I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (210 - 240 of 585)
blubswillrule
blubswillrule Mar 27 2011, 7:27pm says:

ooh a pretty girl! MUST RESCUE, oh wait, DAMNIT

+1 vote   media: New zombies are in town
blubswillrule
blubswillrule Mar 26 2011, 2:17pm replied:

@biodude

+1 vote   media: Nzp video update
blubswillrule
blubswillrule Mar 26 2011, 2:15pm says:

and instantly 30 minutes after this video is made, it already becomes outdated :D

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 26 2011, 2:06pm says:

yes we do, care to assist? :P

+1 vote   media: Nzp video update
blubswillrule
blubswillrule Mar 24 2011, 1:02am replied:

we will have it eventually ;)

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 19 2011, 1:03am says:

to all, we are only redoing the code,actually, we are almost back up to our original state, but now our code is way cleaner, and more bug-free than before, we are already getting better performance on the psp :)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 18 2011, 12:06am replied:

but the ram is always an issue, that's some 250 kb we could save right there.

+4 votes   media: Stg-44
blubswillrule
blubswillrule Mar 17 2011, 12:22am replied:

ehh, I use 256 x 256 absolute max, for walls and such, but yeah, most of mine, MINE, are 128x128, then some like tiles are 32x32, or 64x64 if it's more detailed. lol :)

+1 vote   media: Promise is a promise?
blubswillrule
blubswillrule Mar 16 2011, 9:23pm replied:

hahaha, yeah :D

+1 vote   media: Stg-44
blubswillrule
blubswillrule Mar 2 2011, 1:34am says:

I HAVE BEEN DISABLEDDDDD.... MY COMP IS FREAKING OUT, HALP MEH!!!

+2 votes   member: blubswillrule
blubswillrule
blubswillrule Feb 27 2011, 9:32pm replied:

I can assure you, that's not the problem.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 27 2011, 2:00am says:

gir...... This was supposed to be a reply lol
anywyas, responding to the dude that said the zombies look too small.
Simply make the zombies bigger! ;)

+1 vote   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

eewwwwwww

0 votes   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

ahh, but you see, for the machine to replicate it realistically, you would need a high poly model, this is where the human ability to visualize wins ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 27 2011, 1:57am says:

way better. MORE DIRT + SCRATCHES NAOH!!! :P
also, even if the gun was new, the metal wouldn't be that clean ;)

-1 votes   media: Finished Scar
blubswillrule
blubswillrule Feb 26 2011, 10:57pm replied:

pathfinding? what??? o.O

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 25 2011, 5:09pm replied:

not that many.
I forget

+1 vote   media: MP40 Texture
blubswillrule
blubswillrule Feb 25 2011, 5:06pm replied:

baahahaha, it took me a while to realize what they actually were xD

+1 vote   media: After life update
blubswillrule
blubswillrule Feb 24 2011, 6:10pm replied:

we have it too, but we cannot use it, it isn't ours.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 24 2011, 6:08pm says:

I think he just moved the verts down and added a cylinder...?

+1 vote   media: mp5
blubswillrule
blubswillrule Feb 23 2011, 1:28am says:

a question, why bother making this for pc first?

it is a psp game is it not?
if not, why is it in the psp section?

not hating, but just letting my thoughts out.

+1 vote   game: Modern Combat
blubswillrule
blubswillrule Feb 21 2011, 4:02am replied:

ok
firstly, you got
38esqyu
safe to say
you got the first two wrong
the first is very close
the second is in fact a letter, that sounds similar :)

+1 vote   media: Got Zombies?
blubswillrule
blubswillrule Feb 21 2011, 3:58am replied:

oops, this was supposed to be a reply xalener above :P

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 21 2011, 2:07am says:

well, not when you're being chased by zombies xD

anyways, what is this baked ambient occlusion ****? (yes, I do know what it is :P ) but you make it sound so fancy, it's called drawing light spots and dark spots on the texture xD

+3 votes   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 11:23pm replied:

sorry for fail spelling, i'm on an ipod :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 11:22pm replied:

carsoff, I know how you feel, I felt the same exact way once I saw bozp, It felt like you guys stole our mod, here's the thing, we were planning on making black ops as well since the beggining. Over time, I have just learned to coeexist with you guys, I don't really care anymore, it's not like our mod is going to screw up yours, or vice versa, the main thing is, I can't stop you from doing what you want, and you can't stop me, so lets just call a ruce, and leave it as friebdly competition.
-blubs

+5 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 4:04pm says:

VERY nice, but a bit plain, focus on adding gritty detail to the guns ;)
also, adding some shadows to it turn the realistic look up A SHITLOAD ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 3:57pm replied:

why thank you :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 6:08am replied:

sometime before may :)

+1 vote   media: PTRS-41
blubswillrule
blubswillrule Feb 20 2011, 5:52am replied:

what about it? it's the same exact model, from a different vantage point

+2 votes   media: PTRS-41
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