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Comment History  (0 - 30 of 61)
Brand-X
Brand-X Apr 10 2012, 12:27pm says:

When I rule the world, scribing the ISD exactly to the filming model will be the punishment for murder, treason and rape...

+2 votes   media: Star Destroyer Scribing
Brand-X
Brand-X Apr 10 2012, 10:57am replied:

Most definitely not. Unfortunately, a lot of our art assets are complete now, and they're the most easily shown pieces of progress. Most of the work is going on behind the scenes now, coding, mission creation and editing, scripting, dialogue, etc.

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Dec 4 2011, 6:49pm replied:

Unfortunately, it's tougher to show progress on things like mission design and storyline than it is to show screenshots and models, though there certainly has been a ton of progress! At the moment we're focusing on several short mini-campaigns, each of which tie in together, rather than one grand campaign.

+1 vote   media: TIE/sa Bomber
Brand-X
Brand-X Nov 28 2011, 8:45pm replied:

Thank you!

+1 vote   media: TIE/sa Bomber
Brand-X
Brand-X Oct 11 2011, 2:57pm says:

Thank you very much! It's one of my favs too

+1 vote   media: Some in game screenshots
Brand-X
Brand-X Oct 10 2011, 5:29pm says:

It's not an in-game shot, it's a render of an in-game model.

+1 vote   media: The Millennium Falcon Render #2
Brand-X
Brand-X Sep 3 2011, 4:37am replied:

Sorry, no McDonald's slogans allowed!

+2 votes   media: The Millennium Falcon Render #2
Brand-X
Brand-X Jun 8 2011, 2:10pm replied:

Yeah we've had a posting up for a position like that for, oh, 3-4 years or so, but nobody's ever applied for the job. So as it stands, it's just us technical guys who do our best to keep multiple sources updated to our status. Unfortunately, we're good at making games, not so great with publicity hehe.

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Jun 13 2010, 6:13am says:

Being as Green Squadron has never been given any colour scheme visually, it could very well be this. In addition, Corsec's fighters are described as overall green with black and white trim, not overall white with black and green trim. Let's not forget also that instead of a corsec logo it has a green squadron logo. =)

+1 vote   media: Z-95 Headhunter from Green Squadron
Brand-X
Brand-X Jun 10 2010, 4:23am replied:

Don't worry, we will. We'll most likely have several different textures for various models

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X May 31 2010, 9:12pm says:

Thank you, I appreciate the praise =)

+3 votes   media: B-wing Starfighter
Brand-X
Brand-X Mar 12 2010, 3:40pm replied:

No, this is a space sim, not an RTS

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Jan 13 2010, 11:50am replied:

Yes, we will have in game cockpits, but it'll take us a while. Most likely our first release won't have them but we'll add them as time goes on

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Dec 1 2009, 8:52pm replied:

No, you won't need FreeSpace, this project is completely standalone

+2 votes   game: Fate of the Galaxy
Brand-X
Brand-X Sep 25 2009, 5:26pm replied:

A Star Wars Gran Turismo?

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Sep 25 2009, 5:56am replied:

Of course

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Jul 13 2009, 5:58am says:

Well, to do that I'd need a fleet to render first =P

+1 vote   media: E-Wing Escort Starfighter
Brand-X
Brand-X Jul 11 2009, 4:48am says:

Also, if you'd like, a higher res version is available here:

Img197.imageshack.us

+1 vote   media: E-Wing Escort Starfighter
Brand-X
Brand-X Jun 20 2009, 7:31pm says:

We will have cockpits, but not right off the bat, and they certainly won't be the old ones, they'll be custom made new cockpits.

+1 vote   article: First In-Game Screenshots and Gameplay Video!
Brand-X
Brand-X Jun 8 2009, 12:56am replied:

We are using the FreeSpace 2 SCP engine, not the normal FreeSpace 2 engine. What we're doing would most definitely not be possible without the efforts of the SCP team.

+1 vote   article: First In-Game Screenshots and Gameplay Video!
Brand-X
Brand-X Jun 4 2009, 11:39pm says:

Yeah, there's a news post about it which mentions that, but it's still waiting to be approved... Sometimes I hate Moddb

+1 vote   media: X-Wing In Game Shots
Brand-X
Brand-X Feb 11 2009, 2:32pm says:

I'm not saturating the colours anymore. If you watch the film the markings are invisible, this is a happy medium between the oversaturated model photos and the actual movie scenes which have no colour at all.

+1 vote   media: NuY Textured
Brand-X
Brand-X Feb 10 2009, 5:46pm says:

This is the lighting bake version with displacement made off the normal map. The in game version will look a bit different, but not much.

+1 vote   media: NuY
Brand-X
Brand-X Feb 8 2009, 5:51am says:

Still a WIP

+1 vote   media: NuY-Wing Greebling completed
Brand-X
Brand-X Jan 16 2009, 2:26am says:

Don't worry about that too much, with some of the rendering control we have with our LoDs and Detail boxes, polies won't be a killer

+1 vote   media: Imperial II-class Star Destroyer
Brand-X
Brand-X Oct 10 2008, 3:03pm says:

For now we'll only be adding canon ships. As there are so many ships in the SW universe it'll be tough to include everyone's requests. We've got our basic shipset down, but once we get that done we're open to opportunities. I don't believe that fan created ships will be among them at this time, however.

+1 vote   article: Fate of the Galaxy NewsGrid: October 08 Edition
Brand-X
Brand-X Oct 5 2008, 6:22am replied:

Sorry, deal with it.

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Oct 2 2008, 4:29pm replied:

When it's done.

+1 vote   game: Fate of the Galaxy
Brand-X
Brand-X Sep 5 2008, 4:04pm says:

Oh, and I forgot to mention, the lighting will be baked in, so even in game it'll be visible

+1 vote   media: Imperial I-class Star Destroyer
Brand-X
Brand-X Aug 7 2008, 3:58pm says:

Well, that's obviously unusual considering the game came out before you were born.

Plus, I don't think he was talking about age at all anyways.

+1 vote   article: Fate of the Galaxy NewsGrid: August 08 Edition
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