In 2009, four college students got together
with a collective mission, a mission to reinvent
the classic game genre. By combining in-depth
storytelling and a unique art style with classic
style game play it is BSG's goal to show that
there is more to games than just graphics and
physics engines. Take a step back and think about
how you fell in love with games in the first
place. It wasn't the graphics and it wasn't the
eye-popping special effects. It was the game play
and experience.
Our mission is to change the way we look at
games in today's world. Games are so much more
than a way to kill time. They are an experience
and it is our goal to make it an experience that
you will remember for years to come. Games are
something to get lost in and a way to express
yourself. Every game you choose to play will say
something about you as a person. What will our
game say about you?

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Steam Greenlight

Steam Greenlight

214 members Entertainment & Press

A system that enlists the community's help in picking some of the new games to be released on Steam.

Bomb Shelter Games

Bomb Shelter Games

2 members Developer & Publisher

Five guys making games for fun, because why not? Hope you like them. If not, we hope you find something that you do.

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Latest tweets from @bomb_shelter

Started our first draft of the world outlines. Starting to look like a #metroidvania I'm sure this will drastically…

Jan 17 2018

Working on the ol' GDD. How is yours coming along? Do my fellow indies still write up GDDs?…

Jan 14 2018

Every day. Literally every day. #NahImGood #gamedev #indiedev #Steam #gamedevelopment

Jan 9 2018

Working on improving our piranhas. Added some swarming behavior and path finding. What's that? Piranhas don't live…

Jan 8 2018

This will never stop making me laugh. #madewithunity #unity #gamedev #noob #indiedev

Jan 8 2018

Guilty of this one. #gamedev #indiedev #Programming #scripting

Jan 8 2018

RT @BosBattle: BosBattle's Boston video game industry newsletter returns at 10 a.m. this morning. To make sure you get it, subscri…

Jan 8 2018

Testing out some recoil for the weapons. Not sure if we'll keep it, but figured we'd try it out. #pixelart

Jan 7 2018

Working on a HUD redesign. First pic is the new, second is the old. Last is the eventual goal of a submarine based…

Jan 7 2018

Working on some new tile sheets for Depths of Sanity. Wood is coming along nicely. #pixelart

Jan 6 2018

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