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Bravo81
Bravo81 10hours 11mins ago replied:

We have been very busy with some other projects within the company, we have decided that the project is of such size we cannot deliver it at a high enough standard that we hope for.

At this moment we are trying to create revenue from smaller games and once we become slightly known will attempt a crowd funding campaign to help progress further and complete The Contract.

This project is not dead and we hope to start work again in 2015.

+1 vote     game: The Contract
Bravo81
Bravo81 Nov 25 2013, 4:41pm replied:

Not dead, possibly changing engines due to the upcoming stuff with Source. Paused for research, as Greenlight is also working on other projects.

+2 votes     game: The Contract
Bravo81
Bravo81 Sep 15 2013, 7:58am says:

Wish you all the best with this. The mod was amazing, and the voice over simply impeccable!

+3 votes     game: The Stanley Parable
Bravo81
Bravo81 Sep 12 2013, 4:54am says:

Amazing mod, I've completed 3 of the possible endings and I'm running back to find more! The voice over is amazing too.

+3 votes     mod: The Stanley Parable
Bravo81
Bravo81 Sep 1 2013, 5:13am says:

Congrats! Well done you guys. Take care, speak soon!

+1 vote     article: Underhell Chapter One available for OST buyers!
Bravo81
Bravo81 Jul 14 2013, 7:37am replied:

This is a question that has been asked again and again, so it's something we have taken on board and would love to add.
At the moment, we are looking at the possibility of creating a DLC/Addon package that will include a Co-Op story.

Alternatively, we might adapt the single player story to allow a CO-OP function.

+2 votes     media: An Icy Contract
Bravo81
Bravo81 Jul 12 2013, 3:18pm replied:

Again a bit of both, the first few missions will have team mates to assist you. Until you are good enough to go it alone!

+2 votes     media: An Icy Contract
Bravo81
Bravo81 Jul 12 2013, 12:44pm replied:

Thats correct. Our missions will bounce around the world.

+2 votes     media: An Icy Contract
Bravo81
Bravo81 Jul 12 2013, 12:24pm replied:

Your points make sense, this is something we will of course take on board.

Thank you for the feedback, much appreciated.

+1 vote     media: Black-9
Bravo81
Bravo81 Jul 12 2013, 8:02am replied:

This is the logo of Black Nine, the 'Contract Killing' agency you work for.

+1 vote     media: Black-9
Bravo81
Bravo81 Jul 10 2013, 4:31am says:

This poll has almost been running for a month..

+1 vote     poll: You prefer game levels to be
Bravo81
Bravo81 Jul 9 2013, 6:27am says:

Looks awesome, have purchased the Alpha. Thanks alot!

+6 votes     article: It's Been a Tough Old Week
Bravo81
Bravo81 Jul 6 2013, 2:16am replied:

This is not an ability we have factored in, we will take the request on board and see if its something that can be done well in the Source Engine.

+1 vote     media: Disarming Concept
Bravo81
Bravo81 Jul 5 2013, 3:26am replied:

Glad it sounds good to you. We are working closely with the creator of UnderHell.

Alpha release will be first and honestly, its a long way off just yet! But we will keep you informed as we develop.

Thanks,
Dean.

+2 votes     game: The Contract
Bravo81
Bravo81 Jul 4 2013, 4:41am replied:

Our main character, Sebastian. Is aged 28.

+1 vote     game: The Contract
Bravo81
Bravo81 Jul 4 2013, 3:56am replied:

Hi there GamerDude27. The hud gives you 3 important pieces of information. Your health, your map and your Ammo.

At a realism stance, we are trying to avoid helping the player too much. We don't believe a HUD is realistic, not until the Google Glass is released anyway! Google.com

Your health will not be displayed, we won't have health packs. If you are injured seriously you will die. Smaller injuries will deter you, move your screen and even throw you to the floor. Bullet wounds will also make you bleed, leaving a trail and eventually kill you if not treated. This game will have a lot of save points, trust us.

Your map will be found by using a navigational device such as a Smartphone or Tablet. Also, your handler Specter will guide you through levels via an earpiece.

Lastly, to check your Ammo you will hold Reload. This will remove the magazine, so you can count the remaining bullets. Like so:
Bravotac.com

Thanks for your questions, We hope that answers them!

+2 votes     game: The Contract
Bravo81
Bravo81 Jul 2 2013, 4:07am replied:

You have to allow the game through your Firewalls and setup Port Forwarding. It might be easier to use a program such as Logmein Hamachi which makes a virtual private network. If you and your friends use it, your game should appear under the LAN tab in server browser.

+1 vote     group: Team GoldenEye: Source
Bravo81
Bravo81 Jun 26 2013, 9:48am replied:

Yes, of course with the Source engine we won't be running alongside FarCry, BF3/4 or COD. But we are looking at high quality graphics so will be using high quality textures in the future.

Being an Indie Team, we will do the best we can without compromising other aspects of the game.

+1 vote     article: A little update..
Bravo81
Bravo81 Jun 26 2013, 9:36am replied:

Hey Andreas, thanks for that.

The textures are very old, 2006 I think from the original Half Life 2. We will be replacing all the textures with our own ones eventually.

Thanks again.

+1 vote     article: A little update..
Bravo81
Bravo81 Jun 6 2013, 3:35pm replied:

Hi there, we will post a selected amount of work as we progress.
Regards, Dean.

+1 vote     game: The Contract
Bravo81
Bravo81 May 23 2013, 5:46am says:

This was updated today, new image with better texture and higher polys!

+1 vote     media: Ruger Mk 3 22/45
Bravo81
Bravo81 May 18 2013, 7:10pm replied:

I've played Goldeneye Source since the beginning, but don't know any of the dev-team. Its a good suggestion, thank you!

+1 vote     article: Media Roundup
Bravo81
Bravo81 May 17 2013, 8:55am replied:

Hi Stormy,

Regarding the dimensions, you are right and this has already been fixed. Will get updated screenshots soon.

I've got to clean up the descriptions, we was looking at the CryEngine and UDK but decided on the Source engine as I have experience modding and leveling.

Regarding the license, I've contacted Valve. Several times..
Their prices are NDA'd so its not something you can find on google, we intend on using websites such as Kickstarter to fund licenses and software.

Off topic, regarding your forum post.. I'm just on my way home from work and will respond to it soon. Honestly I'm not an amazing human being but I've got a vision and alot of ideas. You can only try!

Thanks,
Dean.

+1 vote     article: Media Roundup
Bravo81
Bravo81 May 16 2013, 1:07pm replied:

You will have the ability to attach and detach your suppressor in-game from the beginning.

You will also have the ability to purchase and equip the Halo sight and Laser sight.

The Laser sight can also switched on/off in-game.

+3 votes     media: Ruger Mk 3 22/45
Bravo81
Bravo81 May 16 2013, 4:22am replied:

Its semi, fires like a normal pistol but ***** back from the rear.

+3 votes     media: Ruger Mk 3 22/45
Bravo81
Bravo81 May 9 2013, 7:05pm replied:

Bond, James Bond! I agree he does a little, but Sebastian is around 15 years younger!

+2 votes     game: The Contract
Bravo81
Bravo81 May 9 2013, 10:52am replied:

Thank you for your feedback, its purely an attempt to stay in the public eye and get our followers built up.

We appreciate your 2 cents and will take them on board.

+4 votes     article: Introducing Sebastian!
Bravo81
Bravo81 May 9 2013, 10:41am replied:

I believe the dark part of the handle is the curved area, reference:
Ruger.com

That makes the handle look a lot wider than it actually is. But I can see what you mean. :)

+2 votes     media: Ruger Mk 3 Suppressed
Bravo81
Bravo81 May 9 2013, 10:39am replied:

Have moved the feedback onto Sherif, he has made adjustments.

+3 votes     media: Sebastian - Low Poly & Textured
Bravo81
Bravo81 May 6 2013, 5:18am replied:

It reminds you of Surface, from Goldeneye on the Nintendo 64..?
I'm glad, because that's what we are inspired by.

Just wait until you see the other media.

+2 votes     article: Another new addition to the team!
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