I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (210 - 240 of 585)
blubswillrule
blubswillrule Dec 27 2014, 5:47am replied:

We are also now using Half Life sized player hulls! (Taller doors, higher ceilings, etc...)

+1 vote   download: Nazi Zombies Portable 1.0 mapping kit
blubswillrule
blubswillrule Apr 11 2014, 10:07pm replied:

YOU'RE ASKING FOR SPOILERS, I CAN'T DO THAT

+3 votes   media: GIBS
blubswillrule
blubswillrule Apr 11 2014, 9:25pm replied:

it's not!, it's just for pretty much everything we do for zombie, we have to make duplicate methods for the crawlers, and that's what we neglected ;)

+2 votes   media: Crawlers now in game! :D
blubswillrule
blubswillrule Apr 11 2014, 9:24pm replied:

yeah, and the way they work has been upgraded!

+2 votes   media: GIBS
blubswillrule
blubswillrule Apr 3 2014, 7:14pm replied:

kek

+1 vote   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 7:31am says:

<html>
<h1> I just read that HTML formatting isn't supported in the comments, what a shame. </h1>
</html>

+2 votes   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 1 2014, 8:22pm replied:

Heh, no, no specific reason as to why I placed it on the left hand side, also, I haven't started on the animations, so I have no ads picture yet ;)

+4 votes   media: BAR textured!
blubswillrule
blubswillrule Mar 28 2014, 11:20am replied:

nah, just different style ;)

+1 vote   media: M1A1 Carbine Animated and in-game!
blubswillrule
blubswillrule Mar 25 2014, 7:28am replied:

hehe :)

+2 votes   media: Elites
blubswillrule
blubswillrule Mar 24 2014, 7:06pm replied:

NOOOOOOOOOOOOOOOOOOOOOOOOO... okay

+1 vote   media: MG-42 Redone
blubswillrule
blubswillrule Mar 24 2014, 7:03pm says:

Wow that's **** quality.
(btw by "old" he means back in 2010... don't ask)

+2 votes   media: Elites
blubswillrule
blubswillrule Mar 24 2014, 6:22pm says:

What weapon should I redo next? First reply wins!
(not raygun, flamethrower, or wunderwaffe dg-2, I'm planning on doing those last because I want to spend time on the effects)

+2 votes   media: MG-42 Redone
blubswillrule
blubswillrule Jan 24 2014, 5:46am replied:

'you're right hand'... wow, I just had an epic fail

+1 vote   media: Magnum re-textured!
blubswillrule
blubswillrule Jan 23 2014, 3:50am says:

Yes, the details around the handle are dismal, and there are no triggers, you're right hand is going to be clenched to this thing like a 'merican and a hamburger... you're not going to see it xD

+7 votes   media: Magnum re-textured!
blubswillrule
blubswillrule Jan 13 2014, 7:00am says:

Double apologies... after viewing this video on moddb, this video has horrible frame-rate -_-
at least you can hear my voice!... er something

gameplay was in no way this choppy, t'was all smooth, watch 2nd video to check it out ;)

+2 votes   media: Video Update! (1 of 2)
blubswillrule
blubswillrule Nov 11 2013, 2:22am replied:

lol hemad
why you hatin' on ponies?

+2 votes   media: New zombie spawn mechanism
blubswillrule
blubswillrule Sep 12 2012, 3:14am says:

GAIZ theyre es walssssss HAX

+2 votes   media: Finally Some screenshots !!!1111!!111111111111
blubswillrule
blubswillrule Sep 12 2012, 3:14am replied:

okay I'll stop :(
Sorry beautiful.

+7 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

STOP IT

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

LEAVE ME ALONE

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

You're just, mmmmm yummy (;

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

Thanks, I try :$

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am says:

OMG BLUBS YOU SEXY

+8 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:12am says:

ZOMG OAIDHFAODIFGH FIRST OAIDHFOAIHFOIDAHFOFEAIHF

+5 votes   media: Finally some ingame screenshots!
blubswillrule
blubswillrule Jul 29 2012, 5:12pm replied:

lol wtf, you're alive?...

Also, please don't post images without our permission Mitch...

-4 votes   media: Hud Scaling
blubswillrule
blubswillrule Dec 31 2011, 2:39am says:

...just in case anybody was thinking of saying first...

+21 votes   media: Woot Woot!
blubswillrule
blubswillrule Dec 17 2011, 5:06pm says:

frikbot?

+1 vote   media: Screenshots from the PSP Version
blubswillrule
blubswillrule Dec 7 2011, 3:28am says:

aha, waypointing, makes meh proud :D

+1 vote   media: Custom Map Mix - Connor75
blubswillrule
blubswillrule Sep 5 2011, 5:22am says:

Just in case anybody was thinking of saying "LOL DERP FIRST"...

+11 votes   media: Long overdue status update!
blubswillrule
blubswillrule Jul 9 2011, 8:01am replied:

correct

+5 votes   media: Do you notice something?
blubswillrule
blubswillrule Jun 10 2011, 5:15am replied:

Why yes! :D

+5 votes   media: Vote for us!
blubswillrule
blubswillrule May 5 2011, 10:23am says:

is it a squirrel?

+1 vote   media: what is this D:????
blubswillrule
blubswillrule Apr 4 2011, 2:43am says:

also, don't worry about the lightning rods being upside down on the top, haha

+4 votes   media: Electro-Shock Defenses!
blubswillrule
blubswillrule Mar 27 2011, 7:27pm says:

ooh a pretty girl! MUST RESCUE, oh wait, DAMNIT

+1 vote   media: New zombies are in town
blubswillrule
blubswillrule Feb 25 2011, 5:09pm replied:

not that many.
I forget

+1 vote   media: MP40 Texture
blubswillrule
blubswillrule Feb 19 2011, 5:56pm replied:

it's only visible for a fraction of the time, as well as only visible from one side to save polies ;)

+2 votes   media: Panzershreck!
blubswillrule
blubswillrule Feb 16 2011, 10:08am replied:

haha, this was mainly just for fun, "hey, I wonder how many zombies I can spawn without crashing dp?" :P
in no way is there going to be this many zombies xD

+2 votes   media: Got Zombies?
blubswillrule
blubswillrule Feb 11 2011, 3:56am replied:

why thank you! :)

+1 vote   media: Ehh, new pic.
blubswillrule
blubswillrule Jan 29 2011, 2:45am says:

nice guys, I hope the best for this game :)

+3 votes   media: Reloading M16
blubswillrule
blubswillrule Jan 15 2011, 12:51am says:

oh my god, that is amazing.

+1 vote   media: In-GAME
blubswillrule
blubswillrule Dec 26 2010, 4:58am says:

hmm, yeah, but it would sure gather attention

maybe having something else that you can throw, maybe like a super mini radio that you can plant (to walls and such) that makes all sorts of noises, or simply plays music, so it distracts the guards and you can actually sneak by
and then you can turn it off at will :)

+1 vote   media: Flash Grenade
blubswillrule
blubswillrule Dec 24 2010, 6:12pm says:

wtf...?

+3 votes   media: Raygun
blubswillrule
blubswillrule Dec 4 2010, 3:08am replied:

malpositioned ammo(right) and score (left) ;)

+1 vote   media: Trench Gun in-game! :D
blubswillrule
blubswillrule Nov 29 2010, 4:52am replied:

I got your back mod ;D

+4 votes   media: Textured Teddy
blubswillrule
blubswillrule Nov 7 2010, 7:35pm replied:

because of quakes' designated 16?) fullbright colors,
I think hlbsp will fix this ;)

+1 vote   media: New weapons and preview of verruckt
blubswillrule
blubswillrule Oct 20 2010, 10:24am says:

1. either
2. NO
3. sure...?
4. depends, is there anything you have to do during the day?
5. YES,an open freeroam world like gta with zombies would be epic :D
it would offer variety, and it would make it awesome :D
6. maybe.. you have to be carefull with this one, too much might kill it. :\

+2 votes   article: Poll
blubswillrule
blubswillrule Oct 20 2010, 2:24am replied:

lawl, i haz yet to record vids ;)

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 1 2010, 10:40pm says:

we are making black ops portion of game as well :|

+2 votes   article: THANKS TO NZP TEAM
blubswillrule
blubswillrule Sep 16 2010, 1:17am says:

btw, yes, this is a custom map, this map is also made by me :P

+2 votes   media: a little sneak peak ;)
blubswillrule
blubswillrule Aug 30 2010, 4:59pm replied:

yeah, the fov on pc needs to be 70

the fov on the psp around 85

they are both at 90 ;)

+3 votes   media: Super Early In-Game Mystery Box
blubswillrule
blubswillrule Aug 24 2010, 2:41am replied:

wow, this is sooooo off topic XD

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Aug 22 2010, 4:15pm replied:

what?, mexicon? o.O you got a problem against mexicans?

lol :D

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Jul 24 2010, 10:29pm replied:

I think they are processing ;)

+2 votes   media: beauty of annhiliation and lullaby for a dead man
blubswillrule
blubswillrule Jul 20 2010, 7:35pm replied:

realized that as well, it's fixed now ;)

+5 votes   media: :O? Ironsights
blubswillrule
blubswillrule Jul 11 2010, 10:41pm replied:

well, i actually didn't try to make it shiny :P
it just came out like that, those were supposed to be scratches on the magazine ;)

+1 vote   media: FG-42
blubswillrule
blubswillrule Jul 11 2010, 4:28pm replied:

got that right!, plus, they will be moving so fast, you won't be able to see them that much ;)

+1 vote   media: Hellhounds + For the lulz
blubswillrule
blubswillrule Jun 30 2010, 3:25am says:

hahaha, yup :P
first time we tried my zombie model in NZ:P
it was TINY! :D
it was actually kind of funny seeing it walk around like that :D

+1 vote   media: This was the early stages Of a Tree prop.
blubswillrule
blubswillrule Jun 13 2010, 12:44am says:

yay!, more guns to add to my texturing list!!! #FML
:P

+4 votes   article: Media Update 04
blubswillrule
blubswillrule May 21 2010, 2:46am says:

ok, for these, i tried to make them still look nice, but reduce the poly count ALOT, it kinda worked ;)

+1 vote   media: Low poly sandbag
blubswillrule
blubswillrule May 11 2010, 12:18am says:

what exactly is that?

+1 vote   media: Portal PSP Photos
blubswillrule
blubswillrule May 6 2010, 2:25am replied:

idk man, the problem is, is i'm struggling with time to finish this game already, i was gonna help out left4quake, but i never got around to it :(

maybe once we get a foothold on this mod/release a beta, right now, im racing with time! :P

+1 vote   article: Perk-o-Cola!
blubswillrule
blubswillrule Apr 27 2010, 9:08pm replied:

unless you have the 3000 ;)

+1 vote   media: Sexy Ray Gun
blubswillrule
blubswillrule Apr 25 2010, 3:51pm says:

O_O, does no one like speed cola or something???

+1 vote   media: Big update
blubswillrule
blubswillrule Apr 25 2010, 2:15am replied:

that would be me ;)

+1 vote   article: Perk-o-Cola!
blubswillrule
blubswillrule Apr 23 2010, 8:39pm replied:

:| wrong one!!!, "wish i could meet the chick who sang that jingle, hehehe"

+2 votes   media: Big update
blubswillrule
blubswillrule Apr 13 2010, 12:40am replied:

oh, ok, thanks :P

+1 vote   media: Small Zombie Update
blubswillrule
blubswillrule Apr 12 2010, 6:08pm replied:

wait, are you pointing good things? or things that should be better? O_O

+2 votes   media: Small Zombie Update
blubswillrule
blubswillrule Apr 11 2010, 4:17am replied:

you have a point :P

+1 vote   media: New Nazi Zombie Texture
blubswillrule
blubswillrule Apr 11 2010, 3:00am replied:

i updated it, ill work on the insignia, but the distortion comes from the SUPER lowpoly arm, with only 3 faces to simulate the roundness ;)

+2 votes   media: New Nazi Zombie Texture
blubswillrule
blubswillrule Dec 8 2009, 9:26pm says:

all i want for Christmas is my two front... eh, screw that, WE NEED A CODER :(

+3 votes   article: We need a coder.
blubswillrule
blubswillrule Dec 1 2009, 1:17am says:

r u sure, the iron sights are right?, they look a little "different"

but if thats the way they go then hey, thats just my opinion, great job btw. :)

+1 vote   media: STG-44 Version 2 Non-Rendered
blubswillrule
blubswillrule Mar 26 2011, 2:17pm replied:

@biodude

+1 vote   media: Nzp video update
blubswillrule
blubswillrule Mar 26 2011, 2:15pm says:

and instantly 30 minutes after this video is made, it already becomes outdated :D

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 26 2011, 2:06pm says:

yes we do, care to assist? :P

+1 vote   media: Nzp video update
blubswillrule
blubswillrule Mar 24 2011, 1:02am replied:

we will have it eventually ;)

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 19 2011, 1:03am says:

to all, we are only redoing the code,actually, we are almost back up to our original state, but now our code is way cleaner, and more bug-free than before, we are already getting better performance on the psp :)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 18 2011, 12:06am replied:

but the ram is always an issue, that's some 250 kb we could save right there.

+4 votes   media: Stg-44
blubswillrule
blubswillrule Mar 17 2011, 12:22am replied:

ehh, I use 256 x 256 absolute max, for walls and such, but yeah, most of mine, MINE, are 128x128, then some like tiles are 32x32, or 64x64 if it's more detailed. lol :)

+1 vote   media: Promise is a promise?
blubswillrule
blubswillrule Mar 16 2011, 9:23pm replied:

hahaha, yeah :D

+1 vote   media: Stg-44
blubswillrule
blubswillrule Mar 2 2011, 1:34am says:

I HAVE BEEN DISABLEDDDDD.... MY COMP IS FREAKING OUT, HALP MEH!!!

+2 votes   member: blubswillrule
blubswillrule
blubswillrule Feb 27 2011, 9:32pm replied:

I can assure you, that's not the problem.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 27 2011, 2:00am says:

gir...... This was supposed to be a reply lol
anywyas, responding to the dude that said the zombies look too small.
Simply make the zombies bigger! ;)

+1 vote   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

eewwwwwww

0 votes   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

ahh, but you see, for the machine to replicate it realistically, you would need a high poly model, this is where the human ability to visualize wins ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 27 2011, 1:57am says:

way better. MORE DIRT + SCRATCHES NAOH!!! :P
also, even if the gun was new, the metal wouldn't be that clean ;)

-1 votes   media: Finished Scar
blubswillrule
blubswillrule Feb 26 2011, 10:57pm replied:

pathfinding? what??? o.O

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 25 2011, 5:06pm replied:

baahahaha, it took me a while to realize what they actually were xD

+1 vote   media: After life update
blubswillrule
blubswillrule Feb 24 2011, 6:10pm replied:

we have it too, but we cannot use it, it isn't ours.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 24 2011, 6:08pm says:

I think he just moved the verts down and added a cylinder...?

+1 vote   media: mp5
blubswillrule
blubswillrule Feb 23 2011, 1:28am says:

a question, why bother making this for pc first?

it is a psp game is it not?
if not, why is it in the psp section?

not hating, but just letting my thoughts out.

+1 vote   game: Modern Combat
blubswillrule
blubswillrule Feb 21 2011, 4:02am replied:

ok
firstly, you got
38esqyu
safe to say
you got the first two wrong
the first is very close
the second is in fact a letter, that sounds similar :)

+1 vote   media: Got Zombies?
blubswillrule
blubswillrule Feb 21 2011, 3:58am replied:

oops, this was supposed to be a reply xalener above :P

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 21 2011, 2:07am says:

well, not when you're being chased by zombies xD

anyways, what is this baked ambient occlusion ****? (yes, I do know what it is :P ) but you make it sound so fancy, it's called drawing light spots and dark spots on the texture xD

+3 votes   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 11:23pm replied:

sorry for fail spelling, i'm on an ipod :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 11:22pm replied:

carsoff, I know how you feel, I felt the same exact way once I saw bozp, It felt like you guys stole our mod, here's the thing, we were planning on making black ops as well since the beggining. Over time, I have just learned to coeexist with you guys, I don't really care anymore, it's not like our mod is going to screw up yours, or vice versa, the main thing is, I can't stop you from doing what you want, and you can't stop me, so lets just call a ruce, and leave it as friebdly competition.
-blubs

+5 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 4:04pm says:

VERY nice, but a bit plain, focus on adding gritty detail to the guns ;)
also, adding some shadows to it turn the realistic look up A SHITLOAD ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 3:57pm replied:

why thank you :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 6:08am replied:

sometime before may :)

+1 vote   media: PTRS-41
blubswillrule
blubswillrule Feb 20 2011, 5:52am replied:

what about it? it's the same exact model, from a different vantage point

+2 votes   media: PTRS-41
blubswillrule
blubswillrule Apr 5 2014, 5:06am replied:

1) yes new animations
2) uhm, it is entirely possible, but not in the interest of keeping file sizes small.
3) Already done ;)

+1 vote   media: Retextures all around!
blubswillrule
blubswillrule Jan 26 2014, 4:23am replied:

yeah I very well could have, but for the resolution that I'm working at, I figured it wasn't worth it to experiment.
...plus I also have the dilemma of what to put as the environment map when baking a chrome texture xD

+1 vote   media: Magnum re-textured!
blubswillrule
blubswillrule Jan 19 2014, 1:59am replied:

Zombies reach through in every map post-Verruckt
besides, though it is based on waw, what's stopping us from adding... well... anything we want?

NOTHING M8, NOTHING.
IF I WANT TO ADD PONY-BASED PLAYER MODELS IT'S MY ORDEAL AND YOU CAN'T TELL ME NO.

wait wtf did I just say

+1 vote   media: Zombies attack through windows!
blubswillrule
blubswillrule Jan 14 2014, 5:35am replied:

you may be right, but ah well

+1 vote   media: Video Update! (1 of 2)
blubswillrule
blubswillrule Dec 23 2013, 2:54am says:

wow, tom

+1 vote   media: datfaceyo.png
blubswillrule
blubswillrule Jul 1 2012, 6:10am says:

Fruit Salad.
That is all.

+5 votes   media: Little spice to warehouse
blubswillrule
blubswillrule Jun 9 2011, 2:07am replied:

you deserve to be banned

+6 votes   group: NzpMaps
blubswillrule
blubswillrule Feb 13 2011, 1:26am replied:

ehhh, no...?

+1 vote   article: status "weekly" upate 10
blubswillrule
blubswillrule Dec 7 2010, 4:36am replied:

nah, we just need better psp's XD
we can easily change the code to support models with TRI count of 1000, but the psp would hate s for it I believe XD

ps, this model = 500 something polies, plus 300 something, it's about 800-900 tris, right where we want it XD

+1 vote   media: New MG-42 Texture!
blubswillrule
blubswillrule Dec 7 2010, 12:10am replied:

XD
it's 8 biatch :D

+1 vote   media: New MG-42 Texture!
blubswillrule
blubswillrule Oct 28 2010, 4:27am replied:

fixed most of it! :)

+2 votes   media: CUTIE <3
blubswillrule
blubswillrule Oct 26 2010, 9:48pm says:

I need to make it smaller, and fix the texture ;)

+2 votes   media: CUTIE <3
blubswillrule
blubswillrule Sep 29 2010, 6:22pm replied:

wait, on pc? lol

+1 vote   article: Weekly Update 1
blubswillrule
blubswillrule Sep 16 2010, 6:27pm replied:

yes

+1 vote   media: a little sneak peak ;)
blubswillrule
blubswillrule Sep 8 2010, 6:32pm replied:

i am gonna redo bar anims XD they weren't that great :P

+1 vote   media: Super Early In-Game Mystery Box
blubswillrule
blubswillrule Aug 30 2010, 4:55pm replied:

you do XD

well... it's either that or a raygun right now :3

but.. we have to code in the kar into the box, we already have it ingame :D

+1 vote   media: Super Early In-Game Mystery Box
blubswillrule
blubswillrule Aug 27 2010, 2:06am says:

well, you guys don't use custom textures

is it a coincidence that the wall textures look amazing?, yet the arm texture looks flat and dull?, and i don't even know what to say about that colt :P i can't really tell, it's too quake-d ;)

+1 vote   media: In Game Props
blubswillrule
blubswillrule Aug 11 2010, 3:55pm replied:

why wouldn't he be happy?, he has akimbo rayguns :D

wouldn't you be happy?

+7 votes   media: prototype #2
blubswillrule
blubswillrule Aug 5 2010, 3:02pm replied:

it's actually not that thick at all, you just can't tell because of the angle ;)

+1 vote   media: some weapon models!
blubswillrule
blubswillrule Jul 30 2010, 5:24pm replied:

no, that's how they are, their legs aren't short, their boots are just REALLY high up ;)

+2 votes   media: Zombie No. 3
blubswillrule
blubswillrule Jul 18 2010, 11:35am replied:

blah, you see it for such short of time
p.s. the magazine was rushed, as you can tell ;)

+1 vote   media: new colt!
blubswillrule
blubswillrule Jul 11 2010, 9:56pm replied:

thanks, i am improving with every texture i make, don't believe me?, look back at some of the first textures that I made for NZ:P, and compare them to the ones i make now ;)

+1 vote   media: Knife Model/Texture
blubswillrule
blubswillrule Jun 20 2010, 4:41pm replied:

what?

+1 vote   media: Textured BAR
blubswillrule
blubswillrule May 6 2010, 2:34am replied:

hahahaha, looking back at your comment, it makes m laugh :P

+1 vote   media: Very Early Model: Shambler 01
blubswillrule
blubswillrule Nov 29 2009, 5:01am says:

poly count = 665, and dropping, slowly but steadily

+1 vote   media: Early Wunderwuffe Model
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