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bnovr
bnovr - - 82 comments @ MISERY

Hey friends. I know this has come up in the past but I can't find anything on it in the forum. Is there a way to correct scopes for 16:10? Since the game is optimized for 16:9, when you look into a scope playing 16:10 it appears as a slight oval instead of the perfect circle it is supposed to be. Anyone playing at 1900x1200 find a way to correct this? As far as I can remember, there was an older version of Misery that had a file that fixed this issue.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Any plans to ever bring back the automated target system upgrade as the perk for helping Nitro?

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Strange, I just started a new game yesterday and haven't been in Yanov very long, went over to talk to them but nobody is there. Not even corpses. A pseudogiant wiped out Topol's entire team, maybe it hit them first... Hmm.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Anyone else have a problem where the Monolith fighters simply aren't there by the little pond where they always are?

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

You can buy it from the traders after a certain point

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

The launch issue is separate from any in-game issue you're having, I've always had the launch issue where every few times instead of launching it just brings x-ray engine up in the task-manager and you have to close out and do it again, and I'm not playing the Steam version. It's always been that way for me-- even playing vanilla. Can't be much help with the other issues, though

Good karma+2 votes
bnovr
bnovr - - 82 comments @ MISERY

I don't believe it is in a stash anymore, but you can buy it from the traders after a certain point. I think the quickest way is to save up more than 200k to get the wealthy client achievement, that tends to put it in their inventories.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Nope, couldn't interact at all. It just stood there, even if I shot it in the head.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Strange, in that case I have no idea! For me, it spawned a copy of me in 2 places that didn't do anything.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Are you by chance wearing a SEVA suit or something similar? I.e., are they wearing exactly what you are? There's a bug of sorts in the Jupiter plant that an identical version of you will spawn out of nowhere and just stand there without moving.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

With few exceptions the stashes won't be money-makers. Get good at killing from afar without having to go through any med kits (easiest to do with a silenced sniper weapon, the SVU-2 from Nimble does nicely because it is semi-auto so you have instant follow up shots, while the Green Dragon packs a bigger punch with higher magnification but takes forever to get your second shot in and doesn't have a silencer so they spot you as soon as you shoot even in a ghillie) and just farm by going through the Duty and Merc spots in Jupiter, clearing them out and selling, then traveling to Zaton to clear out merc and bandit areas, then go back and repeat. Collect all the ammo you find and sell it to either Owl in Zaton or the doctor in Jupiter, they are big money makers.

Good karma+3 votes
bnovr
bnovr - - 82 comments @ MISERY

Are there any plans to bring the maps from COP and CS to a future Misery? Even if new missions aren't added to them, it'd be awesome for nostalgia. Especially if there was a way to implement the faction wars from CS. Wishful thinking, I'm sure!

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

It's be awesome if you extended the ladders on all of those very high tower platforms throughout the Zone (like the one right in front of Yanov station), it'd be a great vantage and sniping point.

Good karma+2 votes
bnovr
bnovr - - 82 comments @ MISERY

If you're talking about the stutter every once in awhile, that's part of the limitations of the engine itself and happens whenever an NPC comes online once they are in your 350 meter radius. Also, the engine is limited to single-core and is very CPU intensive, so the difference between the i7 and i5 really wouldn't be that much.

Good karma+2 votes
bnovr
bnovr - - 82 comments @ MISERY

There's something rather unhinging about watching as 2 pseudogiants climb the stairs up the tower to massacre the Freedom team hanging out at the very top...

Good karma+3 votes
bnovr
bnovr - - 82 comments @ MISERY

I had the same problem. He's probably dead somewhere. I never found him. And without him I couldn't do the quest. I ended up killing his squad to start doing the quest alone, but that backfired and now none of the scientists will talk to me. Hopefully they get over it sooner or later.

Good karma+2 votes
bnovr
bnovr - - 82 comments @ MISERY

500 is what I use and it seems to work pretty well, npcs spawn about as far away as you can see them with a 5x scope. Just make sure your system can handle the extra strain

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

I believe it is in the area of 200k

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Make sure you're using unopened bottles. He won't take partial ones

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Does anyone happen to know from experience how long the scientists refuse to speak to you after you brutally murder the remaining members of Topol's research team? (I needed to get on with some science quests and Topol got himself mysteriously killed before I could talk to him).

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Did you talk to Mitay's friend, standing at the table against the wall? Mitay doesn't give you the reward, his friend does.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Yes, but I killed them all on my own. If the reward is the same no matter what method you choose, then you're good to go.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

It's been rebalanced, not as crazy as beta

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Just out of curiosity, why does the manual travel from Jupiter to Zaton take you right to the ship, while traveling from Zaton to Jupiter just takes you to the bridge by Cement Factory? Shouldn't they either both take you to the area's base, or both take you to the manual-travel location for the other is?

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

I had the same "problem" with the bandits (okay, not much of a problem, I just go and kill them all always) where a couple Freedom members went through and killed everyone there before I got there. Which was fine, I didn't waste any ammo, the quest got marked as complete, and I got to look a bunch of bodies I didn't have to dispatch myself. All in a hard day's work.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Posted to the bugs thread but I'll crowdsource it here as well: I finally decided to help out the scientists with their missions and accepted the first mission to kill the controller in the tunnel and get the psy artifact for them, so I'm supposed to talk to Topol to get things going. Problem is, Topol is nowhere to be found. Two of his four-person crew is there still, but he has vanished. I've not done any quests with them yet or killed them, so he has either wandered off and gotten lost or died somehow. The other 2 crew members don't do anything when chatted up but talk about what they saw in the tunnel; i.e. they don't have any dialogue options to continue the questline without Topol so I'm right ****** with the science missions. Anyone else have this problem?

Good karma+3 votes
bnovr
bnovr - - 82 comments @ MISERY

**** of the Bandits. Proceed to kill them all. And if you happen to run into a few, kill those as well. The game is more fun if you have to watch your back every second of every day. There's not much misery involved if everyone gets along

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

After you first travel to Yanov with the guide, you can travel back and forth without using a guide. From Yanov, go to the cement factory and go straight north and go under the northern part of the broken bridge. You should get a prompt that lets you travel to the other area. Then if you go to the Iron Forest, there is wooded hilly area immediately next to it. If you go all the way back in that area, there is a space-bubble-looking-portal-thing that transports you to the inaccessible space behind the Iron Forest. Follow the stone wall from where you land to the end of that first stretch. Instead of following it around the corner to the right, take a left at the end and follow the little alleyway between two buildings. At the end of the alley it'll take you to the next area.

Good karma+3 votes
bnovr
bnovr - - 82 comments @ MISERY

Update: When playing Metro Last Light it gets way up to pretty damn toasty, so I guess older games just don't stress it quite as much.

Good karma+1 vote
bnovr
bnovr - - 82 comments @ MISERY

Playing Metro Last Light to fill in the time until 2.1 is released, even with the superb graphics and stories it falls short of CoP because it is far too linear and not open-world. Kind of disappointed, I expected more, but it's certainly renewed my excitement for 2.1 to be finished!

Good karma+2 votes