I'm a Australian 3D Games Artist with High levels of skill in 3D Modeling, Texturing, Rigging & Level Design. I have gathered skills over the years in all areas of Games Art & Design but my main area is Environments & Characters. My Passion is the Development of Video Games & I thrive to work in a Games Studio producing AAA Games and Mobile Apps. I use Industry Standard tools such as : Maya, Zbrush, Photoshop as well as Games Engines such as Unity, UDK & CryEngine 3 SDK.
Ninja Attack! is a 2 Player Split screen Dodge-ball Style Fighting Game. The goal is to defeat the other ninja using your shurikens.
[Tr-Zero] Written in C++ using OE2 engine (dx11). High speed XGRA/F-zero style racer with 40 bikes onscreen,and,full weapon systems.
Trolley Troy is an Arcade Trolley Collection Game. Do you have what it takes to make Troy a rich rich man or will you get fired in the process.