Thank you for the kind words. We hope you enjoy playing the PC version of 2112TD.
Thank you for the kind words. We hope you enjoy playing the PC version of 2112TD.
Thank you for the kind words! Great to hear you're enjoying 2112TD :-)
Congratulations to everyone!
Thank you for the kind words GoodGriefer! Great to hear you're enjoying 2112TD.
Congratulations to everyone who won! Have a great time with the campaign and if you have any feedback leave a message on the 2112TD IndieDB page.
2112TD Team.
Hi INtense! I thought these were emailed out by IndieDB? Or do you mean highlight that they need to be redeemed on Google Play?
Thanks!
Thank you for the kind words! A PC release is planned in the future. More info on this will come out in the months ahead.
That's exactly where the bulk of our inspiration came from! Thank you for the kind words.
Fingers crossed!
Hi ComboMashNeil,
Thank you for the kind words. We are working on introducing controllable units to the game which can be either built through the command centre or deployed as a special ability adding a real time strategy feel to the game. We've also gone for an old school visual style, a bit like the classics of the 90s such as C&C, KKND, and Dune. Depth is what we are aiming for and what I hope will make us stand out. We are aiming to make the game look and feel very immersive, squeezing all we can out of the hardware available in your average mobile device. Everything in the game is being thought out in tremendous detail, from the way towers are built to the map structures and landscape. As replay is key in tower defence we are looking at ways to bring the story to life through game play. I will keep posting updates on here and through our social media pages with new updates and content. We still have a lot to do and naturally, things grow and evolve all the time.
James
That's what the rest of humanity thought... until 2112 ;)
Thanks for the kind comments and feed back much appreciated!
Thank you we appreciate your feedback!
That's a great idea Backdraft! It all depends on time as we are aiming for a Q4 release this year. I will add this to the game notes though and see if it can be added to an update if it doesn't make it into the first release.
Caatalyst
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