Im an Experienced 3d artist having working in the educational software development industry and now doing the odd bit of freelance and working whatever job I can get. (times are hard :) ) Apart from this i'm working on a browser based game called 'Sekultara' with a friend.
Well I finally got the content packs out and finished, Happy days!
Check them out!
These packs first appeared a couple of years ago on the website Tridinaut.com and Garagegames.com, however having been removed from there in recent months and being ultimately unavailable for download anywhere else, Zicorp Studios with permission from Tridinaut (the original authors) have made a new home for them at Zicorpstudios.com.
Here is more information copied from the read-me files in the packs.
PACK1
This pack contains a verity modern weapons for your games/media productions. Average polycount is at 1200 polys. Textures are 512x512 diffuse only.
This pack contains the following weapons:-
PACK 2
This pack contains modern weapons for your games/media productions. Average polycount is at 1200 polys. Textures are 512x512.
This pack contains the following weapons:-
Credits
Modeling: Nermin "Maximo" Bajagilovic (both packs)
Texturing: John 'Bronco' Hedges (Pack1)
Grigori 'Fuse' Techjen (Pack2)
Im also working on a new pack set to be released in the coming weeks. Heres a small teaser.
A project a former co-worker and me have been working on for 3-4 months is now excruciatingly close to completion and we have been busy preparing the marketing for the release which includes a trailer which can be seen at the bottom of this page.
Heres a copy and paste from our page at Zicorpstudios.com concerning Invasion Defender.
Addictive, colourful, challenging we are
sure you will get a few hours of fun out of Invasion Defender and that
it will challenge both experienced tower defense players as well as
new-comers to the genre.