I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (120 - 150 of 578)
blubswillrule
blubswillrule Jul 5 2012, 2:26am says:

Hi mom

+4 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 1 2012, 6:10am says:

Fruit Salad.
That is all.

+5 votes     media: Little spice to warehouse
blubswillrule
blubswillrule Apr 8 2012, 4:59am replied:

Don't worry, we actually are working :)

+7 votes     media: Happy Easter!
blubswillrule
blubswillrule Dec 31 2011, 2:51am replied:

I love the look of asterisks :'D

+1 vote     media: Part of the Temple map
blubswillrule
blubswillrule Dec 31 2011, 2:39am says:

...just in case anybody was thinking of saying first...

+21 votes     media: Woot Woot!
blubswillrule
blubswillrule Dec 18 2011, 4:18pm replied:

haters gonna' hate

0 votes     media: day 7 and 8 - minecraft commentary
blubswillrule
blubswillrule Dec 17 2011, 10:03pm says:

could use some dirt on the face ;D

+1 vote     media: Conscript model/ texture variations
blubswillrule
blubswillrule Dec 17 2011, 5:06pm says:

frikbot?

+1 vote     media: Screenshots from the PSP Version
blubswillrule
blubswillrule Dec 7 2011, 3:28am says:

aha, waypointing, makes meh proud :D

+1 vote     media: Custom Map Mix - Connor75
blubswillrule
blubswillrule Dec 4 2011, 7:44pm replied:

ahaha, you want it? xD

+1 vote     media: day 4 - calender
blubswillrule
blubswillrule Dec 4 2011, 1:42pm replied:

...mexico xD

+1 vote     media: day 4 - calender
blubswillrule
blubswillrule Oct 18 2011, 2:42am says:

oh yeah! new feature for 1.2 Aim assist :3
Tested and works on the pc version!
Have yet to test on psp....

Deadshot = usefull :DD

+6 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 8 2011, 2:00am replied:

hehehehe xD
oops! :D
Now you can know what it feels like to be playin' as me xD

+3 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 1 2011, 2:08am says:

Damnit, some new things can't really be shown in screenshots xD

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 1 2011, 2:05am says:

hehe, rowdyrod, come at me bro (;

+2 votes     media: Anti-members?
blubswillrule
blubswillrule Sep 10 2011, 10:44pm says:

I NEVER MADE AN ACCOUNT ON THERE, THIS IS BLASPHEMY

+2 votes     media: Login stat up screen
blubswillrule
blubswillrule Sep 5 2011, 1:47pm replied:

Haven't come accross the glitch yet, hard to fix something you don't know exists D:

+2 votes     media: Long overdue status update!
blubswillrule
blubswillrule Sep 5 2011, 12:58pm replied:

And also because there are no lights!

+5 votes     media: Long overdue status update!
blubswillrule
blubswillrule Sep 5 2011, 5:22am says:

Just in case anybody was thinking of saying "LOL DERP FIRST"...

+11 votes     media: Long overdue status update!
blubswillrule
blubswillrule Sep 5 2011, 5:21am replied:

Thanks bro :)

+1 vote     media: Long overdue status update!
blubswillrule
blubswillrule Aug 23 2011, 10:26am replied:

Don't fret, Justice is known for being very pessimistic about things :P

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 14 2011, 3:39am replied:

ipchicken.com :)

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 10 2011, 1:56am replied:

Yes :D

+1 vote     media: Devs not being devs
blubswillrule
blubswillrule Aug 8 2011, 3:54am says:

thumbs up if you're glad that blubs won (cough and/or want verruckt)

+7 votes     media: Devs not being devs
blubswillrule
blubswillrule Aug 7 2011, 7:34am replied:

not dying at all xD

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 2 2011, 4:23am replied:

Dynamic lights lag the psp version very much, or else we would've done that by now, so no. :\

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 31 2011, 4:12am replied:

And for that I blame the mdl file format, which makes all models in the game terribly wiggly, but is not noticeable until you really take a close look at it, zooming in is your close look :)

+1 vote     media: typo 100
blubswillrule
blubswillrule Jul 28 2011, 4:25am replied:

bug fixed ;)

+1 vote     article: Status update and linux
blubswillrule
blubswillrule Jul 26 2011, 8:59pm replied:

The psp actually has low res textures. Thank you very much, you're hating alot for wanting to come back and join us y'know

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 26 2011, 6:04am replied:

The thing is guys, we're doing both at the same time, I could elaborate on all the bug fixes we've done from 1.1 to 1.2, but the ratio of bugs fixed to new things added has to be high.

+4 votes     game: Nazi Zombies Portable
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