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Comment History  (30 - 53 of 53)
Brightgalrs
Brightgalrs @ A Typical Settlement

Simply lovely.

Good karma+2 votes
Brightgalrs
Brightgalrs @ Miscalculation

Woot!

Good karma+3 votes
Brightgalrs
Brightgalrs @ Third Age - Total War - Introduction

Russian sounded almost like blackspeech...

Good karma+1 vote
Brightgalrs
Brightgalrs @ Ethereal Muse Studios Inc

Shes hot.

Good karma+2 votes
Brightgalrs
Brightgalrs @ 0 A.D. Water Demo

This water is sick.
And then throw in it being free...
Win!

Good karma+3 votes
Brightgalrs
Brightgalrs @ THIRD AGE - TOTAL WAR - Trailer

Wow....
great music!
Oh an the mod is nice too. :p

Good karma+1 vote
Brightgalrs
Brightgalrs @ 2008 Indie Game of the Year Winners

Mashing "upcoming" and "released" together wasn't a great idea.

Good karma0 votes
Brightgalrs
Brightgalrs @ Savanna Biome

Love the wildlife. :D

Good karma+4 votes
Brightgalrs
Brightgalrs @ Eve

Those shadows.... Dammmn

Good karma+3 votes
Brightgalrs
Brightgalrs @ Erika Concept 2

Violin bow like a samurai sword. Haha, nice.

Good karma+2 votes
Brightgalrs
Brightgalrs @ Editors' Choice: Best Upcoming Indie

0 A.D is 100% free.

Good karma+3 votes
Brightgalrs
Brightgalrs @ Some cool stuff

Caros :)

Good karma+2 votes
Brightgalrs
Brightgalrs @ 0 A.D. Empires Ascendant

Top 100 upcoming! Very nice Wildfire!

Good karma+3 votes
Brightgalrs
Brightgalrs @ Alexander's Helmet

Very nice texture and equally nice showcase. :D

Good karma+3 votes
Brightgalrs
Brightgalrs @ Iberian Desert Colony

Very nice! Do I spy a shrine type building?

Good karma+3 votes
Brightgalrs
Brightgalrs @ 0 A.D. Empires Ascendant

Aka, they need programmers, art(textures, models, animations) are probably 75% done, but programming needs a lot of work.

Good karma+2 votes
Brightgalrs
Brightgalrs @ Infinity: The Quest for Earth

It takes about 25,000 mph to escape our Earth's gravity. This ignores air friction. Yea...

Good karma+1 vote
Brightgalrs
Brightgalrs @ Terrain, physics, rings and motion blur.

Agreed, it reminded me of Spore, yet 10,000 times better.

Good karma+1 vote
Brightgalrs
Brightgalrs @ Infinity: The Quest for Earth

I would like to congratulate you on your intelligence.
To take off from Earth, or any planet with an atmosphere, a Space Ship has to be able to overcome gravity and make it into space. With a bunch of bulky components, and random antennas and flaps, it would take more energy to lift off than that of a more aerodynamic ship.
Call me crazy, but I think I know why our modern space shuttles have a pointed tip:
Wallpaperbase.com

Good karma+1 vote
Brightgalrs
Brightgalrs @ 0 A.D. 2009 New Year's Update

Very nice!
Good work Wildfire Games.

Good karma+3 votes
Brightgalrs
Brightgalrs @ The Ancient City

This is my favorite screeny so far, it defiantly shows what the Atlas is capable of.
P.s Update it with the new Kakh. ;-)

Good karma+2 votes
Brightgalrs
Brightgalrs @ Persian Palace - "Kakh"

Much more color than the previous, very nice!

Good karma+2 votes
Brightgalrs
Brightgalrs @ Infinity: The Quest for Earth

Do you guys realize, that if we (the human race) were to design a spaceship, it would be extremely aerodynamic, and not be bulky and have lots of unnecessary panels, like you have in the screenshots?
I mean this game looks excellent, but your spaceship design seems like it was conceived 32 years ago. *reference to Star Wars if you didn't catch it*

Good karma0 votes
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