Have tons of games thanks to various bundles, but don't play them much due to time constraints :/. A bit more active on Steam.
on Jun 19th, 2013
This review may contain spoilers
I thouroughly enjoyed this game (despite the lack of controller support, forcing me to use JoyToKey to use a controller) up until the Nueron boss battle, which is among the most annoying boss battles I've ever played. It requires a convoulted process of dropping nearly all your gear, only being able to hit the boss by climbing around the arena, and being forced to pour out and completely loose any health potions you have while he's constantly doing damage to you. Absurdly irritating. Watch a video of this battle or see some reviews before you put money into this.
Game Review on Feb 8th, 2013
No review provided
Game Review on Feb 8th, 2013
A very solid and slick Sega/SNES inspired platformer. However, this game isn't CRT friendly, so you need a monitor with a resolution more than 1024x768. Game isn't too hard, and some may say a tad easy - it can be beat well within 4-6 hours with few level retries. I personally find this a good thing as are a ton of games in my backlog, so this game did exactly what it needed to do. Minus two points simply because of the resolution issue (wasn't a problem on my laptop) and some may find it too short (though, he price is fair, so maybe 9 is more fitting honestly)
Mod Review on Jan 30th, 2011
Operation Na Pali is definitely quite a long single player mod with a fair amount of action and mild platforming. I'm sure back in it's original release time, it was great, as you got a complete single player campaign for free. However, the game hasn't aged well and drags on for hours. This was not a problem when it originally released, but the problem is that it's a very linear mod with an OK story/plot at best. You don't really have an interesting character to be invested in and you're not seeing too much new in terms of gameplay (same UT weapons, kill a few monsters, find a code to a door, jump over some games, crouch into vents, continue). And the extremely amatuer voice acting doesn't help the game at all, but it's understandable as a free mod. Cutscenes were good for its time, but are very underwhelming to look at compared to games of 2010-2011. I find myself tired of it at map 16 (I'm sure others would get bored even more quickly) and that's with about 8+ hours of game time. Apparently there are FOURTY Maps. I can't take more of that when I'm not having that much fun. Things get worse if you forget to save and have to finish ENTIRE LEVELS from scratch. There is no Checkpoint system, so either save from the UT interface, or remember that F6 is quicksave. I will give props to the level design - levels look nearly like "official" levels, and not some "basement amateur" crap.
In the scope of all the games and mods that are out there now, I don't think this is worth too much of your time unless you have nothing else to do. There's value in the level design and the extreme longevity (I think it should be shorter), but none of that matters if you aren't having that much fun - though fun is in the opinion of the specific gamer.
I give a 7/10, mostly for effort from a non-official modder/team, perhaps more worth a 6 based from my review, but I'll give some leeway.