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0 comments by BuZZeR on Apr 29th, 2012

User Posted Image

I am a huge fan of ghost movies and I've always wanted to make a game where you can play as a ghost. I thought that would be cool to be an invisible spirit being which can lift stuff and throw it at people. Imagine, you can fly through the walls and scare the hell out of people!

Few years ago, after playing L4D in versus game mode, I thought that would be awesome to make a multiplayer game where players are be able to play as the humans, or the evil spirits. After two years of working on game concept, collecting references and gathering ideas it's about time to finally make this game!

What is this game about?

Three female students are visiting haunted places as part of a school project, and document it on film. Part of the investigation, is to find out if the rumors about evil spirits are indeed true. When entering the haunted place, they will quickly find out that the school project turns into a matter of life and death.

In "The Damn3d", players are able to play as the female students, or as evil spirits. The girls' objective is to get through the haunted place alive, work together as a team to hold off the ghosts, unravel the puzzles and challenges at hand. The ghosts have to prevent the girls from doing as much as possible. Hurting them, haunting them, breaking their collaboration and preventing them from progressing. Scare, or be scared?

Game concept document and video references

User Posted Image

I've prepared a small pitch document introduces core game features. Check it out here:
Dl.dropbox.com

Also, as an addition to the concept document, I made the video with bunch of references from movies and games. Check it out here:

What engine will be used for this game?

"The Damn3d" will be based on Source engine, because it has all content and core features needed for the creation of gameplay prototype.

I need your help!
I am still looking for a programmer with Source engine experience. If you liked the game concept and you want to join my team - please PM or email me at buzzerman@yandex.com!

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2007 Mod of the Year Awards

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PARANOIA TEAM

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PARANOIA TEAM is a small group of mod developers with a Half-Life background. Our first project is PARANOIA, a mod based on Half-Life engine.

Post comment Comments  (20 - 30 of 115)
D3ads
D3ads Sep 26 2010, 9:46am says:

Hey have you seen this?

Moddb.com

+2 votes     reply to comment
D3ads
D3ads Sep 26 2010, 11:33am replied:

Ignore this, I didn't see their comment about having permission lol

+2 votes     reply to comment
BuZZeR
BuZZeR Sep 28 2010, 10:03am replied:

Yep, I've seen it. Sounds like good idea. :)

+4 votes     reply to comment
Grievous1
Grievous1 Sep 29 2010, 8:54am replied:

thank you again for the permission. :)

+3 votes     reply to comment
D3ads
D3ads Aug 17 2010, 1:52pm says:

Not much in the way of news, like I said on the media, hopefully will have stuff to show properly on a profile by Christmas time. I've got some goodies to show you sometime though, watch your inbox :)

+2 votes     reply to comment
D3ads
D3ads Aug 16 2010, 9:13pm says:

Finished up the Kamazes, let me know what you think =)

+2 votes     reply to comment
SysOp.
SysOp. Jul 6 2010, 4:05pm says:

I am still in love with you :) Kidding!

Let us know about your future/secret projects!

+2 votes     reply to comment
delarobe
delarobe Jan 16 2011, 10:04am replied:

if its secret he wont let us know right? =p

+2 votes     reply to comment
ramagon
ramagon Jul 5 2010, 11:13pm says:

hey... did you do the Clone Heavy Concept? or who did... because it
s awesome...

+2 votes     reply to comment
BuZZeR
BuZZeR Jul 6 2010, 2:18am replied:

90% of concept art for "Paranoia" made by Andrey "KasChei" Perednikas. As you can se, he is a very talented artist. ;)

+1 vote     reply to comment
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