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Comment History  (1650 - 1680 of 1,776)
bobthedino
bobthedino Sep 26 2012, 1:29am replied:

What kind of art assets? A sprite with 2d animation or?

+2 votes   game: Steam Marines
bobthedino
bobthedino Sep 15 2012, 9:23pm says:

Nice updates.
What are the current types of enemies that can be encountered, (I have only seen 2)? Do you plan on adding a boss? Also, could we name the marines when we start a new game?

+3 votes   game: Steam Marines
bobthedino
bobthedino Feb 24 2012, 9:32pm says:

wow. That looks good.

+2 votes   article: Blender SMD Tools 1.0 released
bobthedino
bobthedino Feb 24 2012, 5:10pm replied:

The spring version is for an old version of spring. It is probably not compatible with the new ones which may use a different archived texture system and is causing the error.

+1 vote   mod: Total Battletech
bobthedino
bobthedino Nov 29 2011, 10:15pm replied:

Former 0311 here, we actually use both the G the B series, as well as the E series (specifically on the pintel mounts).

+1 vote   media: M240B Ingame
bobthedino
bobthedino May 21 2011, 4:20pm says:

Who is your modeler? Give them a raise.

+1 vote   media: PSG-1
bobthedino
bobthedino May 13 2011, 11:04pm says:

cool cool

+1 vote   media: M4A1 ACOG Tan Skin Update
bobthedino
bobthedino May 12 2011, 11:22pm replied:

Sorry to hear it. Maybe you can figure out a inter-community release?

+1 vote   mod: ESAI
bobthedino
bobthedino Dec 26 2010, 2:10pm says:

Good job on the redirecting form the Spring Game section, it is probably better to do it that way then delete it.

+2 votes   member: Smoth
bobthedino
bobthedino Nov 15 2010, 10:51pm says:

Needs more battle screen shots.

+2 votes   game: Evolution RTS
bobthedino
bobthedino Oct 3 2010, 8:20pm says:

So are ranges really nerfed? How does damage work?

+2 votes   mod: Battlefield 2 Airsoft
bobthedino
bobthedino Jul 23 2010, 3:29pm says:

I've seen worse.

+1 vote   game: Worst. Game. Ever.
bobthedino
bobthedino Jul 18 2010, 1:14am says:

Looks cool, but would look better with texture.

+1 vote   media: History Is No Longer Set...
bobthedino
bobthedino Jul 15 2010, 1:44pm says:

Skywarp? ...
Nice model.

+1 vote   media: F-15 Eagle
bobthedino
bobthedino Jul 7 2010, 3:03pm says:

Is this some kind of heavy laser weapon?

+1 vote   media: Model Render
bobthedino
bobthedino Jul 7 2010, 12:14am says:

I like the ship. Cool design.

+1 vote   media: The Winning Smile detail concept
bobthedino
bobthedino Jun 24 2010, 11:44pm says:

nice

+1 vote   media: concept
bobthedino
bobthedino Jun 8 2010, 2:24am says:

Kings always look good.

+3 votes   media: KingTiger Ace
bobthedino
bobthedino Jun 8 2010, 2:12am says:

This mod has some potential, I would avoid the insurgent vs contemporary forces though since those games are generally uneven or hard to balance. It would be nice to see new weapons for the new sides, and please even if it is mostly MP focused make some bot support for players that use coop.

+1 vote   mod: Modern Conflict
bobthedino
bobthedino May 29 2010, 11:40pm says:

Nice interior.

+1 vote   media: End-Of-May Screenshot Surprise
bobthedino
bobthedino Mar 17 2010, 1:40pm says:

If you add more of a descriptive mission statement, such as ideas you'd like to implement in the mod you might get more attention from other modders and players.

+1 vote   mod: Combat Mod
bobthedino
bobthedino Feb 17 2010, 2:37pm replied:

It is a commercial license. So no, it will not work for what we intended.

En.wikipedia.org

+3 votes   game: Engines of War
bobthedino
bobthedino Feb 16 2010, 3:38pm replied:

I don't think so. AIX did not require steam.

+1 vote   mod: Aix Objective Sierra
bobthedino
bobthedino Mar 12 2009, 1:33pm says:

is there any hope for AI showing up on some maps?

+1 vote   mod: AirMAPS
bobthedino
bobthedino Feb 14 2010, 8:59pm says:

I think it is heavily influence by the real world MRLS...

+1 vote   media: Japan Heavy Artillery
bobthedino
bobthedino Feb 14 2010, 8:57pm says:

Not cylons... I swear it.

+1 vote   media: Korean Medium Artillery Support
bobthedino
bobthedino Feb 14 2010, 8:56pm says:

korea or pepsi? maybe i should change the insignia..

+1 vote   media: Korean Advance Infantry
bobthedino
bobthedino Feb 14 2010, 8:55pm replied:

I have seen some similar videos before. Do you know the name of that mod? I wonder if they could use some model help, as I worked on the Battletech mod on the spring engine that did not ever get finished, and I have a lot of models lying around.

+2 votes   game: Engines of War
bobthedino
bobthedino Feb 14 2010, 1:01pm says:

Some questions for modders:

1) Are there any mods that have a random kit at spawn? Is this even possible? I know AIX has random kit boxes, but I meant spawning kits.

2) Would it be possible for a per round reward system? Say X amount of kills or team points will unlock better kits via that round, but then they go away after the round is over.

+3 votes   game: Battlefield 2
bobthedino
bobthedino Feb 14 2010, 4:07am says:

He thinks he is Megatron

+1 vote   media: Korean Advance Infantry
bobthedino
bobthedino Feb 13 2010, 10:04pm says:

Nice map!

+1 vote   media: Evolution RTS Screenshots
bobthedino
bobthedino Feb 13 2010, 10:02pm says:

Wow. You have some awesome models. Any chance they will be used in a CnC Tiberium Wars mod as well?

+1 vote   mod: Rise of Omnius
bobthedino
bobthedino Feb 13 2010, 5:36pm replied:

I made some high rise models, and posted them in the WIP at springrts. I was wondering if you thought we could use them. I made it so they are modular and can share a higher res texture with each other and I can create an unlimited amount of buildings with the parts. Like legos, and only have 1 set of textures!

+2 votes   member: SeanHeron
bobthedino
bobthedino Feb 13 2010, 4:24pm says:

I forgot to set the model height and hide the HP bar. Hahaha!

This was awhile ago.

+1 vote   media: Another Shot of the Madcat duel
bobthedino
bobthedino Feb 13 2010, 4:16pm says:

It looks like a volcanic eruption...

+1 vote   media: My map with nuke :D
bobthedino
bobthedino Feb 13 2010, 4:15pm says:

Is this one going to stick? :P

+1 vote   article: Gameplay - Up and running !
bobthedino
bobthedino Feb 13 2010, 11:17am says:

This reminds me, I need to add shell effects.

+1 vote   media: Defence Turrets getting some kills
bobthedino
bobthedino Feb 13 2010, 11:12am says:

Lovely design!

+1 vote   media: hi
bobthedino
bobthedino Feb 13 2010, 11:12am says:

Nice. Is this concept, or a cell shaded model?

+1 vote   media: hi
bobthedino
bobthedino Feb 13 2010, 11:09am says:

I was thinking that yellow rook could be your avatar, but then I remembered you are in love with the knight.

+2 votes   member: SeanHeron
bobthedino
bobthedino Feb 13 2010, 11:01am says:

It sounds like a cool game. Don't say "no hope" on the custom keys though. I'm sure you'll figure something out.

+1 vote   game: Assault Knights: Reign of Steel
bobthedino
bobthedino Feb 13 2010, 10:59am says:

It reminds me alot of the mechwarrior series.

+1 vote   media: All New pics, Dec 19 2009
bobthedino
bobthedino Feb 13 2010, 10:58am says:

Cool base.

+1 vote   media: New IA_DesertPics
bobthedino
bobthedino Feb 12 2010, 10:20am says:

I love the hind. They are so ugly, they are awesome.

+1 vote   media: Mixed
bobthedino
bobthedino Feb 12 2010, 10:18am says:

Classic

+1 vote   media: Mixed
bobthedino
bobthedino Feb 12 2010, 10:15am says:

The diamond age...

+1 vote   media: Mixed Wallpapers
bobthedino
bobthedino Feb 12 2010, 10:09am replied:

You mean less angled and more narrow?

+1 vote   media: Japan Medium Fire Support
bobthedino
bobthedino Feb 12 2010, 1:32am says:

Did you worked with AFF too?

+2 votes   member: ~LynX
bobthedino
bobthedino Feb 11 2010, 9:20pm says:

I didn't realize they were so small. Kind of cute.

+1 vote   media: British Tank "FV101 Scorpion"
bobthedino
bobthedino Feb 11 2010, 9:19pm says:

LAV's are better... :P

Well at speed at least. I was in a unit with LAV's and before they added a ton of extra armor to them they were nimble. Especially in the desert.

+1 vote   media: Stryker ICV
bobthedino
bobthedino Feb 11 2010, 9:18pm says:

It may make a good reference model for lower poly versions.

+1 vote   media: T-90 Modelling
bobthedino
bobthedino Feb 11 2010, 9:17pm says:

Nice

+1 vote   media: T-90 Modelling
bobthedino
bobthedino Feb 11 2010, 9:16pm says:

Hey. I thought you might want to see one of your models that I textured.
Media.moddb.com
What do you think? It's not final draft but I thinks its a decent start.

+1 vote   member: Guessmyname
bobthedino
bobthedino Apr 27 2014, 2:45pm says:

Do the polycount and textures look like it is from an RTS mod?

+2 votes   media: G6 Howitzer
bobthedino
bobthedino Apr 22 2014, 8:30pm replied:

yeay!

+1 vote   media: New HK416 w/ grenade launcher
bobthedino
bobthedino Apr 20 2014, 4:09pm replied:

So will these maps be in a map pack or the next release, or just a tease?

+2 votes   media: New HK416 w/ grenade launcher
bobthedino
bobthedino Apr 19 2014, 12:52pm says:

What map is this?

+2 votes   media: New HK416 w/ grenade launcher
bobthedino
bobthedino Apr 19 2014, 11:43am says:

actually. did you talk to Jones? He got the heightmap and texture map for port valdez from the BC2 files. I thinking making a new map to imitate BC2 would be awesome.

+2 votes   media: Port Valdez
bobthedino
bobthedino Apr 18 2014, 4:15pm says:

When I get time later, someone should remind me to retexture this map. It is fun, but could use a facelift using a rendered terrain texture.

+1 vote   media: Any last words?
bobthedino
bobthedino Feb 8 2014, 3:21pm says:

check your PM's :p

+2 votes   media: Bullpup M4 (exercise)
bobthedino
bobthedino Dec 10 2013, 11:30am says:

Wow, detail on the rear sight slide is nice.

+2 votes   media: AK Textures Finished
bobthedino
bobthedino Nov 3 2013, 5:17pm says:

Is that an A91?

+1 vote   media: New Maps
bobthedino
bobthedino Nov 2 2013, 5:52pm says:

I can make it larger. what needs changing?

+2 votes   media: AK74 Textures WIP 3
bobthedino
bobthedino Oct 27 2013, 3:02pm says:

Beautiful statics.

+1 vote   media: Gold Beach
bobthedino
bobthedino Oct 19 2013, 9:02pm says:

Wow. look at that turtle neck.. what is wrong with the soldier model?

+1 vote   media: Bf2 Ultra Mod images
bobthedino
bobthedino Oct 19 2013, 8:58pm says:

Looks good, Is there a movie to go with the splash screen?

+1 vote   media: new menu back ground for SOW
bobthedino
bobthedino Oct 17 2013, 10:16pm says:

pretty. What map is this?

+1 vote   media: Usrif_m4_holo_bfa Snow textures WIP
bobthedino
bobthedino Oct 13 2013, 1:09pm says:

The 1st version was bf3. so I would avoid using that one for legal reasons. while p4f models are okay. If you are confused, the model that has the bullet texture mixed with shot guns and a grenade texture is teh bf3 model. (dont use that for a mod!) while the model with the bullet texture in the magazine texture is the p4f one, which is okay to use in bf2.

+1 vote   media: For the New Version of ACW-R
bobthedino
bobthedino Oct 11 2013, 3:10pm says:

I think the EOtech's reticule could be narrowed since most people will be playing in wide screen, which warps many HUD reticules horizontally. Looks great tho.

+6 votes   media: EoTech FTS Magnifier Ingame
bobthedino
bobthedino Oct 5 2013, 6:55pm says:

It looks good for a Russian map, no?

+1 vote   media: Advanced hud Tunguska / Hit Indication
bobthedino
bobthedino Sep 3 2013, 11:46pm says:

"Something is coming soon" -2011

+7 votes   media: Advanced in the Sinai Peninsula
bobthedino
bobthedino Aug 4 2013, 1:09pm says:

Bad init teams and kits. Look at how the mod does it and compare it to what you have.

+1 vote   media: need help !
bobthedino
bobthedino Jun 29 2013, 12:30pm says:

This is bf2? Incredible.

+10 votes   media: Saaremaa Map
bobthedino
bobthedino Feb 9 2013, 9:01pm says:

Nice model. I like your style.

+1 vote   media: Stahl Arms Cruiser
bobthedino
bobthedino Jan 31 2013, 9:27pm says:

"Lets put one of those big beefy arms back on for good measure"

+2 votes   media: Russian Soldier
bobthedino
bobthedino Jan 27 2013, 10:43pm says:

did you use a tablet to draw or mouse?

+1 vote   media: Drawing
bobthedino
bobthedino Jan 27 2013, 1:53pm says:

Its actually Caspian Border.

+4 votes   media: alpha phase of a big map
bobthedino
bobthedino Jan 27 2013, 12:45pm says:

cool art work! I love the style.

+2 votes   game: Bloody Epic
bobthedino
bobthedino Nov 16 2012, 2:47pm says:

En.wikipedia.org

If you look at many rebel groups unless they get an organized military defector to donate their tanks they are not likely to have complex weapons like that. Now mounting a rocket launcher to a pick up may be more likely. Maybe using ones like the HJ-8 or TOW or trying to rig some helicopter rocket pods to a truck mount?
like:
Armyrecognition.com
Graphics8.nytimes.com

+3 votes   media: Insurgent T-90
bobthedino
bobthedino Nov 16 2012, 12:22pm says:

Are all of these maps single player? Also a list would be nice.

+2 votes   download: Beta 3 Maps
bobthedino
bobthedino Nov 4 2012, 10:49pm says:

wow. very nice statics and map set up. can we expect any of these maps to have bots?

+1 vote   media: New Map WIP
bobthedino
bobthedino Oct 26 2012, 8:51am says:

VF1? :p

+1 vote   media: ENB + FXAA Injector + FakeHDR (Current Setting)
bobthedino
bobthedino Oct 16 2012, 9:31pm says:

Nice. It would be really cool to get a HIMARS system.

+2 votes   media: HMMWV MLRS (WIP)
bobthedino
bobthedino Oct 9 2012, 8:51pm replied:

Oh. So it is included in the Moddb.com download?

+1 vote   media: Operation Chromite Ingame Screen Shot
bobthedino
bobthedino Oct 8 2012, 9:34pm says:

In the map download? This is the content of that: I.imgur.com

Is there a second map pack I am not seeing?

+1 vote   media: Operation Chromite Ingame Screen Shot
bobthedino
bobthedino Sep 3 2012, 7:07pm says:

Might need a bigger truck.

+1 vote   media: Screenshots of the new flag locations
bobthedino
bobthedino Aug 11 2012, 1:25pm says:

It looks like a friendly robot, not a soldier robot. Kind of cute, but definitely a good model.

+2 votes   media: Corporate Lab - Basic Attacker
bobthedino
bobthedino Aug 11 2012, 1:02pm says:

Awesome drop ship and environment art.

+1 vote   media: It's a trap!
bobthedino
bobthedino Aug 11 2012, 1:01pm says:

I like the slightly darker one, but i think the contrast in some of those grey back ground should be a little more so they arent completely lost in the distance fog.

+1 vote   media: Which variant is better?
bobthedino
bobthedino Jul 8 2012, 5:43pm says:

Also a few other suggestions if I may?
-Ability to move the minimap, since it can get in the way of combat, and/or maybe make it semi transparent.
-More unit types? is Air units possible,little mechs/ infantry to drive over?

+1 vote   article: Defense of the Tanks v0.27 - Updates + Demo
bobthedino
bobthedino Jul 5 2012, 8:48pm says:

The back is supposed to be octagonal, just so you know.

+1 vote   media: SMAW WiP
bobthedino
bobthedino Jul 1 2012, 9:26pm says:

You can make a special impact effect for snow or ice particles. But youd also need to make new materials for all the hit detections.

+2 votes   media: A new Pine
bobthedino
bobthedino Jul 1 2012, 2:55pm says:

Damn those are nice.. 8o~~~

+1 vote   media: Tiger by MihailP
bobthedino
bobthedino Apr 12 2012, 7:31pm says:

All I know is the carrying handle's rail locking knobs are painfully obvious that they are the same texture as the forward assist, and that bothers me. I'm all for mesh hacking but I would change that.

+1 vote   media: M4A1 Ironsights, M16A4/M203 Aimpoint
bobthedino
bobthedino Apr 12 2012, 6:08pm says:

It's the Keltec RFB.

+2 votes   media: I've always wanted one. So I just made it
bobthedino
bobthedino Apr 12 2012, 12:41pm says:

Very nice texture. Now we just need an animator..

+1 vote   media: KSG-1
bobthedino
bobthedino Mar 26 2012, 12:49am says:

I get the snow thing but the details in the pine are lost with the large blobs, also the the chunky trunk that comes to a point at top doesn't help the organic look.

+2 votes   download: A pine, for the tutorial about alpha channels.
bobthedino
bobthedino Mar 19 2012, 10:48pm says:

What map is this?

+1 vote   media: Beta v3 Screenshots
bobthedino
bobthedino Feb 24 2012, 9:31pm says:

What is going on with the texture here?

+1 vote   media: New Models-HLMV
bobthedino
bobthedino Feb 24 2012, 5:14pm says:

Cute graphics. If successful I'd like to see some snow maps too (think ww2 Aleutian Islands). What is the going price for PC, and will there be any higher resolutions?

+5 votes   game: Tropical Stormfront
bobthedino
bobthedino Feb 20 2012, 11:27pm says:

cute character sprites

+1 vote   media: Day/Week System
bobthedino
bobthedino Feb 20 2012, 3:49pm replied:

I think he means like scopes. In this case the aimpoint is just a red dot and has no zoom, IRL.

+3 votes   media: AK47 Aimpoint
bobthedino
bobthedino Feb 20 2012, 3:41pm says:

The zoom effect is so nice.

+1 vote   media: Alpha Project Update
bobthedino
bobthedino Feb 20 2012, 3:40pm replied:

Very cool. But will each class only get to choose between 2 weapons?

+1 vote   media: Alpha Project Update
bobthedino
bobthedino Feb 14 2012, 3:17pm says:

I love it! 8D~~

+1 vote   media: Weapons!
bobthedino
bobthedino Feb 14 2012, 11:21am says:

I like the new size of the radar, and I get the whole GPS hud thing, but the size of the GPS' border is large enough it is kind of distracting.
The more space it takes up the less a player can see in their peripheral (sides). It would be nice to make the zoomed version have the GPS boarder, but the mini map to have as little as possible. That's just my opinion.

+7 votes   media: Operation Clean Sweep HD textures
bobthedino
bobthedino Feb 11 2012, 7:50pm says:

It has potential, but that smashed mag makes it look like you scaled a pmag model. So I would use a mp5 mag to make it look less like a mesh hack.

+1 vote   media: Mp5 mod-1
bobthedino
bobthedino Feb 11 2012, 7:44pm says:

I was goign to say something like this: Gamebanana.com but it is just as boxxy. Maybe its just that gun design.

+1 vote   media: Graw2 port
bobthedino
bobthedino Feb 2 2012, 12:41pm says:

Pretty maps. buildings, and lighting. Is this a Siberian penal colony type theme? Are units going to be armed with melee and muzzle loader weapons?

+2 votes   game: Banished
bobthedino
bobthedino Feb 2 2012, 12:39pm says:

Ohh that is an improvement. The map settings were already nice, but this definitely adds to them.

+1 vote   media: Lighting system in WG, wip.
bobthedino
bobthedino Feb 2 2012, 12:33pm says:

Thanks

+1 vote   media: New guns
bobthedino
bobthedino Oct 24 2011, 2:13pm replied:

Youtube.com
nom nom nom

+1 vote   media: throwing knife !
bobthedino
bobthedino Oct 7 2011, 9:33am says:

Naval SU27/ J11! Awesome

+1 vote   media: LR
bobthedino
bobthedino Oct 6 2011, 9:31pm says:

Thanks for finally uploading 1.8!

+1 vote   article: New Lions Roar mod Release
bobthedino
bobthedino Sep 25 2011, 1:10pm says:

why is that model jet black? it looks not so great.

-4 votes   media: M4
bobthedino
bobthedino Aug 28 2011, 2:20am says:

why hello there :)

+2 votes   mod: Dogs of War BF2
bobthedino
bobthedino Aug 27 2011, 4:26pm says:

how is he shooting with his fingers off the trigger? run away gun maybe?
and is he seriously shooting an m240 with his left hand on the ammunition box? wtf

+4 votes   media: Game
bobthedino
bobthedino Jul 28 2011, 8:59pm replied:

probably an animation bug. I don't know if there are any animators on the mod team?

+1 vote   media: Drug Warfare: assault gameplay
bobthedino
bobthedino Jul 17 2011, 3:32am says:

don't worry about it. It's above your pay grade

+1 vote   media: youre welcome
bobthedino
bobthedino Jul 13 2011, 9:42pm replied:

No I don't think he is talking about the stock, but the barrel (although the stock is m4 style too). The m16a4 has a 20 inch barrel and looks quite a bit different. This looks more like a custom AR variant with a 18" to 15", which really isn't a bad thing. Maybe you should consider doing research on what kind of weapon systems you want to make. Also you can always just ask me, I was issued a m16a4 when I was in the Marines. :P

The model still looks good though. :-)

+3 votes   media: What ever gun you want to call it gun with a m203
bobthedino
bobthedino Jul 5 2011, 1:25am says:

just fyi: the military does use xbox controllers for oportating UAV's and other robotic vehicles because it is usb cable that can be plugged into any of the robot operating computers.

+1 vote   media: They always did.
bobthedino
bobthedino Jul 5 2011, 1:14am says:

Damn... Nice touch

+3 votes   media: New Color Correction Shaders.
bobthedino
bobthedino Jul 5 2011, 1:11am says:

The scale looks a little large? Maybe?

+1 vote   media: CHP2011
bobthedino
bobthedino Jul 5 2011, 1:07am says:

Oh its soo pretty. Very nice skin and model.

+3 votes   media: CHP2011
bobthedino
bobthedino Jul 3 2011, 2:09pm says:

Looks much better

+1 vote   media: Color change at the Americans.
bobthedino
bobthedino Jul 2 2011, 11:08pm says:

What is an mr1 52?

+1 vote   media: Mr1-52
bobthedino
bobthedino Jul 1 2011, 5:44pm says:

No armies do, it is a custom de nationalizing mod I created.

+2 votes   media: AugA3 model hack
bobthedino
bobthedino Jul 1 2011, 11:09am says:

Sorry! :P
But I really do like your mod. Maybe I'm just asking too much?

+1 vote   media: Desert MARPAT V2
bobthedino
bobthedino Jun 26 2011, 3:58pm says:

Looks pretty good guys

+1 vote   media: MARPAT V2
bobthedino
bobthedino Jun 22 2011, 1:45am says:

anime much? still.. lovely design. I'd like to see more of it done in 3d.

+1 vote   media: More Mech concept
bobthedino
bobthedino Jun 18 2011, 7:36pm says:

I think what I meant to type was, 'were you the one signing?'

+1 vote   media: Mari Iijima!
bobthedino
bobthedino Jun 14 2011, 11:22pm says:

Hey. Nice to see you here too.

+2 votes   member: EnemySniper
bobthedino
bobthedino Jun 14 2011, 1:06am says:

uhhh......
wow?
can I drive a train? like all the ways backward and forward?

+3 votes   game: Cities In Motion
bobthedino
bobthedino Jun 14 2011, 1:04am says:

gotta collect them all? :\

+2 votes   media: Rising Storm Spell Icons Finished!
bobthedino
bobthedino Jun 14 2011, 1:04am says:

attack of the rotary phone dials!

+2 votes   media: Rising Storm Lobby Icons
bobthedino
bobthedino Jun 12 2011, 8:56pm says:

wow, you're old. and probably cold?

+3 votes   member: zwzsg
bobthedino
bobthedino Jun 12 2011, 8:27pm says:

might need new arm rig system?

+1 vote   media: Oakley Gloves beta
bobthedino
bobthedino Jun 11 2011, 4:45pm says:

That is pretty good

+1 vote   media: MEC Woodland Camo
bobthedino
bobthedino Jun 11 2011, 3:02pm replied:

Alright. Maybe just playing with the color levels and saturation would help a lot. Also if you wanted to be real picky you could remove the flag patch, since Marines don't really ware those, but DICE didn't bother to ask. Maybe add an IR reflector instead?

+1 vote   media: New Woodland MARPAT
bobthedino
bobthedino Jun 11 2011, 11:14am says:

It doesn't look like MARPAT. I've worn MARPAT for over 4 years when I was in the Marines and this is not MARPAT green. This is the USA's digi camo unless the texture colors got screwed up.
This is what MARPAT green looks like: Tea-and-medals.co.uk

+2 votes   media: New Woodland MARPAT
bobthedino
bobthedino Jun 9 2011, 10:38pm says:

Awesome that you've included a bunch of power ups and many levels to play on. I also love that you include up to 4 players. It would be nice to have some AI to play against too. I think the explosion sound could use some work, would let me dig up a good open source one for you to use?

+2 votes   game: Feuerteufel
bobthedino
bobthedino Jun 2 2011, 11:56pm says:

not bad

+2 votes   media: Benelli M4 Dcam
bobthedino
bobthedino Jun 2 2011, 11:54pm says:

seriously?

+5 votes   media: new flag
bobthedino
bobthedino May 28 2011, 11:17pm says:

Oh hey. I did not know you had a mod db account.

+2 votes   member: clivewil
bobthedino
bobthedino May 28 2011, 2:10pm says:

over sized acog?

+1 vote   media: L129A1 Sharpshooter rifle
bobthedino
bobthedino May 22 2011, 11:59pm says:

You need to make some JH7 Sinodefence.com to replace the fan tans.

+1 vote   media: Lions_Roar
bobthedino
bobthedino May 22 2011, 7:14pm says:

Nice.

+2 votes   media: LR
bobthedino
bobthedino May 22 2011, 7:14pm says:

What the.. how? That's pretty impressive.

+3 votes   media: lr
bobthedino
bobthedino May 22 2011, 7:12pm says:

Hey. Please post some more updates!

+2 votes   member: CHPower
bobthedino
bobthedino May 22 2011, 4:10pm says:

where did you get that explosion effect?

+1 vote   media: 4
bobthedino
bobthedino May 21 2011, 4:27pm replied:

I'll have to try it like that.

+1 vote   media: ESAI at work on Mount Olympus
bobthedino
bobthedino May 19 2011, 2:24pm replied:

So USA Army is a clan tag?

+3 votes   media: Costomizable clan tags
bobthedino
bobthedino May 19 2011, 2:55am replied:

Ah yes. You are right. :p
In that case this is a great idea! Maybe get a the far edge of the scope a little rounder and it will be perfect. It looks like there are some pointy polies up there that are kind of distracting.

+2 votes   media: SR-25
bobthedino
bobthedino May 17 2011, 2:34pm says:

Please make a M110. It's a 7.62 NATO version of the SR25.
En.wikipedia.org

+4 votes   media: SR-25
bobthedino
bobthedino May 17 2011, 2:30pm buried:

(buried)

Thats not a USP. /facepalm

-9 votes   media: Desert Eagle
bobthedino
bobthedino May 17 2011, 2:29pm replied:

So how is it best used then?

+1 vote   media: ESAI at work on Mount Olympus
bobthedino
bobthedino May 15 2011, 3:14pm replied:

Nap time in the frozen wetlands? Is that snow/ ice on the ground?

+1 vote   media: Wetlands Enviroment Update
bobthedino
bobthedino May 13 2011, 11:12pm says:

I like it. I just prefer not to have suppressors on my rifles, since all they do is lower the muzzle velocity. Just my personal opinion.

+1 vote   media: F2000 Update
bobthedino
bobthedino May 12 2011, 11:26pm says:

Wow. This really adds to the game. You can duke it out in a strategy style coop war using bots as your armies vs the other human commander.

+1 vote   media: ESAI at work on Mount Olympus
bobthedino
bobthedino May 12 2011, 8:21pm says:

Keep it up!

+2 votes   article: CHPower2011 in Progress
bobthedino
bobthedino May 11 2011, 8:54pm says:

Are you going to redo the player models to be cartel vs DEA?

+2 votes   media: New Textures
bobthedino
bobthedino May 11 2011, 8:53pm says:

You need a ton of civillian cars. Like SUVs, jeeps, pickups, swat van.

+4 votes   media: New Textures
bobthedino
bobthedino May 11 2011, 8:52pm says:

Why are there AT guys?

+3 votes   media: spas 12
bobthedino
bobthedino May 11 2011, 9:22am replied:

Yeah I think holding the magwell/ magazine would look better than holding the underside of the short barrel.

+1 vote   media: Type 85 Silenced
bobthedino
bobthedino May 11 2011, 9:20am replied:

Maybe getting rid of the red metal might help? Make it gun metal or a flat grey/black.

+1 vote   media: QSZ-92 Akimbo
bobthedino
bobthedino May 11 2011, 9:16am says:

Looks good.

+1 vote   media: M4 Grip Improvement Stage #1
bobthedino
bobthedino May 10 2011, 11:13am says:

Thanks again for the map upload, but I've noticed that few of the converted maps have AIX content in them. These maps would be great with aix2's pick up kits and resupply dumps.

+1 vote   download: Torkre
bobthedino
bobthedino May 9 2011, 10:14am says:

launch bombs from an AA? o_O

+2 votes   media: Static AA site
bobthedino
bobthedino Apr 16 2011, 2:19pm says:

Story? This bf2! It's not like their will be missions or anything.

+2 votes   article: New Mod Story
bobthedino
bobthedino Apr 11 2011, 9:51pm says:

YES. That is awesome!

+2 votes   media: Progressed
bobthedino
bobthedino Apr 11 2011, 9:50pm says:

Awesome news!

+1 vote   article: US Intervention – Transport and Medical Support
bobthedino
bobthedino Mar 25 2011, 1:06pm says:

Ohhhh Yeah!

+1 vote   media: Space bug tease
bobthedino
bobthedino Mar 18 2011, 2:45pm says:

Very cool.

Also will all the stationary and vehicle mounted machineguns keep their hud cross hairs, or are you going to go for a 3d sights system?

+1 vote   media: Stationary PKM by Rhys
bobthedino
bobthedino Feb 20 2011, 1:06am says:

plasma?

+1 vote   media: PLASMA AVANGER ss
bobthedino
bobthedino Feb 14 2011, 9:04pm says:

Awesome UMP! Will there be a UMP version without the sound suppressor as well?

+1 vote   media: 5th Special Forces Regiment
bobthedino
bobthedino Feb 1 2011, 10:22pm says:

In game. Map is one of smoth's from gundam_rts

+1 vote   media: Dogfight
bobthedino
bobthedino Jan 27 2011, 12:27am says:

It's so random.

+1 vote   media: HexFarm - randomised dynamically generated map
bobthedino
bobthedino Dec 30 2010, 12:11pm replied:

Thanks, but just to let you know this is a 'game' being developed. Not just a mod.
I could definitely consider giving upgrade options for units who have got to certain levels of experience, but with how short most units lives are they probably wont be used that much.

+1 vote   game: Contact
bobthedino
bobthedino Nov 28 2010, 12:57am says:

Is that Lups?

+1 vote   media: Federation radar plane
bobthedino
bobthedino Nov 3 2010, 12:00am says:

Your eotechs are nice, but seem slightly too large. Use this as a reference: 5bears.com

Id scale it by about 80-90% of size it is now, and see how that looks.

+2 votes   media: HK416 EoTech
bobthedino
bobthedino Oct 12 2010, 12:02am replied:

Yes, please do this.

+2 votes   media: M249 + Eotech
bobthedino
bobthedino Oct 8 2010, 6:13pm says:

Now I see it. It reminds me of the 'zip craft' piloted by the character Fey in the popular anime series "Cowboy Bebop"

+1 vote   media: Feather Support Craft
bobthedino
bobthedino Oct 3 2010, 8:28pm says:

Even though it is sprite based it looks pretty interesting.

+1 vote   media: Extraction
bobthedino
bobthedino Sep 25 2010, 9:51pm says:

Well keep it up

+1 vote   article: Addressing the Community
bobthedino
bobthedino Sep 24 2010, 4:31pm says:

Close ups please.

+1 vote   media: FLEET
bobthedino
bobthedino Sep 24 2010, 11:05am says:

is that armed with a grenade launcher?

+1 vote   media: some new stuff
bobthedino
bobthedino Sep 23 2010, 10:57pm says:

What gun is that? It looks nice from this perspective.

+1 vote   media: some new stuff
bobthedino
bobthedino Sep 23 2010, 10:52pm says:

Aim point on a 50 caliber BMG anti material rifle? That is stupid. Nice weapon hack, but the idea is just, bad.

-1 votes   media: some new stuff
bobthedino
bobthedino Sep 17 2010, 12:30pm says:

You mean this?
Defensereview.com
It looks so tiny. Even compared to some M4s. Maybe It is just the angle?

+1 vote   media: new stuff
bobthedino
bobthedino Sep 17 2010, 12:24pm says:

Looks great. Can we see an aiming view sight?

+2 votes   media: new guns
bobthedino
bobthedino Sep 17 2010, 12:23pm says:

YES!

+1 vote   media: new guns
bobthedino
bobthedino Sep 17 2010, 12:02pm says:

Talk to some of the gui experts on BF2 and see if it is possible to switch sights on weapons. IE: irons sights to acog to red dot to holo sights.

+1 vote   article: Alpha Project Goal Features
bobthedino
bobthedino Sep 6 2010, 4:28pm says:

Is that an Acog like optic?

+1 vote   media: new guns
bobthedino
bobthedino Aug 22 2010, 4:50pm replied:

No. I was probably thinking about Strykers. Now that you mention it I don't think they do equip them with cages, but instead with that slanted extra armor.

+1 vote   media: AAV-7A1 Amphibious Assault Vehicle
bobthedino
bobthedino Aug 15 2010, 1:46pm says:

Would it be hard to add the anti RPG nets to the sides?

+1 vote   media: AAV-7A1 Amphibious Assault Vehicle
bobthedino
bobthedino Aug 15 2010, 1:43pm replied:

I can hardly tell a difference. Mind highlighting what you are talking about?

+1 vote   media: AKS-47 WIP
bobthedino
bobthedino Aug 15 2010, 1:38pm says:

nice weapon

+1 vote   media: In future
bobthedino
bobthedino Jul 27 2010, 9:28pm says:

Nice pic

+1 vote   media: M3 Light Tank trials
bobthedino
bobthedino Jul 27 2010, 9:15pm says:

You need to make vehicles and aerotech too. the highlander is very cool though.

+1 vote   media: Highlander HGN732
bobthedino
bobthedino Jul 23 2010, 4:42pm says:

Cool

+1 vote   media: Tweaked third person mode
bobthedino
bobthedino Jul 23 2010, 3:42pm replied:

Why don't you keep them both? Turn one into a larger caliber version with 20 rounds and the other version with a smaller caliber with more rounds and higher rate of fire. Simlar to an AR15 compared to an AR 10 or 5.56mm NATO VS a 7.62mm?

+1 vote   media: Model Render
bobthedino
bobthedino Jul 23 2010, 3:28pm says:

Too many colors!

+1 vote   media: Underworld bombardment
bobthedino
bobthedino Jul 20 2010, 10:36pm says:

A trash grabber?

+2 votes   media: Beta 1.2 - Day 1 & 2
bobthedino
bobthedino Jul 20 2010, 10:36pm says:

Futuristic AK

+2 votes   media: Beta 1.2 - Day 1 & 2
bobthedino
bobthedino Jul 18 2010, 11:04pm says:

Rape whistle, for when you are totally screwed.

+1 vote   media: German Whistle
bobthedino
bobthedino Jul 18 2010, 1:27am says:

Wavey lasers? Cool

+1 vote   media: Homeworld:Evolved
bobthedino
bobthedino Jul 18 2010, 1:25am says:

Colors are nice

+1 vote   media: Homeworld:Evolved
bobthedino
bobthedino Jul 18 2010, 1:21am says:

Cool timber mountain scene. A little variety in the trees might make it look much better or at least less object cloned.

+1 vote   media: Bothawui Skirmish: Empire of the Hand
bobthedino
bobthedino Jul 16 2010, 6:34pm says:

Ohh cool pistol. Very blade runner like.

+1 vote   media: E.Y.E Screenshots
bobthedino
bobthedino Jul 16 2010, 6:32pm says:

Give the blind girl the automatic rifle...

+2 votes   media: E.Y.E
bobthedino
bobthedino Jul 16 2010, 6:31pm says:

Oh no! They are wearing metal. They are all going to be electrocuted!

+1 vote   media: E.Y.E
bobthedino
bobthedino Jul 16 2010, 6:17pm says:

I like the helmet HUD, but the gun arm seems to be really close to the center. I think if you moved it slightly more right it would feel more like the Samus arm gun. A swinging animation would make it more believable also, or a moving of the left hand to hold/ brace the gun during charged shots, might look pretty cool.

+1 vote   media: New map Night-Patrol
bobthedino
bobthedino Jul 16 2010, 6:04pm says:

Cool vehicles, are they drivable?

+1 vote   media: USP MATCH .40
bobthedino
bobthedino Jul 16 2010, 5:45pm says:

Cool design, I just hate the legs.

+1 vote   media: beta 6 preview: Arm Peacemaker (replaces MachIV)
bobthedino
bobthedino Jul 16 2010, 5:36pm says:

Where are these from?

+1 vote   media: [12-4-'10] FX:E - Work In Progress
bobthedino
bobthedino Jul 16 2010, 5:35pm says:

Nice alien planet render

+1 vote   media: FX: Empires - Menu backgrounds
bobthedino
bobthedino Jul 16 2010, 5:31pm says:

This is the re-textured destroyer?

+1 vote   media: [14-12-09] FX:E - New Units!
bobthedino
bobthedino Jul 16 2010, 5:31pm says:

Wow. New gui.

+1 vote   media: [12-4-'10] FX:E - Work In Progress
bobthedino
bobthedino Jul 15 2010, 2:32pm says:

Please tell me the maps will have bot support.

+1 vote   media: Map Wald/Forest
bobthedino
bobthedino Jul 15 2010, 1:41pm says:

Awesome textures.

+1 vote   media: Carrier 'n Outlaw
bobthedino
bobthedino Jul 15 2010, 1:39pm says:

This is a new model for it?

+1 vote   media: Bandit Interceptor
bobthedino
bobthedino Jul 11 2010, 7:53pm says:

bombers and missile carrier fighters?

+1 vote   media: Ingame Screenshots
bobthedino
bobthedino Jul 11 2010, 7:51pm says:

Cool earth like planet texture.

+1 vote   media: Bli
bobthedino
bobthedino Jul 11 2010, 7:49pm says:

That is really impressive.

+2 votes   media: Imperial Guard Alpha 0.1 ingame screenshot
bobthedino
bobthedino Jul 11 2010, 7:46pm says:

nice model

+1 vote   media: Rhino ingame
bobthedino
bobthedino Jul 11 2010, 1:23pm says:

So are you going to have dual wields?

+1 vote   media: Submachine Gun WIP
bobthedino
bobthedino Jul 11 2010, 1:14pm says:

1950 B2 with out fly by wire computer assisted flight control.

+2 votes   media: Northrop YB-49
bobthedino
bobthedino Jul 11 2010, 1:02pm says:

It is small. Well next to the other one.

+1 vote   media: Mi26 and kamov or Kamov and Mi26 :D
bobthedino
bobthedino Jul 7 2010, 12:09am replied:

It doesn't seem to fit the dune theme, but it looks cool.

+1 vote   media: Harkonnen Coptur concept art
bobthedino
bobthedino Jul 7 2010, 12:07am says:

Will Fremen and Sadakur be able to do ambushes on infantry units?

+1 vote   media: ILLUSTRATION "Eight out of Twenty"
bobthedino
bobthedino Jul 6 2010, 10:45pm says:

Nice CZ. Lets see some first person shots.

+1 vote   media: Weapons
bobthedino
bobthedino Jul 6 2010, 10:44pm says:

I like it. He looks like a desert raider.

+1 vote   media: Characters
bobthedino
bobthedino Jul 1 2010, 3:24pm replied:

interesting

+2 votes   media: CthulhuTech cover.
bobthedino
bobthedino Jun 27 2010, 1:07am says:

Interesting game concept, kind of stupid plot. But I'm just sick of 2012 superstitions.

-2 votes   game: Emergency 2012
bobthedino
bobthedino Jun 26 2010, 9:57pm says:

Great weapon model.

+1 vote   media: Template Pic of UDK
bobthedino
bobthedino Jun 26 2010, 8:19pm says:

Oh my. Very Nice.

+2 votes   media: KRISS by a10-freak!
bobthedino
bobthedino Jun 26 2010, 12:46pm says:

I don't even get it.

+2 votes   media: CthulhuTech cover.
bobthedino
bobthedino Jun 25 2010, 12:50am says:

Hey. I've been watching your progress. Moddb.com

This isn't all in the right 3d format but it might help.

+1 vote   member: remedium
bobthedino
bobthedino Jun 25 2010, 12:30am says:

Nice wing pane

+1 vote   media: bombers
bobthedino
bobthedino Jun 25 2010, 12:30am says:

Why, it found buried treasure!

+3 votes   media: BTR
bobthedino
bobthedino Jun 24 2010, 9:00pm replied:

A Zeus from battletech? No

+1 vote   media: Mayhem
bobthedino
bobthedino Jun 24 2010, 5:32pm replied:

Yeah it does, but there is a legitimate spring project for battle tech doing a whole new game system, with new models, heat and ammo and the works.

+1 vote   download: Battletech for Spring Old Release (OUTDATED)
bobthedino
bobthedino Jun 22 2010, 3:01pm says:

Would be a cool bf 2 map

+1 vote   media: Maps
bobthedino
bobthedino Jun 21 2010, 3:44am says:

Is that a new font?

+1 vote   media: menu screens
bobthedino
bobthedino Jun 18 2010, 12:03am says:

it looks nice

+1 vote   media: MPAW.STGN variant
bobthedino
bobthedino Jun 18 2010, 12:03am says:

bizzare

+1 vote   media: MPAW.STGN variant
bobthedino
bobthedino Jun 18 2010, 12:01am says:

559 rounds?

+1 vote   article: Lumoria Update
bobthedino
bobthedino Jun 16 2010, 5:42pm says:

Thanks. I'd love to see it working in some ones game.

+1 vote   download: Fictional Aircraft Carrier
bobthedino
bobthedino Jun 11 2010, 1:30am says:

Thre screens from this mod looks like blockbuster sellout feature length film quality CGI.

0 votes   article: Media Release - SA Mirage Map
bobthedino
bobthedino Jun 10 2010, 10:57pm says:

How can it walk on those angled feet?

+1 vote   media: AT-RT
bobthedino
bobthedino Jun 10 2010, 10:57pm says:

Its not very ultimate if you can't read it

+1 vote   media: The "Ultimate" logo :D
bobthedino
bobthedino Jun 10 2010, 5:00pm says:

Nice details.

+1 vote   media: Level 1 boss unit.
bobthedino
bobthedino Jun 10 2010, 4:48pm says:

That is so old.

+1 vote   media: In-game shot
bobthedino
bobthedino Jun 10 2010, 1:30am says:

Thanks. You can use it for your game too. It's open code.

+1 vote   media: A Rocket Artilley truck taking a bath
bobthedino
bobthedino Jun 10 2010, 12:44am says:

What map is this?

+2 votes   media: AH-64D Apache Longbow
bobthedino
bobthedino Jun 9 2010, 3:26am says:

I've seen those UH upgrades with what appear to be rocket pods on them. From a distance they look nothing like the old hueys.

+3 votes   media: My favorite US helos :D
bobthedino
bobthedino Jun 9 2010, 12:25am says:

Nice angle

+1 vote   media: Weekly Update XXIV - Playtest Impressions
bobthedino
bobthedino Jun 8 2010, 2:33am says:

Why are you altering course from the original? Do you really need to save unit space?

+2 votes   media: Terran Medivac
bobthedino
bobthedino Jun 8 2010, 2:08am says:

I like it.

+1 vote   media: PMC Medic
bobthedino
bobthedino Jun 7 2010, 9:53pm says:

That camera jolt per shot looks like it would get annoying. Please lessen the jerk.

+1 vote   media: Combat Gameplay
bobthedino
bobthedino Jun 7 2010, 9:45pm replied:

Hell I'd pay some money even if it was free. Very lovely.

+1 vote   media: Naumachia: Space Warfare, Debut Teaser
bobthedino
bobthedino Jun 7 2010, 2:39am says:

Nice

+1 vote   media: Zoomg
bobthedino
bobthedino Jun 7 2010, 2:04am says:

See if you can add aiming VS hip shooting. The specialist did that years ago, and I have yet to see a CS mod for it.

+1 vote   mod: Counter-Strike 1.6 - Source Edition
bobthedino
bobthedino Jun 6 2010, 9:46pm replied:

Yeah, I fixed that.

+1 vote   media: Korean Airforce Engine Pilot
bobthedino
bobthedino Jun 6 2010, 9:45pm says:

/Farnsworth Good news every one! /Farnsworth It looks like we got some help and development might be starting up shortly. When I get some more stuff to post about, I will do a news update.

+1 vote   article: Development on Hold
bobthedino
bobthedino Jun 6 2010, 2:11pm says:

Looks like a futuristic AK

+1 vote   media: Interview #2, OverDose
bobthedino
bobthedino Jun 6 2010, 2:10pm says:

Nice details for a concept sketch.

+1 vote   media: Interview #2, OverDose
bobthedino
bobthedino Jun 1 2010, 11:25pm says:

It looks good, but a little cartoon-ish, is it supposed to be that way?

+1 vote   media: Akimbo Weapons
bobthedino
bobthedino Jun 1 2010, 10:05pm says:

What is it?

0 votes   media: Props for iv_tempest
bobthedino
bobthedino Jun 1 2010, 10:04pm says:

Very nice.

+1 vote   media: Weapons
bobthedino
bobthedino Jun 1 2010, 10:01pm says:

Gratuitous amounts of lasers!

+1 vote   media: more FS powa
bobthedino
bobthedino Jun 1 2010, 9:55pm says:

I'm surprised you recognized them.

+1 vote   media: Screen5
bobthedino
bobthedino May 29 2010, 11:44pm replied:

So are you using that for Navy Seals or for the USMC side?

+1 vote   media: Screens
bobthedino
bobthedino May 29 2010, 11:40pm says:

What kind of revolver is that?

+1 vote   media: 99 Bolts Thanksgiving Update
bobthedino
bobthedino May 28 2010, 11:51pm says:

Can you use iron sights to get a better aim/ shot?

+1 vote   media: FOss013
bobthedino
bobthedino May 28 2010, 11:51pm says:

Are those APCs drivable?

+1 vote   media: FOss016
bobthedino
bobthedino May 28 2010, 9:28pm says:

What kind of camo pattern is that?

+3 votes   media: Screens
bobthedino
bobthedino May 28 2010, 9:26pm says:

laser going through the hull?

+1 vote   media: some more GAW action
bobthedino
bobthedino May 28 2010, 2:09am says:

It was loosely based off of it, irc

+1 vote   media: Core Cougar, Experimental AA Kbot preview
bobthedino
bobthedino May 27 2010, 10:46pm says:

Better, but you should add some tracks.

+1 vote   media: ARM Stumpy
bobthedino
bobthedino May 27 2010, 10:44pm says:

Thats not even an original unit, but meh.

+1 vote   media: ARM M1666 Daemon
bobthedino
bobthedino May 26 2010, 10:33pm says:

I love the dusty desolate feel.

+2 votes   media: Screenshot
bobthedino
bobthedino May 26 2010, 10:21pm says:

Spooky!

+1 vote   media: Screenshot
bobthedino
bobthedino May 24 2010, 8:31pm says:

Very HK ish, bot a bad thing. It is for the humans?

+1 vote   media: Grim assault rifle
bobthedino
bobthedino May 24 2010, 8:30pm says:

Very original. I like it.

+1 vote   media: Heavy WIP
bobthedino
bobthedino May 24 2010, 8:30pm says:

Nice model. Very detailed.

+1 vote   media: assault WIP
bobthedino
bobthedino May 23 2010, 9:00pm says:

Nice shot. They look kind of close for air units though, but that's just spring

+1 vote   media: new thruster effect!
bobthedino
bobthedino May 23 2010, 8:57pm replied:

What's that last news on that?

+1 vote   media: New M4 Sherman Models
bobthedino
bobthedino May 23 2010, 8:55pm says:

Looks cool

+1 vote   media: NATO-Missilesilo
bobthedino
bobthedino May 23 2010, 8:44pm says:

Almost a complete mecha. Keep it coming!

+1 vote   media: Low poly Normal Maps
bobthedino
bobthedino May 23 2010, 8:39pm says:

Man, I am so looking forward to error messages! I can't wait!

+1 vote   media: Ahhhh... the joy of every Dye Hard Wolfer
bobthedino
bobthedino May 23 2010, 8:36pm says:

Hey man. Good to see you on moddb!

+2 votes   member: gamma_TA
bobthedino
bobthedino May 18 2010, 6:52pm says:

Wow. Amazing environments.

+1 vote   media: AFF:Planetstorm - UDK Showcase Pretty's
bobthedino
bobthedino May 17 2010, 4:52pm says:

Cute!!!! It's a mini VTOL

+2 votes   media: units
bobthedino
bobthedino May 17 2010, 4:52pm replied:

Looks fine.

+1 vote   media: units
bobthedino
bobthedino May 17 2010, 4:48pm says:

Probably drawn in class? ^_^

+2 votes   media: tib. marked tank
bobthedino
bobthedino May 17 2010, 4:43pm says:

Wow. Those flamers have some range. Are the ranges based off of MW or CBT?

+1 vote   media: Latest images from AT1:BT 2.3.0
bobthedino
bobthedino May 17 2010, 4:37pm says:

Awesome, a Nova. It reminds me a lot of MW2, which to me is a good thing.

+2 votes   media: WIP Zoetermeer - Urban Area
bobthedino
bobthedino May 16 2010, 1:33am says:

SPAAG

+1 vote   media: Tank? Tank anyway!
bobthedino
bobthedino May 14 2010, 8:04pm says:

Nice model.

+1 vote   media: [NEW]NATO - Headquarter
bobthedino
bobthedino May 12 2010, 8:29pm says:

Cool transport. Does it functionally work?

+1 vote   media: Mi - 8 Cargo
bobthedino
bobthedino May 12 2010, 8:22pm replied:

Well not really undetailed poly wise, but texture-wise. Even the newest RTS CnC3 series are using models with similar poly counts, but a good texture is what really counts. I am sure it is a WIP and will get better with time.

+2 votes   mod: Spring : Modern Warfare
bobthedino
bobthedino May 7 2010, 10:16pm says:

Impressive. Looks very halo-ish (not a bad thing)

+1 vote   media: Some Pics from the char models and weapons
bobthedino
bobthedino May 7 2010, 10:13pm says:

Nice Model, but the turret looks slightly too far forward. Also not to be too nit picky, but marines don't use Bradleys, the army does. If you want an IFV for USMC I'd suggest LAV 25s, but I'm sure the Bradley will work for the mod though.

+1 vote   media: Bradley M2
bobthedino
bobthedino May 7 2010, 10:03pm says:

She needs a flak vest.

+1 vote   media: Combat Arms Characters
bobthedino
bobthedino May 7 2010, 9:11pm says:

Awesome. What map is this?

+1 vote   media: BF2SP Total War Realism Mod v8.1 Patch Screenies
bobthedino
bobthedino Apr 19 2010, 2:51pm says:

The thumb looks broken/ bent. I don't see the appeal in flipping off in an idle animation, maybe making a weapon slot animation for a taunt to flip someone off, similar to the salutes that PR has.

+3 votes   media: G36c Idle anim
bobthedino
bobthedino Apr 17 2010, 11:06am says:

Pretty!

+1 vote   media: Wreck map concept by Mohzart
bobthedino
bobthedino Apr 14 2010, 5:52pm says:

Any one mind telling us what is up with this d/l? is it for bf2142?

-1 votes   download: NE mod
bobthedino
bobthedino Apr 6 2010, 1:01am says:

Keep it up, we'll be watching.

+1 vote   game: Conflict Terra
bobthedino
bobthedino Apr 3 2010, 2:17am says:

So what should we expect in this mod?

+2 votes   mod: battlefield 2:-.'
bobthedino
bobthedino Apr 2 2010, 10:46am says:

Thanks

+1 vote   media: Tank
bobthedino
bobthedino Apr 2 2010, 10:45am replied:

It's not that kind of RTS. so resources are team achievements.

+1 vote   media: level 5 tanks and support
bobthedino
bobthedino Apr 2 2010, 10:41am says:

Yeah, I would have to say evangelion and some other anime/ manga drawings where inspiration for the sharp angles on the design.

+1 vote   media: New Skin for Long Range Engine 2
bobthedino
bobthedino Mar 31 2010, 9:31pm says:

It's real. I don't know about pint fighters tho..

+3 votes   media: v7.0 Preview Screenies
bobthedino
bobthedino Mar 31 2010, 9:30pm says:

Nice rpg, but the camo job on the ak is not so great..

+1 vote   media: sw33tsp0t- BF2TWRM More Screens
bobthedino
bobthedino Mar 31 2010, 9:27pm says:

Looks good. How accurate is the model compared to the gui?

+2 votes   media: M16A2 3D Iron Sight
bobthedino
bobthedino Mar 19 2010, 3:42pm replied:

Really? I should check that out.

+2 votes   media: Evolution RTS Screenshots
bobthedino
bobthedino Mar 18 2010, 3:12pm replied:

It has an AI default from the engine package, it is just a very basic AI.

+1 vote   article: Spring Offensive - Moving steadily forwards
bobthedino
bobthedino Mar 17 2010, 4:21pm replied:

Still waiting for part 2

+1 vote   article: Gameplay - Up and running !
bobthedino
bobthedino Mar 17 2010, 1:37pm says:

Silencers on a light machine gun? It wouldn't really work. Even on rifles the things you put on the barrel to lower the noise are not 'silencers' they are 'sound suppressors'. They make a 5.56 nato sound like a 22. It's still loud, just not as loud. Silencers only work on pistols and short range because they are combined with 'sub sonic' rounds that travel less then the speed of sound (unlike most other bullets) and drastically cut back on the range and kinetic energy in the round. Sub sonic rifle rounds for a light machine gun is kind of comical.

Good initiative, bad judgment.

+1 vote   media: M249 Machine Gun
bobthedino
bobthedino Mar 10 2010, 9:57pm says:

Great textures.

+1 vote   media: Concepted Models
bobthedino
bobthedino Mar 10 2010, 9:54pm says:

Nice gun, i just dont know about the barrel tip, is that some kind of scifi compensator?

+1 vote   media: Weapons
bobthedino
bobthedino Mar 10 2010, 9:53pm says:

It looks like the brute gun in halo, but rifle sized (not a bad thing). Good angles

+1 vote   media: Weapons
bobthedino
bobthedino Mar 10 2010, 9:52pm says:

Nice alienscape

+1 vote   media: Concept Art
bobthedino
bobthedino Mar 10 2010, 9:51pm says:

I like the gun, the bino scope looks bizarre though.

+1 vote   media: Plasma grenade and Battle rifle
bobthedino
bobthedino Mar 10 2010, 9:50pm says:

Beautiful

+1 vote   media: Castra Praetoria
bobthedino
bobthedino Mar 10 2010, 9:05pm says:

soooo not gandalf...

+1 vote   media: models
bobthedino
bobthedino Mar 1 2010, 4:25pm says:

Nice effects and models!

+1 vote   media: quick update#1
bobthedino
bobthedino Feb 23 2010, 3:47pm says:

Talon is a great 3rd party race, if not one of the best.

+3 votes   mod: Talon Race
bobthedino
bobthedino Feb 22 2010, 1:53pm says:

Talk to ned about the spring dev team, when you get a chance.

+1 vote   member: MidDay
bobthedino
bobthedino Feb 21 2010, 10:22pm replied:

There are many mods which use the weapon stats from PR.

+1 vote   mod: Combined Offensive
bobthedino
bobthedino Feb 21 2010, 9:53pm says:

Nice title image. You should post some more of your cg art in the image section.

+1 vote   member: TheRegisteredOne
bobthedino
bobthedino Feb 20 2010, 8:45pm says:

Of 'that game' I should have typed. It's not of the entire development.

+1 vote   media: 1st Engine Kill of the Game
bobthedino
bobthedino Feb 18 2010, 7:15pm says:

Looks good. Ignore the trolls.

+4 votes   media: Harkonnen Aggressor
bobthedino
bobthedino Feb 18 2010, 6:43pm says:

It looks like old school DoD, but revamped. In a good way.

+1 vote   media: Feb 2010 Media
bobthedino
bobthedino Feb 17 2010, 5:08pm says:

Awesome. It looks like a space bizarre.

+1 vote   media: Darsalaam Trade Station
bobthedino
bobthedino Feb 17 2010, 5:08pm says:

Beautiful!

+1 vote   media: Rakshasa Fighter-Bomber
bobthedino
bobthedino Feb 17 2010, 4:22pm replied:

I have posted some more of you models I textured. I was thinking of doing the caterpillar one with the large cannon for an uber unit. But since its up in the air if it will even be put in the game I wont start it.

+1 vote   member: Guessmyname
bobthedino
bobthedino Feb 17 2010, 3:52pm says:

Triax

+1 vote   media: White Glint vs The Spirit of Motherwill
bobthedino
bobthedino Feb 16 2010, 11:23pm says:

Use the flame thrower!

+1 vote   media: Environment Concept
bobthedino
bobthedino Feb 16 2010, 3:42pm says:

Any chance you can remove the ugly red lens tint on the aim point? It's not very realistic. The rest looks good tho!

0 votes   media: v7.0 Preview Screenies
bobthedino
bobthedino Feb 16 2010, 3:40pm says:

A Glock? You should make a 10mm version.

+1 vote   media: Custom Small arms
bobthedino
bobthedino Feb 8 2010, 3:43pm says:

You look like your saying, "snow..... huh"

+2 votes   media: Snow sucks.
bobthedino
bobthedino Feb 7 2010, 2:00pm says:

Visuals look great. I just can't stand the scale. There doesn't seem to be much space between the units and it appears to be very cluttered.

+5 votes   media: In-game shot
bobthedino
bobthedino Feb 7 2010, 1:32pm says:

Love the ACOGs. Will they be default, or switch able, or unlocks?

+1 vote   article: Insurgent Strike 0.12 Status Update
bobthedino
bobthedino Feb 5 2010, 7:30pm replied:

You should probably register a user name on the springrts.com forums and read the wikis and the FAQ

+1 vote   group: Spring: 1944 Development Team
bobthedino
bobthedino Feb 5 2010, 1:48pm says:

VVVVBBBRRRRRRRRR
RRRRRRNNNNNGGGG
RAT TAT TAT TAT TAT!!

Sorry I had to make some sound effects for the dog fight.

+4 votes   media: Bf109 vs Spitfire
bobthedino
bobthedino Feb 3 2010, 2:49pm says:

Back blast area, CLEAR!!

+1 vote   media: Fire Support in action
bobthedino
bobthedino Jan 26 2010, 1:08am replied:

Short Answer - If we get a mac developer on the team, it may work.

Long Answer-
From the Spring Engine Website:
"Because all needed libraries are available for OSX as well, you can compile a working version of Spring for Mac. But Unitsync will only work between Intel Macs and PCs, but not between those and PPC, and due to Apple's switch from PPC to Intel and due to the astronomical amount of effort it would take to to make them sync, there is no PPC port under development.

There's also a working lobby client for Mac OSX, follow the instruction below to compile it. " -http://springrts.com/wiki/Spring_on_MacOSX

+3 votes   game: Engines of War
bobthedino
bobthedino Jan 13 2010, 4:40pm says:

Get on the lobby

+2 votes   member: SeanHeron
bobthedino
bobthedino Nov 21 2009, 4:01pm says:

Keep up the awesome work guys!

+1 vote   article: Installer update, progress on M-series release
bobthedino
bobthedino Sep 19 2009, 5:44pm says:

No. It's just big bone.

+1 vote   media: 2 new models
bobthedino
bobthedino Sep 2 2009, 12:36am says:

Sounds great. Where is the download at?

+1 vote   mod: BF2SP: Professional AI
bobthedino
bobthedino Jun 28 2009, 8:05pm says:

snow huh? plan on having snow weather effects? that would be cool

+1 vote   media: USMC Heavy Snow camo
bobthedino
bobthedino Apr 13 2009, 2:12am says:

m4 203

+1 vote   media: M4
bobthedino
bobthedino Apr 12 2009, 9:38pm says:

is there any way we could get a feature list or a change log from version to version so we know what has been changed and added?

+1 vote   download: BF2 ASSAULT MOD SERVER V7.51
bobthedino
bobthedino Apr 2 2009, 12:01pm says:

Can we get an install guide?

+1 vote   article: Median XL 1.99b!
bobthedino
bobthedino Mar 6 2009, 7:35pm says:

hmmm, ever since ive installed the packs 1 - 4 ive had more frequent crashes. i think there might be some bugs to be worked out?

+2 votes   download: BF2 Ultimate-Coop [Pack4]
bobthedino
bobthedino Feb 23 2009, 4:17pm replied:

No. Just TA and the 3.1 patch.

+2 votes   mod: Total Battletech
bobthedino
bobthedino Feb 22 2009, 4:55pm says:

you 2 must be doing something wrong then, i can install bf2 on any cheap laptop and it will run fine. maybe you need to configure it properly, or you have other conflicts with the engine

+4 votes   engine: Refractor 2
bobthedino
bobthedino Feb 21 2009, 8:45pm says:

is it a battletech/ mechwarrior mod because youre using a madcat model? if so the century would be 31st, how every you can do your own universe using bits a pieces from other places. good luck

+1 vote   mod: 23rd Century Warfare
bobthedino
bobthedino Feb 18 2009, 8:34pm says:

Is that a terragen background?

+1 vote   media: Reach
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