I'm a Australian 3D Games Artist with High levels of skill in 3D Modeling, Texturing, Rigging & Level Design. I have gathered skills over the years in all areas of Games Art & Design but my main area is Environments & Characters. My Passion is the Development of Video Games & I thrive to work in a Games Studio producing AAA Games and Mobile Apps. I use Industry Standard tools such as : Maya, Zbrush, Photoshop as well as Games Engines such as Unity, UDK & CryEngine 3 SDK.
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