looking forward to the release. I've been in the same situation and actually did make the mistake of releasing my mod too soon, I can definitely say it pays off to wait to release the completed mod. Glad to see you're not rushing it!
PS: I think I spoke to Steiner about this at one point, but if the team ever would like assistance with particles, you know who to call :)

+7 votes   article: AotR 2.6 Update
cheesecake645
cheesecake645 Nov 24 2014, 8:56pm says:

Every model makes me more excited for your mod

+4 votes   media: Sith Empire Tier I Destroyer
cheesecake645
cheesecake645 Nov 18 2014, 8:53pm says:

Great work Niko!

+1 vote   media: Ship of the Unity - Behemoth
cheesecake645
cheesecake645 Nov 12 2014, 5:29pm replied:

Thanks for your support!

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Nov 11 2014, 7:50pm replied:

I really wish I could but it seems very unlikely right now.

+4 votes   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Nov 11 2014, 7:07pm replied:

Version 1 + the patch

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Nov 9 2014, 2:13pm says:

Awesome, that skin is really well done.

+1 vote   media: Republic Planetary Defense Station
cheesecake645
cheesecake645 Oct 28 2014, 10:04pm says:

Nice colors

+1 vote   media: Dromund Kaas and Korriban
cheesecake645
cheesecake645 Oct 28 2014, 10:01pm says:

These look so good, nice work work with the rusting effect.

+5 votes   media: The Fragments of Omega
cheesecake645
cheesecake645 Oct 28 2014, 9:58pm says:

This looks fantastic

+3 votes   media: Stuff
cheesecake645
cheesecake645 Oct 28 2014, 9:57pm says:

Duuuude. I can't wait to play.

+3 votes   media: Texture work has begun
cheesecake645
cheesecake645 Oct 26 2014, 5:24pm replied:

Thrawn's Revenge? We are separate teams/entities (there really isn't even a team for Legacy, it's just me with some help from others). We are on good terms though.

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Oct 1 2014, 8:52pm says:

You could also say that the big triangular sections above and below the thruster array act as extra heat sinks/dissipators since there are more thrusters than the typical ISD.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
cheesecake645
cheesecake645 Sep 29 2014, 11:00pm replied:

Thanks for your support, I am glad you enjoy the mod so much. Also thanks for posting about the bugs and issues, I will try to fix what I haven't yet.

I hope to post another article in October, things have been very busy lately with college so I haven't gotten to get much done though.

+2 votes   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Sep 29 2014, 10:49pm replied:

This is caused by the shaders. I included the shaders the models need but for some reason the issue still arises for some people. Perhaps try to put the shaders folder in the main data folder of the game? That might solve the problem.

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Sep 27 2014, 10:29pm says:

This turned out fantastic, I wouldn't have imagined it to look like this when yous showed me the artwork for it.

+1 vote   media: Predator class star destroyer
cheesecake645
cheesecake645 Sep 22 2014, 8:07pm says:

G's Lucrehulk is too awesome to be contained by one mod alone.

+6 votes   media: Calm down, this is NOT the Clone Wars...
cheesecake645
cheesecake645 Sep 21 2014, 7:43pm says:

Those lights and hangar effects though

+5 votes   media: Lucrehulk *finally* fully rigged
cheesecake645
cheesecake645 Sep 21 2014, 5:37pm replied:

Unfortunately I don't use steam so I don't know how to help you.

+1 vote   mod: Legacy Era: Second Imperial Civil War
cheesecake645
cheesecake645 Sep 20 2014, 7:13pm replied:

Tech level 4 is actually the highest level for the Alliance as it replaces the rebel faction from the original game, which had tech levels 0-4 instead of 1-5. I don't know what to say about them not being buildable, the right files are there and the code is correct. If the xml files were put in the right folder then I have no idea.

+1 vote   mod: Legacy Era: Second Imperial Civil War
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