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3 comments by Comr4de on Mar 9th, 2013

Doing a friend's purge of people that I don't really know, only those that I talk regularly and actually have conversations with (that is in voice chat or in person) are to stay here. Don't take it personal guys, just don't want it to be a "OH LOOK HOW MANY FRIENDS I HAVE" type of thing.

In addition this is not to be used as some sort of Technical support page, use our forum here:
You may need to register.

You may also not want to send me suggestions for the mod, I wont read them.

That is all, hope you have a good day either way =)

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SWR Productions

SWR Productions

Developer & Publisher with 13 members, invitation only

SWR is a modding team dedicated to several mods based on EA's Game Command and Conquer Generals and possibly other games in the future.

Post comment Comments  (80 - 90 of 108)
zerberos666 Apr 21 2009, 9:06pm says:

I will tell my friends and you can be sure we will start working! I cannot thank you enough, Comrade General! And, if it works and we finish our mod, I will send you it.

Oh, and, can I offer you something? When you make a new ShockWave update, could you put a naval general, who has battleships, submarines, dolphins and aircraft carriers? I am an absolute maniac about ships and I love hover units. And I don't think I am the only one, who loves them!

+1 vote     reply to comment
Comr4de Creator
Comr4de Apr 7 2009, 6:56pm says:

Holy crap. Folks, this is what happens when you neglect your profile for long extensions of time!


If you'd like to learn more about zero hour modding or .Big editing, go ahead and ask this on our forum where other modders can get you their own insight.

We use 3DS Max to model our content. 3DS Max 7 to be exact, and we tend to use multiple addons to help us develop our content faster and more efficiently. To texture we use Adobe Photoshop (our version vary from staff members) and finally we use Renegade tools (W3D Viewer, etc) to implement smaller unit effects, particles etc. It's fun stuff but it has a huge learning curve and I suggest you take the time to look at tutorials and learn to do this yourself, or go ahead and ask away on our forums.

Hope it helps. :)

The Music Pack actually includes our complete soundtrack, you do however require to decrypt from the .big using something like DragonUnpacker. That should help you check out even the models and texture files we use for the mod.

To everyone else:

We do not publicly state when the next version is due. "It will be done when it's done." will be and always will be the answer you'll get. Thank you for your praise and comments and we hope you have enjoyed the mod just as we have been developing and playing it :)

+1 vote   reply to comment
the_shadowking Aug 13 2009, 8:20pm replied:

Hi C0MR4DE I was just woundering what modding software you guys use for all the swr proudctionsif you could send me a link to where you got that would be great my email is and if thats emails doesn't wort send it to

Thank you your soon to be fellow modder

+1 vote     reply to comment
zerberos666 Apr 7 2009, 1:12pm says:

Please... you are my only hope left...

+1 vote     reply to comment
zerberos666 Apr 5 2009, 7:01pm says:

Comrade General, I love your mod Shockwave, and I am really good, when I play with General Ironside. A year ago me and my friends decided to make a mod for Generals Zero Hour. So, I want to ask you something:
First, when we changed the scripts in the BIG files, the mods could not open. Can you tell me how can I edit the BIG file and it can work?
Second: Please, please, please! Tell me about the program you use to make the models... I am desperate. I have searched all over the internet, but I couldn't find a program, which I can make models with... and, my last hope is you... please, write to me!

My e-mail is: I thank you in advance!

+1 vote     reply to comment
HeartbreakOne Mar 19 2009, 3:17am says:

Hey, comr4de...
Where do i can download RotR Russian soundtrack???
I mean, to download it as MP3, or something...
I want to add it to my WMP playlist...
Those soundtracks are great!!!

+1 vote     reply to comment
HeartbreakOne Mar 8 2009, 9:35pm says:

Hello, Comrade...

How's your RoTR 2.0???
Hey, I got something for you to fix...
In your RoTR 1.2, sometimes Col. Burton can't place remote charges on Russian coal power plant...
Well, it happens to me twice...
And the American cargo plane that delivers USA paradrops and humvees is spawning suddenly above the target area when deployed (and when played by AI)...
I think that's all...

Oh, by the way, how are ya???

+1 vote     reply to comment
ChadaFACE Jan 29 2009, 4:24pm says:

yeah good show,comr4de,great work on the SWR edition of ROTR

+1 vote     reply to comment
Lt.SnoWolf Dec 29 2008, 1:11am says:

"C0MR4DE WE FIGHT OGETHER IN ARMS!" Conscript Nice work on Rise of The Reads with the team and stufff dang why am i not posting this on the mod page!

+1 vote     reply to comment
Shadow85 Dec 15 2008, 3:49pm says:

Hey C0MR4DE,Any plans of Rise Of The Reds? Like when will the mod be relese? Actully since this takes place 2 decades later in Zero Hour you can add [walkers aka mechs],[more laser technology],[advanced new units].

0 votes     reply to comment
HeartbreakOne Mar 11 2009, 9:13am replied:

SWR team isn't sure about the RotR 2.0 release date (I heard)...

Well, Mechs is a good thing to add too...
Maybe you can ask them to add it to a faction or some...

+1 vote     reply to comment
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