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Yes, it's a mod.
And it was in the mod-section before o.O
Okay, I posted the installation-guide here for ModDB and uploaded our 2 alternative addons (new female faces and Polished Landscapes for Brytenwalda)!
Now we have to wait for the authorization and when it's granted, you can look for the guide and the addons here on ModDB, too!
Untill then, please visit us on the TWforum:
There are 4 more meshes to texture ;)
there are some animals running on the worldmap (look like cows), which you can "attack" like enemy-parties.
then you'll be send on a hunting-scene.
what should look like britain?!
For anyone who has problems with the mod, I recommend to visit the TW-forum. Especially those topics:
Brytenwalda installation and troubleshooting
BUG Reports v 1.31
Combat realism in Brytenwalda the discussion
Is there a problem with the file uploaded here?!
If yes, I could upload it again tomorrow afternoon.
Maybe you made something wrong with the installation.
The mod is located in "your-warband-installation\Modules\Brytenwalda"?
And in this Brytenwalda-folder are many files and folders?
Again this question^^
Read the first lines of the summary:
Mod for Warband 1.132 "
Hotfix for Brytenwalda v1.31
Okay, when we got authorization, you'll be able to download our new version 1.31 on ModDB!
This is a link to our "installation and troubleshooting"-thread
Ancient Venice :D
Reminds me of the castle in the Mabinogion, which gets swallowed by the floods after the half-fishman-son got killed.
This reminds me a bit of Jabba the Hutt ^^
This is simply beautiful!
This siege will be so awesome :D
With scenes like that, the conquests are worth the sweat and blood :D
The pants are from the pict-model (right), I made.
I added them to the arena-tunic (left), but the tunic itself is too important in the texture, so the pants got only little space. That's why they are a bit more blurry.
Sadly this won't be in v1.31-.-
I wasn't able to finish normal and specular... Sorry!
But in the next version you can expect some new, very unique tunics; even more shields; vendel-14-helmet (maybe more)...
And other stuff^^
I wonder if this is historical accurate?^^
First three lines of the description:
Mod for Warband 1.132"
Okay, Idibil is now on ModDB, too ;)
Help is allways welcome!
If it's fitting into the historical setting, we could add your stuff.
You should contact "Idibil" in this forum
He's the head of the mod and knows best which stuff is proper for the setting.
But he isn't on ModDB yet, because I had to do the site here and on Facebook ;)
Wait for the next version ;)
We'll release our new version this weekend and there will be tons of new stuff :)
Really nice effects!
But the death sequence is much too fast.
Such a big ship blown up into tiny dust, in a few seconds?
That's too fast ;)
If you kill a capital ship, you want to see a devastating destruction over several seconds! 10 seconds would be nice, but more seconds wouldn't annoy ;)
Also it is sad, that there is nothing left of the ISD. Only dust.
But I think, because you've shown a video of the wracks of smaller ships, there will be ruins left of capitals, it's just not finished yet. I hope so^^
Capital-kills are just too beautiful and memorable, to let them be nothing more than a big explosion of dust.
Good modells, but I hate those ships^^
Sorry, but they are ridiculous...
Great models and I really look forward to this excellent mod!
But own question to the nice frigatte.
The comic-picture has a really nice painting. These ocher-, white- and grey-shades are really nice and unique.
So, is the texture of your model still WIP, or is it finished?
Because a texture more like the comic-picture would really benefit this nice model.
One real critique to the frigate-model ;)
The upper peak of this whale-like-tail at the ... *** of the frigate, is really nice on the comic-picture, but a little generic at the model.
Would be really nice, if the model gets more the style of the picture in this area, too.