I love this site as it's so complete. All my favorite mods near each other.
Like he said, family always comes first and I think most of us here understand. I know I do.
Holy crap!! This thing is huge!!! And where did you get that map? :O I am amazed! Brilliant work here.
Well yeah, I figured it was connected at the back, but what about the middle? With just the back it'd be rather fragile.
Is it connected in the middle (the black area)? Because otherwise it'd be a really weak design (one good hit to the back and the ship'd be in two.)
Did you texture this Velo? Whoever did this, a superb job. Extremly good job!
One thing though, if this is the heavy frigate, what does the normal/light frigate look like?
But it was destroyed by a Covenant plasma torpedo and then broke at its weakest point. And once a ship has broken in half, its not like it needs that more damage, right?
How many polygons are these ships? That's what really matters in size.
These are from Origins aren't they? I recognize them. My advice is like what's already been said, give them a lighter grey skin. But also, I'd change the gun part on these to make them a bit longer and bigger.
I'd change the model a little to make it more UNSC-like and less Sulaco. But that's just me.
Wow, she's looking really really good. I've always loved the hunter. Especially in 2 when they bust through the doors in that plaza area.
It is indeed great news that you guys found a texturer. His work looks very promising.
And yes, its annoying when people don't read updates. I like following a mod team's development.
It looks brilliant. Don't change it too much anymore.
Press 8 in 3ds max and you can choose the background color of the render.
Yeah, sorry it's been a little longer then usual. I've been really sick for a couple of days and I can't seem to contact Tay (who's part I'd need for this next update). So as soon as I get his part (which is hopefully somewhere this week) I will post the update immediatly.
Engines much? Otherwise looks good though.
The model looks nice, though I'm a stronger fan of the Phase 1 models.
No man, look at that jaw. The name is Stallone. Sylvester Stallone.
Major lol for the rick roll.
It is awesome to see that the Apocalypse finally got a texture, and one to brilliant too! The only thing that I feel isn't neccesary is the blood at the front.
Are those sketch-up models?
Is this screenshot made with your Agent Smith model? I don't recognize him in it.
Whatever happened to asking nicely? And even then probably not. Its not done yet, so I doubt we'll have a release soon.
I've never understood much of all the Gundam universe except for Gundam Wing, so please be kind when I ask, will the Leo suit be in?
Why post it when it isn't finished yet? I think it is. I've seen it before.
Anyway, the design is a little off charts with the Covenant design we know, but I think it could work. Create the model and then see if you like it enough, if not you could always just tweek it.
Its not. I update once every month-month and a half. Have some patience. Or help out and help speed up things.
Nice to see Blood Gulch, but is this mod only gonna have Halo maps? Where are the typical Halo models? Marines, Covenant troops, the Masterchief etc?