This member has provided no bio about themself...
Take as much time as you need on this mod, I don't care about the wait anymore. I have ascended to a higher plane, lol.
But seriously, if the mod looks this good in Alpha, then I can only imagine what it will be like in the final product.
I would much rather wait and have everything in this mod have this level of polish than release an unfinished product.
I know that, I was refferancing a textured ingame screenshot.
I am chomping at the bit here, excited to see how they will look rendered in the final product.
Any chance of seeing some Geth or Collector assets ingame in the near future?
I don't want to rush the team or anything, but I am itching to see how you will incorporate these races along with the Batarians, and Salarians of the Council factions.
Very nice. I love the subdued coloring you used for the Reapers; quick question though.
Are you going to use a more pronounced team color layout for the Geth and Collectors? Granted the Collectors are pretty uniform like the Reapers, but the Geth are a little more 'colorful'.
I am interested to see how you work in the different design aspects of the Reaper and Council factions, seing as how both are comprised of widely different artistic styles.
Can't wait to see what you come up with!
Are you going to add/replace voice files, sound effects and menu/background music with Mass Effect ones?
I'm not sure of the legal ramifications, but I do know that hearing Harbinger speak when I click on him would be amazing.
Okay now I see it. Thanks, the reverse angle was throwing me off.
I am curious as well, will the Reapers (and other factions) have 'hero' or named units? Things like Harbinger for the Reapers, Comander Shepard's Normandy, Admiral Hackett's flagship, ect.
Quick question, what are those two ships towards the upper left of the fleet? I don't recognize them.
You know if Bioware is ever going to make a Mass Effect RTS, they had better consult the DOTR team; this mod not only has capture the visual style and appeal of the franchise, but has rekindled my love of the universe after the underwhelming ending of ME3.
I cannot wait to play this mod; and just think, if the baseline assets of the factions look this good in alpha, imagine what the specialized assets (Collectors, Salarians, Geth, Batarians, ect.) will look like in the final product.
Words cannot describe the awesomeness of this mod.
Looks awesome! Can't wait to take it for a spin. For Palavan!
Nice cant wait.
Awesome! IMO Reapers > Batarians anyway, I mean look what happened to Kar'Shaun.
I have no doubt that when you are able to get around to the races of the Council that they will be worth the wait.
Thanks for the update.
I have been looking back at the older images and screenshots and I was curious where you are concerning the Batarian ships. Last update was that the modeling was done; any word on if the texture was finished or if you had other elements as priority?
I look forward to seeing what the team can come up with for the Batarian Dreadnaoughts/Capital ships, especially after seeing the Salarian concept. Keep up the awesome work!
I am a long time lurker and first time poster to this mod, its looking awesome!
I had just a quick question if that's not too much trouble; I have read that the Reaper faction's titans are going to be the Super Reaper and a Geth ship. Now I am pretty sure but I would just like to confirm my suspicions, when you say Geth Titan, you mean the 3km long Geth Super Dreadnaught from ME 3, right?
Anyway keep up the great work, I can't wait to play this mod.