We're two brothers making the games we want to make, striving to make an impact on mobile gaming.

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Quadropus Rampage Gets an Environmental Lift
Quadropus Rampage

Quadropus Rampage Gets an Environmental Lift

Apr 12, 2013 Quadropus Rampage 0 comments

We've moved to an axonometric environment, complete with 5 environments and all their gorgeous vector-painted glory!

Storytime for Quadropus
Quadropus Rampage

Storytime for Quadropus

Apr 19, 2013 Quadropus Rampage 0 comments

We integrate a story complete with a pet and a best friend!

Artifacts, Re-Masteries, and Grubby
Quadropus Rampage

Artifacts, Re-Masteries, and Grubby

Apr 26, 2013 Quadropus Rampage 0 comments

We've implemented the final two systems and have begun rounding out the rest of the content. Beta begins next Friday for Android users!

Slugs that Crap Acid and Death Rays
Quadropus Rampage

Slugs that Crap Acid and Death Rays

May 3, 2013 Quadropus Rampage 0 comments

We've rounded out the enemy roster with the addition of a Nudibranch and a Manta Ray, as well as changed the combat mechanics and added a block capability...

OH HEY MAIN MENU
Quadropus Rampage

OH HEY MAIN MENU

May 7, 2013 Quadropus Rampage 0 comments

We ripped out the old ui and slapped in a prettier one with better functionality and crossplatform versatility. What's all that jargon mean? GOODNESS.

Teaser Trailer for Quadropus Rampage!
Quadropus Rampage

Teaser Trailer for Quadropus Rampage!

May 8, 2013 Quadropus Rampage 0 comments

Feast your eyes on some explosions, explosions on explosions, and explosions inside explosions on top of explosions.

Let the UI Revamp ROLL!
Quadropus Rampage

Let the UI Revamp ROLL!

May 13, 2013 Quadropus Rampage 0 comments

We've fully redone every UI element in the game, save for the icons and text which will be filling out the boxes. This is big picture compiling the before...

QR Gets New, Stylized Text
Quadropus Rampage

QR Gets New, Stylized Text

May 14, 2013 Quadropus Rampage 0 comments

We did some crafty scripting in Game Maker: Studio and came up with our own method of displaying ultra-stylized text that goes above and beyond Game Maker's...

Help Us Make an IndieDB Weapon!
Quadropus Rampage

Help Us Make an IndieDB Weapon!

May 17, 2013 Quadropus Rampage 0 comments

We're so close to the end we can TASTE IT. We finished the mastery system, store, and did a bunch of rebalancing, and have decided to make an Indiedb...

Box Art for Quadropus Rampage Revealed!
Quadropus Rampage

Box Art for Quadropus Rampage Revealed!

May 19, 2013 Quadropus Rampage 0 comments

Tack and Bingo get a painterly treatment for the official promo box art.

Quadropus Rampage Official Trailer Announced!
Quadropus Rampage

Quadropus Rampage Official Trailer Announced!

May 28, 2013 Quadropus Rampage 0 comments

Take Tack the Quadropus for a spin around the abyssal depths.

Crashlands music preview
Crashlands

Crashlands music preview

Sep 25, 2014 Crashlands 0 comments

We've got video game composers Fat Bard on the job making all the Crashlands music and fx. Check out the jams!

Crashlands Alpha Trailer
Crashlands

Crashlands Alpha Trailer

Oct 20, 2014 Crashlands 1 comment

We finished our submission to the IGF 2015 this afternoon, and want to share the trailer we published along with it. This is all alpha footage, so things...

Quadropus Rampage update hitting android, iOS!
Quadropus Rampage

Quadropus Rampage update hitting android, iOS!

Oct 22, 2014 Quadropus Rampage 0 comments

We polished up Quadropus Rampage, adding a fistful of new effects, upgrades, masteries, and two new game modes - Petemare and Pete's Reckoning, so you...

How we unbroke crafting in Crashlands
Crashlands

How we unbroke crafting in Crashlands

Jan 14, 2015 Crashlands 0 comments

At the conclusion of our Alpha test we found that there was something very WRONG with how Player’s experienced Crafting in Crashlands. In short, the system...

Randomly Interesting Combat
Crashlands

Randomly Interesting Combat

Jan 22, 2015 Crashlands 0 comments

After our Alpha test we found that the combat, while initially delicious, became monotonous. So we did what any self-respecting devs would do... we rolled...

How spider monkeys informed the world building of Crashlands
Crashlands

How spider monkeys informed the world building of Crashlands

Feb 5, 2015 Crashlands 1 comment

Biomes, the distinct land-types of Crashlands, come in three flavors: Savannah, Bawg, and Tundra. While the Savannah felt like a fun place to explore...

Crashlands Box-Art arrives!
Crashlands

Crashlands Box-Art arrives!

Feb 10, 2015 Crashlands 0 comments

We dig doing Box-Art like the old games, despite our primary market being mobile. Check it out!

Meet the Races #1 - the Tendraam
Crashlands

Meet the Races #1 - the Tendraam

May 17, 2015 Crashlands 0 comments

Crashlands plays host to a bevy of crazy races. Take the first dive into the lore of this strange planet with the Tendraam, a race of furry, goatlike...

Meet the Races #2 Brubus!
Crashlands

Meet the Races #2 Brubus!

May 22, 2015 Crashlands 0 comments

The Brubus make their home in the acidic jungle of the Bawg, and are extremely concerned with their place in the Pecking Order. Dive into their lore to...

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