I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (150 - 180 of 587)
blubswillrule
blubswillrule @ Login stat up screen

I NEVER MADE AN ACCOUNT ON THERE, THIS IS BLASPHEMY

Good karma+2 votes
blubswillrule
blubswillrule @ Long overdue status update!

Haven't come accross the glitch yet, hard to fix something you don't know exists D:

Good karma+2 votes
blubswillrule
blubswillrule @ Long overdue status update!

And also because there are no lights!

Good karma+5 votes
blubswillrule
blubswillrule @ Long overdue status update!

Just in case anybody was thinking of saying "LOL DERP FIRST"...

Good karma+11 votes
blubswillrule
blubswillrule @ Long overdue status update!

Thanks bro :)

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

Don't fret, Justice is known for being very pessimistic about things :P

Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

ipchicken.com :)

Good karma+2 votes
blubswillrule
blubswillrule @ Devs not being devs

Yes :D

Good karma+1 vote
blubswillrule
blubswillrule @ Devs not being devs

thumbs up if you're glad that blubs won (cough and/or want verruckt)

Good karma+7 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

not dying at all xD

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

Dynamic lights lag the psp version very much, or else we would've done that by now, so no. :\

Good karma+2 votes
blubswillrule
blubswillrule @ typo 100

And for that I blame the mdl file format, which makes all models in the game terribly wiggly, but is not noticeable until you really take a close look at it, zooming in is your close look :)

Good karma+1 vote
blubswillrule
blubswillrule @ Status update and linux

bug fixed ;)

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

The psp actually has low res textures. Thank you very much, you're hating alot for wanting to come back and join us y'know

Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

The thing is guys, we're doing both at the same time, I could elaborate on all the bug fixes we've done from 1.1 to 1.2, but the ratio of bugs fixed to new things added has to be high.

Good karma+4 votes
blubswillrule
blubswillrule @ nzp 1.2 new stuff demostration

Guys, the type 100 is fully done and ingame, but SOMEBODY FORGOT TO ADD IT IN THE VIDEO :P

Good karma+4 votes
blubswillrule
blubswillrule @ Status update and linux

Death machine maybe, m60 could possibly come later, but we're not going to work on black ops until we have all 4 original maps done ;)

Good karma+4 votes
blubswillrule
blubswillrule @ Verruckt

Somebody hasn't played verruckt!

Good karma+6 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Invisible enemies? It's never happened to me haha

Good karma+2 votes
blubswillrule
blubswillrule @ Verruckt

I started this map days ago, and already have half of it done-ish ;)

don't underestimate me >:D

Good karma+5 votes
blubswillrule
blubswillrule @ Poll!

Yes, this is a joke :P

Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Which map? haha :D

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

There is currently already a fgd file available within the sdk, an update to it should be released alongside the 1.2 beta.

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

Same :(

Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Giving you a day or 2 warning beforehand would only delay the release by 2 days, we don't hold back releases from you guys, as soon as they're done, their released :)
and the bugs fluctuate, sometimes new things *cough*gibbing* cough* cause a lot of bug *cough*finally fixed them *cough*, and so it slows us down, but we get over them :)

Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

find new things we want to add does NOT Mean final, for example, we added pack a punch in beta, electro shock defences etc... ;)

Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

we have 0 2-5 voters :)

and thanks, also about the release date, we don't really have an estimated one, as we mainly find bugs needed to be fixed, (find new things we want to add) and once we finish everything (who knows how long that will take) we put out a release :)

Good karma+1 vote
blubswillrule
blubswillrule @ Double Universe

I think it's good that beginners like yourself are attempting to make games, but I must say, you should sort of have something to show us before you make a whole moddb page, I look at your skills and it sort of makes me feel bad, starting a moddb page opens you up to a LOT of criticism, want my honest opinion? Don't jump into this giant mess head first, my suggestion, brush up a bit on your skills, and try and at least use tools that are a better than microsoft paint, don't worry, if you truly have enough dedication to continue, you will become better in no time.

Good karma+4 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Honestly, people that vote 1s are haters, people that vote 6-9 are honest voters, and people who vote 10s are awesome :)

Good karma+1 vote
blubswillrule
blubswillrule @ New pack a punch textures!

it already does, too bad online doesn't work on the psp version. :\

Good karma+1 vote
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