My name is Magnus Gustafsson, a one man Indie developer trying to get into this tricky game developing business. I have previously released a 3D platformer called Mulver (www.spelagon.com) and a puzzle game starring a somewhat acquisitive dwarf called Heavy Hogur.

Editor update released

Editor update released

Heavy Hogur 1 comment

The second update brings an in game editor so you can create your own puzzles and share them with other players.

Make puzzles not war

Make puzzles not war

Heavy Hogur 1 comment

The time has come. Solving a puzzle is one thing but how good are you at creating them? Hogur needs YOU!

More rooms, new floor type...

More rooms, new floor type...

Heavy Hogur 0 comments

I have been adding some new features lately, fixed a couple of bugs and so on. It was time to put it all in a new package. Also wanted to talk a bit about...

Post release

Post release

Heavy Hogur 1 comment

Hogur was released on Dec 6th 2010. What happened and what are the plans for the future?

MA-Simon joins the team

MA-Simon joins the team

Heavy Hogur 3 comments

We are happy to announce that MA-Simon, a member from this site, will join the team as designer, texture artist and sound fx engineer.

Heavy Hogur Beta

Heavy Hogur Beta

Heavy Hogur 3 comments

Exclusive Heavy Hogur Beta giveaway here on MODDB! Available to all watchers.

Polishing Path markers

Polishing Path markers

Heavy Hogur 5 comments

So, had some time left for polishing. This time I changed the path markers from some kind of orange light bulbs to shiny floor plates instead. Important?...

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