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BlueberrySman
BlueberrySman @ Scaedumar II

WooHoo! Never lost faith in you LordM! I'm looking forward to the end product!

Good karma+2 votes
BlueberrySman
BlueberrySman @ My name is Scaedumar II, and I will anticipate you Bannerlord

An SSD Failure! As a developer you should always have a working backup, weekly backups onto an external HD is a must! Glad to see your still kicking Malacath! We have been patiently waiting, although it was whispered that that scooter of yours had got you killed :P

Good karma+5 votes
BlueberrySman
BlueberrySman @ Deus lo Vult: Battlefield Balanced

Erm is there a guide on how defense spending works? I cannot recruit any new troops :/

Good karma+1 vote
BlueberrySman
BlueberrySman @ Dev Blog for PoP "The Road to 3.8"

woops, yeah, just **** my pants with excitement.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Version 1 and Patch Combined

If there is pella knights you have the first version of the mod and should patch it. Updated game coming in December.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

Thanks for your honesty

Good karma+4 votes
BlueberrySman
BlueberrySman @ Ironside

There is no customization of troops. U have to use other faction troops

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

No, Freelancer has not been integrated.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

Good Idea, Ill add it as an option in the diplomacy menu.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

soon :)

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

>85% Dev completed, Not much Play testing/ game balancing done.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Tadroth in Flames

That sucks about Bellum Imperii, I have all my mod systems in dropbox so I cannot lose them. This looks great by the way. Looking forward to it.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

1. No, you will not be able to execute captured lords, that would cause chaos to internal workings of the diplomacy system.
2. I said viking-esk, but yes they will have Axes/Pikes and Swords.
3. The map is exactly the same size as Vanilla Game, It is a bit silly though, as the game is based on a fantasy land.
4.I have not altered the Lord Regain system, so yes they will regain 2 days after being defeated, same as Vanilla.

Thanks for showing an interest :)

Good karma+1 vote
BlueberrySman
BlueberrySman @ Ironside

No, it is not :)

Good karma+1 vote
BlueberrySman
BlueberrySman @ Achaean Armor

Nice, I wish I could make textures like this. Models no problem, but that texture is nice. Good Job. Looking forward to this mod.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Mount & Blade: Outlaws

Sounds like an interesting mod

Good karma+3 votes
BlueberrySman
BlueberrySman @ The Trojan War

looks great

Good karma+1 vote
BlueberrySman
BlueberrySman @ Using thorgrim map editor to create a map for mount and blade warbands

You will have to add it manually in the txt files, then you can move it around in the map editor.

Good karma+1 vote
BlueberrySman
BlueberrySman @ Using thorgrim map editor to create a map for mount and blade warbands

You need to manualy alter the settigns path.
in C:\Program Files (x86)\M&BMapEditor;\editorData\settings.cfg
You have to change the mbPath to point to your mount and blade (original, not warband) installation folder. e.g
mbPath=C:/Program Files (x86)/Mount&Blade;

Good karma+1 vote
BlueberrySman
BlueberrySman @ The Last Days (of The Third Age of Middle Earth)

I am getting a very similar issue playing as an Orc, the generals used to fight sieges all the time, now after 80 days they have been seiging eastfold for like two 10-12 days. I might create an issue on Trello, if giving the generals loads of my troops to boost their numbers doesnt work. Still an awesome mod though.

Good karma+1 vote
BlueberrySman
BlueberrySman @ The Last Days (of The Third Age of Middle Earth)

I am getting a very similar issue playing as an Orc, the generals used to fight sieges all the time, now after 80 days they have been seiging eastfold for like two 10-12 days. I might create an issue on Trello, if giving the generals loads of my troops to boost their numbers doesnt work. Still an awesome mod though.

Good karma+1 vote
BlueberrySman
BlueberrySman @ The Last Days of the Third Age 3.3 — Warband patch

To both of you, go on to Trello.com and download all of the latest fixes, then you have to start a new game!! The triggers.txt change is not save game compatiable. Tough but thats life :) worth it for a mod like this!!

Good karma+1 vote
BlueberrySman
BlueberrySman @ The Last Days of the Third Age 3.3 — Warband patch

Scroll Down ;) not joking....

Good karma+1 vote
BlueberrySman
BlueberrySman @ The Last Days of the Third Age 3.3 — Warband patch

A patch would be so much handier. Dont make more work for yourself just because a select few are too excited to read the giant banner that says read the manual.I dont have the bandwidth to be downloading half a gig again. A patch would be perfect, stupid armoured wargs keep crashing my game. haha. Great work by the way. Loved this on MnB and love it again on WB. Keep up the good work!

Good karma+3 votes
BlueberrySman
BlueberrySman @ The Last Days (of The Third Age of Middle Earth)

OHHHHH MY ******* GOD!!!! Its really true, a warband port. My life is complete...

Good karma+2 votes
BlueberrySman
BlueberrySman @ Scaedumar II

aaaaaawwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww SHITTTTTTTTTTTT hes back!!! This made my day. I cant wait to play it. Keep up the good work LM

Good karma+2 votes
BlueberrySman
BlueberrySman @ Scaedumar II

Relax people, perhaps he has gone on holidays, or is busy with college exams, when he has time he will return. Or not. haha

Good karma+3 votes
BlueberrySman
BlueberrySman @ Features of Scaedumar 2

Is thing ever going to go beta!! I want to play it so bad!!!

Good karma+1 vote
BlueberrySman
BlueberrySman @ Coldly beautiful...

omfg, that was so beautiful, finally a warband mod to test my two graphics cards!!! this looks amazing!!

Good karma+1 vote
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