Hey guys, my passion is to "fly" BF2 helicopters in the Oculus Rift and therefore to prepare them as to behave more realistic in terms of flight dynamics. Since I´m using SAITEK pedals, vertically installed thrust lever (for collective pitch) and joystick (=cyclic), the Oculus Rift gives me complete immersion in the cockpit.It´s a phantastic experience - and it all started with bf2freelook and TrackIR. Now, with the Rift, it´s a totally new dimension-you feel like sitting in the cockpit and the HUD is moving with your head like a helmet mounted display. Using also a razer hydra for lateral tracking I´ve got full 6DOF head tracking - simply gorgeous! Turreted gun and guided missiles can be slaved to this "helmet mounted display", too! ATM, I´m preparing BF2 helicopter models which have a nice detailed cockpit for the flight in my Rift. To give them more realistic flight dynamics, I added torque effect, translating tendency and weather vane effect (except the KAMOVs)+new weapons.