I love this site as it's so complete. All my favorite mods near each other.
Will we eventually be seeing Wing Zero and Deathscythe in this mod as well? I loved them in the Generals version.
The Supercarrier from Reach is just a larger Assault Carrier from Halo 2 and 3. I want to make something new for that role.
A little I suppose. I try to follow the main lines, but some minor things like this ship's class get changed. I doubt that a lot of people will mind if that'll be the biggest change (which it probably will be).
Actually, that was never said directly. Sure the Supercarrier was strong, and best in its field, nothing is said about its size and strenght other then "its fricking huge" and "very strong".
Says who? Just cause they don't mention them doesn't mean they don't exist. And what about the UNSC Hopeful? I think, especially during the war with the Covenant, these ships would be really useful.
Like he said, family always comes first and I think most of us here understand. I know I do.
Holy crap!! This thing is huge!!! And where did you get that map? :O I am amazed! Brilliant work here.
Well yeah, I figured it was connected at the back, but what about the middle? With just the back it'd be rather fragile.
Is it connected in the middle (the black area)? Because otherwise it'd be a really weak design (one good hit to the back and the ship'd be in two.)
Did you texture this Velo? Whoever did this, a superb job. Extremly good job!
One thing though, if this is the heavy frigate, what does the normal/light frigate look like?
But it was destroyed by a Covenant plasma torpedo and then broke at its weakest point. And once a ship has broken in half, its not like it needs that more damage, right?
How many polygons are these ships? That's what really matters in size.
These are from Origins aren't they? I recognize them. My advice is like what's already been said, give them a lighter grey skin. But also, I'd change the gun part on these to make them a bit longer and bigger.
I'd change the model a little to make it more UNSC-like and less Sulaco. But that's just me.
Wow, she's looking really really good. I've always loved the hunter. Especially in 2 when they bust through the doors in that plaza area.
It is indeed great news that you guys found a texturer. His work looks very promising.
And yes, its annoying when people don't read updates. I like following a mod team's development.
It looks brilliant. Don't change it too much anymore.
Press 8 in 3ds max and you can choose the background color of the render.
Yeah, sorry it's been a little longer then usual. I've been really sick for a couple of days and I can't seem to contact Tay (who's part I'd need for this next update). So as soon as I get his part (which is hopefully somewhere this week) I will post the update immediatly.
Engines much? Otherwise looks good though.
The model looks nice, though I'm a stronger fan of the Phase 1 models.
No man, look at that jaw. The name is Stallone. Sylvester Stallone.
Major lol for the rick roll.
It is awesome to see that the Apocalypse finally got a texture, and one to brilliant too! The only thing that I feel isn't neccesary is the blood at the front.
Are those sketch-up models?
Is this screenshot made with your Agent Smith model? I don't recognize him in it.
Whatever happened to asking nicely? And even then probably not. Its not done yet, so I doubt we'll have a release soon.