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bubba4422 Jul 29 2014, 2:42pm says:

hey guys first off great mod, i love what u guys have been doing to the game and i appreciate ur dedication to the community. I have been grinding the game pretty hard here off late and have noticed when ever ur fighting the comp and u destroy his carrier ships, there fighter/bombers end up flying out of the gravity well and end up flying indefinitely in one direction. Normally this wouldn't bother me but the ships that i leave in the gravity well end up trying to hunt down said fighter/bombers and chase em for ever. Is this an issue just for my game or is any one else having the same said problem.

+4 votes   mod: Sins of the Prophets
bubba4422 Jun 17 2013, 2:52pm says:

A quick question is the style of warfare going to be similar to the old rebellion where your ship fly up an enemy and stay in a single position and fire or will it be more of a fluid motion where your ships and the enemy's fly around shooting each other. This question might have all ready have been asked but i didn't see it any where. Thanks alot guys and keep up the great work.

+4 votes   mod: Dawn of the Reapers
bubba4422 May 14 2013, 11:02am says:

#2 cause it kinda has that babylon 5 look.

+1 vote   media: Cerberus C.A.R.E. Package cannon Concept Poll
bubba4422 Apr 18 2013, 2:46am replied:

(-_-) i get on after a long day of work and this is the first comment i happen to read...... You guys just made my night. Night all!!!!

+1 vote   media: Longsword Interceptor [Textured]
bubba4422 Mar 5 2013, 1:20am says:

sigh... i wait till 12, when the internet is free to download, to download the patch only to find its been pulled. Oh well you guys have your reasons and i would hate to get a messed up patch. So i say, good luck guys and i hope you figure out whats causing the issue.

+1 vote   mod: Sins of the Prophets
bubba4422 Feb 2 2013, 3:13pm says:

very sexy looking my friends keep it up.

+11 votes   media: Reaper Capital Shipyard
bubba4422 Jan 21 2013, 3:35pm replied:

yes it is my friend, yes it is.

+1 vote   mod: Sins of the Prophets
bubba4422 Jan 19 2013, 6:34pm replied:


+1 vote   mod: Covenant at War
bubba4422 Jan 12 2013, 5:46pm says:

Im sensing a countdown.... but a countdown to what might i ask? Only time will tell im afraid is the answer i will be given. Time is all i have.

+12 votes   media: Correspondence 5-0-2
bubba4422 Jan 6 2013, 10:12pm says:

very nice work man good job

+1 vote   media: Slaughter Class
bubba4422 Jan 6 2013, 6:57pm replied:

Wow... just wow. Best game trailer of all time boss. Really out did ya self on that one.

+3 votes   mod: Dawn of the Reapers
bubba4422 Jan 5 2013, 8:19pm replied:

well in all honesty are u going to make ships in the pre or post horus heresy? I think you could draw alot of creativity from the pre, or during horus heresy. Just an idea.

+1 vote   mod: 40 000 Sins
bubba4422 Jan 5 2013, 8:14pm says:

i also agree, tis is funny

+1 vote   media: I thought this was funny :P
bubba4422 Jan 5 2013, 3:20pm says:

Been waiting for a 40k mod for sins a long time now. I look forward to seeing what lore u decide to throw in and what types of models u use for your ships. Best of luck. Also im a huge fan/nut for the warhammer universe, if u have any question on any thing i would be more than happy to help ya out.

+3 votes   mod: 40 000 Sins
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