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Bottados
Bottados May 7 2013, 10:00pm says:

In fact, you can pick up any weapon from the game, but you need to drop your own gun and then you can grab the other, but you can't have two guns.

+1 vote   article: Changelist for COOP game
Bottados
Bottados May 4 2013, 6:05pm says:

Really good copp mod. You can do the same thing to Call of Duty, its the same game engine.

+2 votes   mod: Medal of Honor: Cooperative
Bottados
Bottados Oct 8 2012, 2:03pm says:

there is a command for remove the fog?

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 8 2012, 1:39pm replied:

I made that because in the log file, the ui dll was missing from that directory. I made what the log file said.

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 7 2012, 4:26pm replied:

Its the dll of this mod, not the original RTCW.

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 7 2012, 2:17pm replied:

This works for me, This happens because the default configuration is not the same we can support in our PC (I guess)

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 7 2012, 2:14pm says:

Solution to the "Glimp_Init() - could not load OpenGL subsystem" problem:

Make a shortcut, go to properties, and add these parameters to "Target":

+set r_mode -1 +set r_customwidth (Your width resolution) +set r_customheight (Your height resolution) +set r_fullscreen 1

Example:

"C:\ Documents and Settings\ Administrador\ Mis documentos\ Descargas\ rtcwcoop_0.9_windows\ rtcwcoop.exe" +set r_mode -1 +set r_customwidth 800 +set r_customheight 600 +set r_fullscreen 1

Open the shortcut, If the game crashes:

*Copy the "uix86.dll" from the RTCWCoop main folder.

*Go to:

"C:\ Documents and Settings\ Administrador\ Application Data\ Wolfenstein\ main"

*Paste the file and enjoy it ... (After that the problem solves, you can delete the shortcut)

Bottados

+3 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 7 2012, 1:45pm replied:

yes

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 7 2012, 2:25am replied:

doesnt work, i use a laptop with a 1024x600 resolution and integrated graphics

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Oct 5 2012, 10:55pm says:

I have a problem, when i open rtcwcoop.exe =

Glimp_Init() - could not load OpenGL subsystem.

my computer is a Windows XP x86, OpenGL 1.4

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Sep 25 2012, 11:15am replied:

great!!, its because i want to play it with a friend and go by separated ways, and kill every one with the sten or the knife.

keep working guys!!

+1 vote   article: Interview
Bottados
Bottados Sep 21 2012, 4:16pm says:

It's gonna have an option for use the original alarm system on Forest and Village 2 maps??
It's cool be silent, maybe in lan servers with friends.

+1 vote   article: Interview
Bottados
Bottados Sep 15 2012, 12:32pm says:

The maps have been increased in ammunition and health?

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Bottados
Bottados Sep 9 2012, 8:21pm says:

it's gonna be a full release or a beta release?

+2 votes   article: Status Report #4
Bottados
Bottados Aug 15 2012, 9:40am replied:

idem

+2 votes   article: Servers Needed
Bottados
Bottados Jul 31 2012, 9:59am replied:

another question we need the last patch for play?

+2 votes   article: Servers Needed
Bottados
Bottados Jul 29 2012, 1:34pm says:

the coop mode will work in lan servers?

+2 votes   article: Servers Needed
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