I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (210 - 240 of 585)
blubswillrule
blubswillrule Mar 19 2011, 1:03am says:

to all, we are only redoing the code,actually, we are almost back up to our original state, but now our code is way cleaner, and more bug-free than before, we are already getting better performance on the psp :)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 18 2011, 12:06am replied:

but the ram is always an issue, that's some 250 kb we could save right there.

+4 votes   media: Stg-44
blubswillrule
blubswillrule Mar 17 2011, 12:22am replied:

ehh, I use 256 x 256 absolute max, for walls and such, but yeah, most of mine, MINE, are 128x128, then some like tiles are 32x32, or 64x64 if it's more detailed. lol :)

+1 vote   media: Promise is a promise?
blubswillrule
blubswillrule Mar 16 2011, 9:23pm replied:

hahaha, yeah :D

+1 vote   media: Stg-44
blubswillrule
blubswillrule Mar 2 2011, 1:34am says:

I HAVE BEEN DISABLEDDDDD.... MY COMP IS FREAKING OUT, HALP MEH!!!

+2 votes   member: blubswillrule
blubswillrule
blubswillrule Feb 27 2011, 9:32pm replied:

I can assure you, that's not the problem.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 27 2011, 2:00am says:

gir...... This was supposed to be a reply lol
anywyas, responding to the dude that said the zombies look too small.
Simply make the zombies bigger! ;)

+1 vote   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

eewwwwwww

0 votes   game: Left 4 Quake
blubswillrule
blubswillrule Feb 27 2011, 1:59am replied:

ahh, but you see, for the machine to replicate it realistically, you would need a high poly model, this is where the human ability to visualize wins ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 27 2011, 1:57am says:

way better. MORE DIRT + SCRATCHES NAOH!!! :P
also, even if the gun was new, the metal wouldn't be that clean ;)

-1 votes   media: Finished Scar
blubswillrule
blubswillrule Feb 26 2011, 10:57pm replied:

pathfinding? what??? o.O

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 25 2011, 5:09pm replied:

not that many.
I forget

+1 vote   media: MP40 Texture
blubswillrule
blubswillrule Feb 25 2011, 5:06pm replied:

baahahaha, it took me a while to realize what they actually were xD

+1 vote   media: After life update
blubswillrule
blubswillrule Feb 24 2011, 6:10pm replied:

we have it too, but we cannot use it, it isn't ours.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 24 2011, 6:08pm says:

I think he just moved the verts down and added a cylinder...?

+1 vote   media: mp5
blubswillrule
blubswillrule Feb 23 2011, 1:28am says:

a question, why bother making this for pc first?

it is a psp game is it not?
if not, why is it in the psp section?

not hating, but just letting my thoughts out.

+1 vote   game: Modern Combat
blubswillrule
blubswillrule Feb 21 2011, 4:02am replied:

ok
firstly, you got
38esqyu
safe to say
you got the first two wrong
the first is very close
the second is in fact a letter, that sounds similar :)

+1 vote   media: Got Zombies?
blubswillrule
blubswillrule Feb 21 2011, 3:58am replied:

oops, this was supposed to be a reply xalener above :P

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 21 2011, 2:07am says:

well, not when you're being chased by zombies xD

anyways, what is this baked ambient occlusion ****? (yes, I do know what it is :P ) but you make it sound so fancy, it's called drawing light spots and dark spots on the texture xD

+3 votes   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 11:23pm replied:

sorry for fail spelling, i'm on an ipod :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 11:22pm replied:

carsoff, I know how you feel, I felt the same exact way once I saw bozp, It felt like you guys stole our mod, here's the thing, we were planning on making black ops as well since the beggining. Over time, I have just learned to coeexist with you guys, I don't really care anymore, it's not like our mod is going to screw up yours, or vice versa, the main thing is, I can't stop you from doing what you want, and you can't stop me, so lets just call a ruce, and leave it as friebdly competition.
-blubs

+5 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 4:04pm says:

VERY nice, but a bit plain, focus on adding gritty detail to the guns ;)
also, adding some shadows to it turn the realistic look up A SHITLOAD ;)

+1 vote   media: Scar WIP
blubswillrule
blubswillrule Feb 20 2011, 3:57pm replied:

why thank you :P

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Feb 20 2011, 6:08am replied:

sometime before may :)

+1 vote   media: PTRS-41
blubswillrule
blubswillrule Feb 20 2011, 5:52am replied:

what about it? it's the same exact model, from a different vantage point

+2 votes   media: PTRS-41
blubswillrule
blubswillrule Feb 19 2011, 7:10pm says:

so, no one's gonna' crack the code? ah well, your loss ;)

+1 vote   media: Got Zombies?
blubswillrule
blubswillrule Feb 19 2011, 5:56pm replied:

it's only visible for a fraction of the time, as well as only visible from one side to save polies ;)

+2 votes   media: Panzershreck!
blubswillrule
blubswillrule Feb 19 2011, 12:27am replied:

well at least you have an original name for it ;)

also, don't blatantly state out "it's based on cod", that instantly brings others respect for you down, you should just say it as it is, it's a first person shooter set in (???) time period, and maybe include a bit of a story line description? (unless your game is going to be purely multiplayer)

+1 vote   game: Alpha Team Six
blubswillrule
blubswillrule Feb 19 2011, 12:25am replied:

Capitols are a necessity, anything smaller will have to be thrown away.

+1 vote   media: Got Zombies?
blubswillrule
blubswillrule Feb 18 2011, 10:19pm says:

wow. simply wow
not hating against your game, but the whole idea of another cod game :\

+2 votes   game: Alpha Team Six
blubswillrule
blubswillrule Apr 4 2014, 6:36pm replied:

heh

+3 votes   media: Retextures all around!
blubswillrule
blubswillrule Jan 19 2014, 1:46am says:

WHY YOU SHOOT ME, WHY YOU DO DIS MABUSE, WUT EY DO 2 U

0 votes   media: blubs on the run (read description!)
blubswillrule
blubswillrule Jan 15 2014, 10:43pm replied:

Correction: it's nothing
Notice how his arm isn't actually going through anything, it's not like he punched through the barricade and his arm is halfway inside a board of wood

by the looks of it he may have punched through the door to reach over, so I could've said "doors", but then it would've been implied that if you're standing next to a closed door, zombies can go on the other side and tickle you by reaching through.

...that'd be annoying.

+1 vote   media: Zombies attack through windows!
blubswillrule
blubswillrule Dec 15 2013, 4:21am replied:

...*vertices

+2 votes   media: Something
blubswillrule
blubswillrule Sep 13 2012, 5:19am replied:

Nice joke?
I wasn't joking.

:P

+4 votes   media: Staminup!
blubswillrule
blubswillrule Jul 8 2011, 7:50am replied:

it already is! :D

+4 votes   media: Type 100 in-game
blubswillrule
blubswillrule Dec 6 2010, 4:01am says:

... makes me wish we didn't have to deal with quake's 256 color bs :\

+2 votes   media: New MG-42 Texture!
blubswillrule
blubswillrule Dec 5 2010, 1:18am replied:

don't worry mobster
it looks amazing ;)

0 votes   media: FG-42 Animations
blubswillrule
blubswillrule Nov 22 2010, 2:36pm replied:

we won't use theirs, we will make our own ;)

+1 vote   media: did someone say easter egg?!?!
blubswillrule
blubswillrule Oct 10 2010, 6:10am replied:

XD

+1 vote   download: Nazi Zombies: Portable Podcast 1
blubswillrule
blubswillrule Aug 24 2010, 9:21pm says:

funny thing is, it's not stretched at all XD

+1 vote   media: mbox! :D
blubswillrule
blubswillrule Aug 24 2010, 2:40am replied:

lol, killin' nazis :D

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Jul 18 2010, 2:23pm replied:

it's ok,
you see, in quake, there is no semi transparency, o either it's see throug, or not. so that is why it looks like that ;)

+1 vote   media: test HUD
blubswillrule
blubswillrule Jul 15 2010, 2:43am says:

ahhhhhhhhhhhhhhhhhhhhhhh!, rapist!!! D:

+1 vote   media: nothing like a friendly visit to the dentist! :D
blubswillrule
blubswillrule Jul 9 2010, 1:44am says:

bah, i wish the quake pallet had more brighter colors, and WAY more green colors :(

nice job btw ;)

+1 vote   media: The v3 Prime palette
blubswillrule
blubswillrule Jul 1 2010, 6:58pm replied:

i divide it by pudding!, what now! :D

+1 vote   media: Sandbags
blubswillrule
blubswillrule Jul 1 2010, 6:54pm says:

"maybe i have time for drink between kills, yeh?"

+1 vote   media: Big update
blubswillrule
blubswillrule Jun 30 2010, 6:22pm replied:

no no no, i redid the texture for both the double barrel, and the sawnoff :P

+1 vote   media: better double barrel/ sawn off!
blubswillrule
blubswillrule Jun 27 2010, 11:28pm says:

new verruckt textures coming soon! :D

+1 vote   media: Verruckt Sneak Peak
blubswillrule
blubswillrule Jun 20 2010, 1:18am replied:

yup, just like the real model from nazi zombies ;)

+1 vote   media: TEDDY BEAR!!! :D
blubswillrule
blubswillrule Jun 19 2010, 4:10pm replied:

ahhh yes :P
no worries, i'll fix it ;)

+1 vote   media: Textured BAR
blubswillrule
blubswillrule Jun 19 2010, 12:35am replied:

the normal 3
double barrel, sawn off, and trenchgun,
we may have more, but only those 3 to start off :P

+2 votes   media: another gun bites the dust!
blubswillrule
blubswillrule May 23 2010, 4:31am replied:

yes, they are bags >:(

+1 vote   media: Low poly sandbag
blubswillrule
blubswillrule May 15 2010, 8:40pm replied:

i rape that

+1 vote   media: Sandbags
blubswillrule
blubswillrule May 6 2010, 2:38am replied:

yeah, sorry about his thumbs, there was no other way i could make the texture match up :(

+1 vote   media: In-Game: Reloading Colt
blubswillrule
blubswillrule Apr 25 2010, 2:39am replied:

we have 2 coders, they aren't PRO, but they are coders ;)
well, maybe Jason "Verendus" is semi-pro, i haven't talked to Jukki though :P

+1 vote   article: Perk-o-Cola!
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