Fan of Halo, Star Wars, Minecraft, and much more. I am an amateur Empire at War modder, able to read and edit xml code, tga files, and game text. I once attempted to finish the Covenant at War mod (create ground units, several new factions, galactic conquest, etc. from vanilla files) on my own. I am also an accomplished Minecraft Artist and amateur Blender user.

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Camo7
Camo7 @ Phoenix at War: Resurgence

Oh wow you came back to this! I see you got some new ship models too, did you make them?
If you need me to work on anything let me know.

Good karma+1 vote
Camo7
Camo7 @ No disintegrations!

I think the pose second from the left would look great for his idle stance or as part of a larger idle animation.

Good karma+1 vote
Camo7
Camo7 @ New CIS Droid Factory

The CIS was largely composed of wealthy trade groups (Trade Federation, Techno Union, IG Banking Guild) who were already manufacturing or had direct access to manufacturing. So it makes sense that they would just convert more of their factories to the war effort rather than design new ones. Even in a civil war they were concerned with the bottom line.

Good karma+3 votes
Camo7
Camo7 @ Zekk - Darkest Knight

Indeed, the nature of the force is something I wish Lucas had explored in the prequels (instead of... well you know what happened).
I personally think the force (or at least in relation to characters) could be seen as having 4 semi-distinct sides; each with an ally and an opposite.

Good karma+1 vote
Camo7
Camo7 @ Bionicle Toa Races new features

It looks amazing! Great work!

Good karma+1 vote
Camo7
Camo7 @ Remember the Fallen

Possibly from "There's something about Halo"?

Good karma+1 vote
Camo7
Camo7 @ Tahu and Pohatu in cave

If you wait for a steam sale, you can get Skyrim with all DLC for $10 (that's what I did)

Good karma+1 vote
Camo7
Camo7 @ Toa Races teaser

Yes.

Good karma+1 vote
Camo7
Camo7 @ The Federal Cadanian Republic

Why does it say "The Vuun's Fleet"?

And this isn't major, but wouldn't "Cadanian Federal Republic" sound better?

Good karma+1 vote
Camo7
Camo7 @ I want your opinion(PLEASE read description)

The image provided is too zoomed in to really show how this would look in actual play.

Good karma+1 vote
Camo7
Camo7 @ Things can get pretty weird

First thought:
"Yes sir. It's the Hello Kitty." ... "May God help us all."

Good karma+15 votes
Camo7
Camo7 @ Imperial Armored Division

Oh duh... It has been a while since I played or edited FoC. Forgot you could make the GUI transparent like that (or zoom in that close without cinematic view)

Good karma+1 vote
Camo7
Camo7 @ Imperial Armored Division

It looks great! But I'm not clear how the picture was taken.

Good karma+1 vote
Camo7
Camo7 @ Modding Tool

I'm not sure what Vol'Talkes is, but an FoC modding tool would have helped me greatly when I was trying to mod extensively. I might not have stopped were the tool sufficient to bypass many of my interface difficulties.

Good karma+1 vote
Camo7
Camo7 @ Canderous Assault Tank

Personally I like the color, I just think the palette is too limited. It's different, but to me it has the same effect as the blank slate gray: lacking in variety.
I would vary color by part (some of the armor plates are distinguished by color as well as outline) and patterns/trim.
Regardless, very good job with the models.

Good karma+1 vote
Camo7
Camo7 @ Good news! We've been bought by EA!

Come on guys, How could EA buy anything Halo related? I doubt even EA would try messing with Microsoft's lawyers....

Good karma+1 vote
Camo7
Camo7 @ Happy New Year!+New hope!

I thought that was your goal, I just think that attacking people you want to help makes them resist your attempts.
I know I have an overly critical nature, I just keep it under strict control (perhaps too much so). It is useful, but it has its place.
The community is small certainly, and I too have noticed how few and far between skilled modelers are. I would appreciate if you clarified what you mean about "CGI based models." Since all models are computer generated images, I'm guessing that's a term for a subset of models.

and I have to ask, did you hit the 2000 character limit on that comment?

Good karma+1 vote
Camo7
Camo7 @ Tecteron style Warship Design 02

I've never worked with polygon count limits, frankly I haven't made enough models sufficiently complex for that to seem necessary. If you have poly count suggestions, feel free to share though.
Keep in mind that these are rough drafts I'm running by spaceship to make sure I'm not going in the wrong direction.

Good karma+1 vote
Camo7
Camo7 @ Happy New Year!+New hope!

I get you are a skilled modder. The models you've posted on your page are quite impressive. I never claimed to be a skilled modeler, just bored and interested in the peculiar ship designs he requested.
I have assembled multiple models and rendered them (untextured) but they look rather primitive to me, especially since I'm not very experienced. When I think they are worth presenting, I will post renders here myself.

Good karma+1 vote
Camo7
Camo7 @ Happy New Year!+New hope!

I think I know what you are talking about, but I see it less of an attitude problem and more of a communication problem. You are greatly experienced in this, he is not. In many circumstances, your criticisms and suggestions appear to be received as attacks on him and his mod rather than constructive. In some places your language is somewhat condescending towards him, which doesn't help.
Perhaps it's just me, but you seem almost resentful of his naive nature.

Good karma+1 vote
Camo7
Camo7 @ Tecteron style Warship Design 02

I'm... going to need a better diagram than that to understand what you mean. Or at least a more complete one, all I see is 2 triangles and no indication of what they refer to.

Good karma+1 vote
Camo7
Camo7 @ Tecteron style Warship Design 02

I'm not quite sure what you mean by tapering on the inside vs out.
The idea for this one was to be a pure assault ship, looking rather imposing as it bears down on enemies (I started calling it "The Raptor" while making it).
Hangers would be placed on the interior of the wing sections for better defense.

Good karma+1 vote
Camo7
Camo7 @ Tecteron basic ship design top view

I see what you mean, but it certainly doesn't have to look like a Ralarrad when the models are made.

Good karma+1 vote
Camo7
Camo7 @ Phoenix at War

Alright, updated.

Good karma+1 vote
Camo7
Camo7 @ Phoenix at War

do the Vuun have any planets? And is Enlysium intentionally spelled that way, or is it supposed to be Elysium?

Good karma+1 vote
Camo7
Camo7 @ Planet positions

is Entonova in Entersian territory, or in Vuun territory? Judging by its name I would guess its an Entersian world.

Good karma+1 vote
Camo7
Camo7 @ Phoenix at War

If you like, I can update it with the planet positions you uploaded and add it to the mod's images.

Good karma+1 vote
Camo7
Camo7 @ Tecteron basic ship design top view

On a warship of this size that's still adjacent.
Of course this is a sketch, so details aren't critical.

Good karma+1 vote
Camo7
Camo7 @ Phoenix at War

Made this, what do you think? Moddb.com
Perhaps I should have posted this on the map's page, but this is more visible.

Good karma+1 vote
Camo7
Camo7 @ Tecteron basic ship design top view

I don't understand why you would build a ship with fighter bays adjacent to torpedo launchers, seems like a good way to shoot your own ships down.
Interesting style choice though. I find it ironic that Tecteron ships look like how I envision ships from a faction called "the Phoenix" and the Phoenix's ships look like what I envisioned "the Tecteron" ships to look like.

Good karma+1 vote
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