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Comment History  (30 - 60 of 497)
Petrenko
Petrenko Dec 15 2014, 10:09am says:

LOL insurgency-voices. I added them too xD

I also added French GIGN from Cod if you need^^

+2 votes   media: Urban warfare.
Petrenko
Petrenko Nov 19 2014, 11:55am says:

I wonder how many conservative americans might be honestly afraid of this scenario.

+3 votes   media: Darkest Hour
Petrenko
Petrenko Oct 23 2014, 4:36pm says:

correct me but this might be the best-looking spetsnaz around here =)

+6 votes   media: First, unfinished units of Spetsnaz
Petrenko
Petrenko Oct 12 2014, 7:40am says:

So its a pistol combined with a shield so you would be armored and able to shoot? awesome idea!

+1 vote   media: somenew
Petrenko
Petrenko Oct 5 2014, 3:43am says:

what's this?

+2 votes   media: 9 pota
Petrenko
Petrenko Sep 24 2014, 2:00pm replied:

thats ******* hilarious!

+1 vote   mod: Bot Warfare
Petrenko
Petrenko Sep 13 2014, 1:22pm says:

I'd really like to take polis for the red line :3

+6 votes   media: Screenshot
Petrenko
Petrenko Aug 1 2014, 2:35pm says:

whats scp?

+1 vote   media: SCP-049 Gamemode
Petrenko
Petrenko Aug 1 2014, 9:10am says:

i want to start mapping for this so badly... =/

+3 votes   media: Outlands
Petrenko
Petrenko Jul 24 2014, 12:03pm says:

*sigh* i won't be able to kill more then 50 guys and no open levels like stalker *sigh*

+3 votes   article: Everything you’d like to know about NEYA-7
Petrenko
Petrenko Jul 22 2014, 1:44pm says:

i love crafting and customisation even though i always stay with my ak47 su xD

+1 vote   media: Weapon Crafting Prototype
Petrenko
Petrenko Jul 11 2014, 12:33pm says:

i always wondered how hard/easy it is to get new features in. is it just a png you put in and add the dimensions etc in a .txt?

+1 vote   media: Limitless features
Petrenko
Petrenko Jun 22 2014, 9:05am says:

always amazed by mapping-skills like this. also one need to be dedicated and patient as **** for a task that big. i salute you.

+1 vote   media: Landspace
Petrenko
Petrenko Mar 19 2014, 11:18am says:

Take your time. We all know you'll produce something awesome and unique. Sometimes its better to do less, but do it right. Sometimes the audience need to be patient^^

+3 votes   article: Developer diaries: news of development.
Petrenko
Petrenko Mar 8 2014, 11:48am says:

did you raise the squad-size limit? o.O Awesome :3

+1 vote   media: Job over mp
Petrenko
Petrenko Mar 8 2014, 11:47am says:

I love your mod an would never give it a 0/10! I'm more into 10/10^^

+2 votes   download: Resident Evil Alternative Chronicles v1.1
Petrenko
Petrenko Feb 15 2014, 11:25am says:

ah **** look at these props and scenery. i need to start mapping again when this gets released.

+2 votes   media: Fallout teaser - Mercenaries maps.
Petrenko
Petrenko Jan 1 2014, 6:56pm says:

this is also offline singleplayer, right?

+1 vote   article: New Years Day Progress Report
Petrenko
Petrenko Dec 10 2013, 10:43am says:

holy ******* ****... how much troops and cannons?

+1 vote   media: Video test ship.
Petrenko
Petrenko Nov 5 2013, 5:47am replied:

Sorry for sounding a bit retard but how does the steam community ruin things`? I'm asking this serious and would really like to hear about it!

+1 vote   article: It's been a long road...
Petrenko
Petrenko Oct 25 2013, 12:56pm says:

Hey, i mentioned this sometime and you did it. Thank you!!!
Now i can hunt kkk-fascists like in Django. :3
(If you make a mission be sure to name it ghostbusters =P)

+5 votes   media: Ku Klux Klan
Petrenko
Petrenko Oct 7 2013, 1:04pm says:

He thinks about a fictional third war^^

+4 votes   media: After War
Petrenko
Petrenko Sep 25 2013, 8:32am says:

woohoo! nice idea! will support.
also a great alternative to ****** takedown: red sabre. wish i never bought that.

+4 votes   article: SWAT 4 Greenlight
Petrenko
Petrenko Aug 16 2013, 5:56am says:

makes me want to buy it again and again and...

+1 vote   article: Developer Dyox Progress 8-7-2013
Petrenko
Petrenko Aug 4 2013, 1:00pm says:

i cant believe it! xD

+2 votes   media: Sector-C
Petrenko
Petrenko Jul 11 2013, 2:39pm says:

i won't remove any. You'll always hit someone, who loves it. Maybe put them out of spawn or lessen the spawnrange. But why disable a whole weapon?

+1 vote   article: Patch#1 Status Update#2
Petrenko
Petrenko Jun 29 2013, 9:17am says:

i really like you're retextures! added most of them as weapon-variation to my "total faction warfare" installation from smog for clear sky. keep on rocking! altough i don't really see a bigh difference between the standard and survivor i really like the defender! also you colourmods look nice and not to oversaturated!

+1 vote   download: SIG-P220 Re-texture
Petrenko
Petrenko Jun 16 2013, 10:13am says:

Sounds good. You can't always do screenies and vids to show how much is happening for real.

+3 votes   article: 0 A.D. Development Report #12
Petrenko
Petrenko Jun 12 2013, 3:00pm says:

awesome mappack. even works for custom mission etc.

+2 votes   download: Cpt.Alexei's MP Map Pack
Petrenko
Petrenko Jun 11 2013, 5:55am says:

hell yeah. nice inventory. but maybe make the gree less bright, so it would be easier to differentiate the items? i dunno. love it anyways^^

+1 vote   media: Merchant Menu
Petrenko
Petrenko Jun 10 2013, 9:52am says:

Hmm... tracking...

+2 votes   article: The New World Update (Alpha 0.16)
Petrenko
Petrenko May 26 2013, 3:19pm says:

Oh my god. Tracking!!!

+2 votes   game: Master of Organia 2013
Petrenko
Petrenko May 10 2013, 8:16am replied:

So Release10
Still no flamethrower, though!

+4 votes   download: Release12
Petrenko
Petrenko May 9 2013, 5:14pm says:

Its already outdated! Tomorrow will be the 5 faction (maybe 6) version with lots of new content!

+4 votes   download: Release12
Petrenko
Petrenko May 9 2013, 10:42am says:

reminds me a bit of syndicate. hmm... x) Tracking!

+1 vote   game: Black Annex
Petrenko
Petrenko May 9 2013, 6:15am says:

Its amphibian, isn't it? Invading with them will be so nice :3

+2 votes   media: new
Petrenko
Petrenko May 8 2013, 4:29pm says:

Looks really great. Which structures can be entered?

+1 vote   media: 4 Kings Multiplayer map - WIP
Petrenko
Petrenko May 4 2013, 5:56am says:

This is truely amazing!

+2 votes   media: Super-Duper Mart roaming
Petrenko
Petrenko May 3 2013, 3:11pm says:

Cool,
how are they used ingame?

+2 votes   media: faces
Petrenko
Petrenko Apr 12 2013, 1:41pm says:

this is so awesome :3

+5 votes   article: Upcoming Biome Patch - Progress since initial release
Petrenko
Petrenko Apr 7 2013, 10:06pm says:

Just look at all these cute infantrypeople :3 D'awww!
Amazing job!

+2 votes   media: Infantry Update
Petrenko
Petrenko Apr 7 2013, 10:05pm says:

Thanks a lot for the detailed installation-instructions. I'd love to have this character in some source-games.

+2 votes   download: Bloody Foster (Mr. Foster Killing Floor Skin)
Petrenko
Petrenko Mar 19 2013, 10:32am says:

Heyho,

don't use d2kplus or any of this outdated stuff.

http://openra.res0l.net/

it's got a dune2000 mod already installed and is much easier to mod. Also it got a huge modding-community and it's written in c++!

you can also upload custom units, maps etc here:

http://content.open-ra.org/

Keep on rocking!

-1 votes   mod: Emperor Chronicles The Rise Of Corrino Empire
Petrenko
Petrenko Mar 10 2013, 5:10pm says:

I say it was an inside-job.

+7 votes   media: Trench Run
Petrenko
Petrenko Mar 1 2013, 11:26am says:

Heyho,

is it possible for you to add more AI's of the same Civilisation?
Would be a very nice feature!

Also: Keep on Rocking!

+2 votes   mod: Age of Empires III Improvement Patch
Petrenko
Petrenko Mar 1 2013, 11:24am says:

Heyho,

will there be a way to mod the game in the future?

+5 votes   article: Dev Log #14: Taking from the Rich
Petrenko
Petrenko Feb 12 2013, 6:18am says:

This is an amazing idea! Keep on rocking. Also this will be a reason for me to actually get starcraft. (No offense to starcraft-players!)

+1 vote   mod: Hive Keeper
Petrenko
Petrenko Jan 31 2013, 1:47pm says:

Deserves its name. Great work!

+2 votes   media: Nyrthos Music - March of Sins
Petrenko
Petrenko Jan 17 2013, 6:20pm says:

ja, es ist a weng sexistisch aber manchmal hat man schon so belastungstourette und dann einfach mal "FICKEN" zu schreien ist nicht übel...

+2 votes   media: More countryball stuff
Petrenko
Petrenko Jan 5 2013, 2:50pm replied:

Not working for me. Already tried. I got 86bit (32) and it just shows a blank black screen and goes back to desktop. Nothing else...

+2 votes   game: The Protectors
Petrenko
Petrenko Jan 1 2013, 10:09am says:

Heyho,

do you guys got a workaround for running it on a win7 system?

Thanks in advance :3

+2 votes   game: The Protectors
Petrenko
Petrenko Dec 30 2012, 11:55am says:

yaaaaaaaaay! :3

+3 votes   download: TPC_beta_v0.7_FULL
Petrenko
Petrenko Dec 17 2012, 8:39am says:

Looks great, especially like the hero-limit! Is there a new path-finding system in it? Cause it still got fps-issues, doesn't it?

+2 votes   article: New Release: 0 A.D. Alpha 12 Loucetios
Petrenko
Petrenko Oct 20 2012, 4:26am says:

I am sooooo tracking this :3

+2 votes   game: Hostile Sector
Petrenko
Petrenko Oct 12 2012, 3:31am says:

Derpy Hooves xDDD

+1 vote   media: 0.7 new things
Petrenko
Petrenko Oct 7 2012, 6:14am says:

Hi there,

is there a guide somewhere how to mod new items in it?

Now that there is no more limit i'd like to add some new, too.

+3 votes   mod: Warlords Battlecry III - The Fifth Horseman
Petrenko
Petrenko Oct 7 2012, 5:59am says:

You are a genious!

+4 votes   download: Left 4 Dead 2 Random Map Generator
Petrenko
Petrenko Sep 13 2012, 7:40am says:

This mod is so authentic! Thanks :3

+5 votes   download: The Last Days 3.2 BETA Patch
Petrenko
Petrenko Jul 2 2012, 5:03pm says:

still sexy

+2 votes   media: some athmo weather screens
Petrenko
Petrenko Jul 2 2012, 9:47am says:

watch it. you'll love it.

+2 votes   media: In game!
Petrenko
Petrenko Jul 2 2012, 8:09am says:

i wonder if populous would be possible on this engine, too =P

+2 votes   media: New UI
Petrenko
Petrenko Jul 2 2012, 8:08am says:

^copy that

+4 votes   media: Summer Media Release - 2012
Petrenko
Petrenko Jun 6 2012, 11:02am says:

You're much faster then other projects trying to accomplish this for... years? xD

+2 votes   mod: Swarm Keeper
Petrenko
Petrenko May 26 2012, 3:35pm says:

Your game is like: "Die reallife, die!"
Thaaaaaaaanks :3

+2 votes   media: Picture from version 003a, combat!
Petrenko
Petrenko Feb 1 2012, 5:50pm says:

I'm gonna capture it and kill imperialists :3

+5 votes   media: Duster, the VC buster.
Petrenko
Petrenko Dec 27 2011, 2:33pm says:

like it.

btw: will bandits/military etc get their own traders?

+2 votes   media: Nimble Item Ordering System
Petrenko
Petrenko Oct 14 2011, 2:54pm says:

Why have i bought MOW: Vietnam? Why?!

+11 votes   media: 82-PM-41
Petrenko
Petrenko Aug 10 2011, 11:59am replied:

1. Diversity.
2. Creating them is fun.
3. Because he can.

And probably to troll people with low bandwith^^

+3 votes   media: wip
Petrenko
Petrenko Aug 5 2011, 11:49am replied:

I usually would feel awkward to be the 1000th person which got nothing better to say then "looks great - keep it up!" but dagger made a good point.

So...

looks great - keep it up!

+2 votes   media: options menu better
Petrenko
Petrenko May 17 2011, 8:52am says:

Will there still be duty and freedom in one base?
(Stalkerbase could mean... anything^^)

+2 votes   media: Red forest - stalkers baze
Petrenko
Petrenko Nov 15 2014, 9:22am says:

This sounds to amazing to be not some april fools =P

+2 votes   article: New features!
Petrenko
Petrenko Nov 13 2014, 7:48am replied:

Would love to see some NKVD =D

Great work so far!

+2 votes   mod: The Eastern Front: 1941-1945
Petrenko
Petrenko Nov 11 2014, 10:51pm replied:

Alright. Sorry for the comment above.

+2 votes   game: Elite vs. Freedom
Petrenko
Petrenko Nov 11 2014, 9:00pm says:

a lot of mods could use these.

+1 vote   media: bunker
Petrenko
Petrenko Nov 11 2014, 8:59pm says:

new combat animations would be lovely. i'd really like to see animations like blind-firing out of cover etc someday.

+3 votes   media: Soldiers of Russian Imperial Army
Petrenko
Petrenko Nov 10 2014, 7:03pm replied:

Don't want to offend you but this sounds like the kind of answer to me an ubisoft-coworker would give me.

I hope i just have a bad day...

+1 vote   game: Elite vs. Freedom
Petrenko
Petrenko Nov 10 2014, 1:13pm says:

Alrighty looks promising so i'll add my usual questions:
- Is it moddable?
- Is it mappable?
- How is payment planed?

+1 vote   game: Elite vs. Freedom
Petrenko
Petrenko Nov 9 2014, 8:15pm says:

reminds me so much of notrium. =D

+2 votes   media: Frozen
Petrenko
Petrenko Nov 9 2014, 8:15pm says:

10/10 would chief

+2 votes   media: New marines
Petrenko
Petrenko Nov 5 2014, 6:04pm says:

true dat.

+4 votes   media: Fancy rebel skins.
Petrenko
Petrenko Nov 5 2014, 2:48pm says:

is it possible to add new units or only to replace existing ones?

+1 vote   mod: Stronghold 2 - Imperium Condita
Petrenko
Petrenko Nov 5 2014, 7:55am says:

now that's something!

+1 vote   media: New gfx
Petrenko
Petrenko Nov 2 2014, 9:42pm says:

I know it annoys you but: Multiplayer, Multiplayer, Multiplayer =D

+1 vote   article: Signs of Life Update v0.43
Petrenko
Petrenko Oct 29 2014, 4:34pm says:

Still in love with this!

+1 vote   article: Recent Alpha Progress
Petrenko
Petrenko Oct 24 2014, 7:32am replied:

Hah cool.

+1 vote   mod: Dark Sintera Mod
Petrenko
Petrenko Oct 22 2014, 11:23am says:

what about coop by the way?

+1 vote   media: Counter-Life 2.
Petrenko
Petrenko Oct 20 2014, 2:55pm says:

I like how it is fully modable. I fiddled around with settlers 2 graphics and warcraft I+II =)

+1 vote   game: Retro-Pixel Castles
Petrenko
Petrenko Oct 19 2014, 12:48pm says:

Freddy Mercury?

+2 votes   media: TLP
Petrenko
Petrenko Oct 19 2014, 4:37am says:

is third person going to be an option or just for testing purpose? i really like it!

+1 vote   media: Counter-Life 2.
Petrenko
Petrenko Oct 17 2014, 12:38pm says:

So this is how stronghold should have been?

+1 vote   game: Lords, Castles & bastards
Petrenko
Petrenko Oct 16 2014, 9:01am says:

You mentioned DCG does this mean it works with the campaign generator? o.O

+1 vote   mod: MODERN BATTLEFIELD 2
Petrenko
Petrenko Oct 15 2014, 3:29pm says:

V2 as hell. Gimme that soldier of fortune feeling. =3

+2 votes   article: VOTE! (GORE)
Petrenko
Petrenko Oct 13 2014, 8:42am says:

So you can play this mod always with all vanilla civilisations? awesome!

+2 votes   article: Xù yuē 17 now available!
Petrenko
Petrenko Oct 13 2014, 8:41am says:

whoa upgrades!

+1 vote   article: Playtest 20141012
Petrenko
Petrenko Oct 10 2014, 8:02am says:

Looks like i wanted metro2033 to be. Survival, Random generation and crafting/inventory-system.

Can't wait for it!

Also... price and moddability?^^

Oh and what about greenlight?

+1 vote   game: Subterrain
Petrenko
Petrenko Oct 5 2014, 3:45am says:

Banging gets you xp. Awesome just like in reallife :3

+5 votes   article: Children and Reproduction Tweaking
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