I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (120 - 150 of 585)
blubswillrule
blubswillrule May 20 2014, 5:08am replied:

sprite muzzle flash particle effect!
MOST of the code (just the particle side aspect of it) was already in the engine, though disabled for some reason, GhoftFang re-enabled it for solitude, and so COW as well as NZ:P was re-enabled as well, and after a few placement modifications, there it is!

+2 votes   media: Time for some screenshots!
blubswillrule
blubswillrule Apr 5 2014, 8:35pm replied:

At wal-mart in the form of Axe spray cans! :D
(it'll be remade ;) )

+4 votes   media: Game Models Done!
blubswillrule
blubswillrule Apr 3 2014, 4:49pm replied:

mmmm, I'd say that they're better at painting metallic reflections than I am at this point, but it's funny how they look similar! totally didn't even use it as a reference either xD

+1 vote   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 7:51am replied:

nuh uh, it's not like anyone is going to use this gun anyways. I quite literally don't remember the last time I actually purchased this weapon for the full 1800 points from the wall... such a shame...

+2 votes   media: B.A.R. Animated!
blubswillrule
blubswillrule Mar 28 2014, 5:50pm replied:

just because it wasn't in prior vids, doesn't mean it won't be in the game ;)

+2 votes   media: Scope Graphics!
blubswillrule
blubswillrule Mar 28 2014, 4:03am replied:

after I'm done animating this, I'm going to play test heavily and fix bugs that may appear ;)
(I've noticed on REALLY rare occasions, zombies get stuck trying to walk through a wall that they just barely can't walk though (skim arm on wall), need to edit some of their ai a tiny bit :) )

+1 vote   media: M1A1 Carbine Model
blubswillrule
blubswillrule Mar 26 2014, 2:02am replied:

define functional...
This scope is going to be visible for half of a second, then turn all black.

You're forced to quick scope everything and anything.
...and the gun only does damage if you do a 360 before quick scoping.

You can only no-scope from 30 feet away, if you're closer to the wall it won't allow you to shoot.

+7 votes   media: Scope Graphics!
blubswillrule
blubswillrule Jan 5 2014, 9:29pm replied:

yeah, I didn't model the internals either, sorry guys, there's no actual room to store the shells in this thing :\
The animations are going to consist of trying to insert a shell, failing, and your character throwing it at the ground because it's a piece of crap.

+2 votes   media: M1897 Trench Gun
blubswillrule
blubswillrule Nov 11 2013, 2:24am replied:

you know guys, he has a point

if you do make too much flour and try to stand on it, you are going to fall through...

+1 vote   media: New zombie spawn mechanism
blubswillrule
blubswillrule Aug 14 2013, 1:03pm replied:

I AM NOT ON DAYZ
...that's Jukki (sadface)

+1 vote   media: botparty o_O
blubswillrule
blubswillrule Sep 12 2012, 10:07am replied:

^^^^
More-so not in use, but it's a test map so it's not exactly relevant :P

+3 votes   media: Finally some ingame screenshots!
blubswillrule
blubswillrule Jul 28 2012, 5:50am replied:

I did.
I paid myself one fantastic high five.

+4 votes   media: Haters gonna' hate
blubswillrule
blubswillrule Jul 27 2012, 7:47am says:

LOL yes
But in all seriousness, we are getting done and have done a CRAPTON of work :)

We're saving it all for an epic update coming soon :D

+3 votes   media: Haters gonna' hate
blubswillrule
blubswillrule Apr 8 2012, 4:59am replied:

Don't worry, we actually are working :)

+7 votes   media: Happy Easter!
blubswillrule
blubswillrule Sep 5 2011, 5:21am replied:

Thanks bro :)

+1 vote   media: Long overdue status update!
blubswillrule
blubswillrule Jul 11 2011, 3:10am replied:

I placed them all primarily to test and make sure that
a) you can't get a weapon you already have... and
b) to make sure only 1 person can have specialty weapons at a time ;)

+2 votes   media: Do you notice something?
blubswillrule
blubswillrule Jun 10 2011, 10:43am replied:

Now consider this, a new beta IS going to be released, however, would you like a more finalized product?... or a half-*** one...

+6 votes   media: Vote for us!
blubswillrule
blubswillrule May 15 2011, 8:49am says:

no problem ;)

+1 vote   media: How to play NZ:P on a PSP with Official firmware!
blubswillrule
blubswillrule Mar 16 2011, 9:23pm replied:

hahaha, yeah :D

+1 vote   media: Stg-44
blubswillrule
blubswillrule Feb 25 2011, 5:06pm replied:

baahahaha, it took me a while to realize what they actually were xD

+1 vote   media: After life update
blubswillrule
blubswillrule Feb 24 2011, 6:08pm says:

I think he just moved the verts down and added a cylinder...?

+1 vote   media: mp5
blubswillrule
blubswillrule Jan 23 2011, 1:42am says:

nope :P

+1 vote   media: NZ:P test pic
blubswillrule
blubswillrule Dec 2 2010, 3:37am replied:

idk about that ;P
have you seen my colt? :)

+1 vote   media: New Trench Gun Model/Texture!
blubswillrule
blubswillrule Nov 28 2010, 7:05am replied:

wow

+7 votes   media: Claymore - Updated Texture
blubswillrule
blubswillrule Nov 7 2010, 4:26pm says:

textures = 100% custom made ;)

+1 vote   media: New weapons and preview of verruckt
blubswillrule
blubswillrule Nov 1 2010, 10:01pm says:

garg, too dark
mod, what is it? :P

+1 vote   media: New weapons and preview of verruckt
blubswillrule
blubswillrule Oct 28 2010, 4:29am replied:

he posted this on our forum, he used pictures :|
but yeah, try and make them yourself ;)

+2 votes   media: WIP Zombie
blubswillrule
blubswillrule Oct 10 2010, 6:11pm replied:

the video? o.O

+1 vote   article: Weekly Update 3
blubswillrule
blubswillrule Sep 16 2010, 2:49am replied:

hahaha, yeah, btw anims are almost done >:D working on em' ;)

+1 vote   media: a little sneak peak ;)
blubswillrule
blubswillrule Sep 16 2010, 2:48am replied:

oh right yeah, i guess since i had to go back over it and fix so many things :P i called it mine ;)

+1 vote   media: a little sneak peak ;)
blubswillrule
blubswillrule Sep 16 2010, 2:47am replied:

did you model it? lol

+1 vote   media: a little sneak peak ;)
blubswillrule
blubswillrule Sep 11 2010, 7:56pm says:

ya' know, i kinda like the idea of this game, i would totally join it, but i'm just too busy with nzp right now :\

maybe once we release der riese (the final main map), then i might have some free time and be able to help ya' out, but for now, sorry, stay alive! :D

this mod souncs promising

p.s. i also like how this is completely made up, although i kinda dislike the name leon, idk why ;)

+1 vote   mod: Assassin Portable
blubswillrule
blubswillrule Aug 15 2010, 11:02pm says:

nice to know i'm not the only texture artist around ;)

+1 vote   media: Stinger textured baby!
blubswillrule
blubswillrule Jul 30 2010, 1:57am replied:

BZZZZTZZZZZZZZZZZZZZZZZZZZZZZZT -the great, Tank Dempsey :P

+3 votes   media: Zombie No. 3
blubswillrule
blubswillrule Jul 19 2010, 10:12am replied:

that's what it sasy on the cod waw hand grenade, so i will leave it as is ;)

+1 vote   media: ready or not!
blubswillrule
blubswillrule Jun 24 2010, 2:37am says:

oops!, i forgot to change the background to grey!, sorry guys!
-blubswillrule

+1 vote   media: Bouncing Betty
blubswillrule
blubswillrule Jun 17 2010, 11:33pm replied:

hahaha, thanks ;)

+1 vote   media: another gun bites the dust!
blubswillrule
blubswillrule Jun 13 2010, 1:08pm replied:

well, the end looks like a sphere, but it's not, that's just the pic :P

+1 vote   media: some weapon models!
blubswillrule
blubswillrule Jun 1 2010, 2:17am replied:

both O_O

j/k :P early as in not finished :D

+1 vote   media: Sawn off + DB shotgun (EARLY)
blubswillrule
blubswillrule May 25 2010, 2:51am says:

i am sorry but that badge on the hat is definitely not custom made, you can easily tell you took it off another picture :|

+1 vote   media: Mechanized Nazi (Enemy type)
blubswillrule
blubswillrule May 17 2010, 8:00pm says:

there is a couple key things to note from this pic :P
- the zombie
- the zombie animation
- the player is in final stand mode
- THE CLIPPING ON THE COLT IS FINALLY FIXED :D
- and, well, besides that pole in the background, due to a map error, not much else :P

+1 vote   media: Last Stand | Zombie :O!
blubswillrule
blubswillrule May 6 2010, 2:41am replied:

:O

i would never steal a texture!!!, all my textures are 100% custom made!!!

and besides, how would we even steal a texture from iphone?, the cod zombie files are packed in a really weird file

p.s., i know you said that just to be a dousche

+1 vote   media: MG42 Animation: Non Ingame
blubswillrule
blubswillrule Apr 23 2010, 6:07pm replied:

MEEEEE!!! :D ,

random words because moddb wouldn't let me post a short comment :(

+2 votes   media: Big update
blubswillrule
blubswillrule Apr 23 2010, 10:16am says:

SECOND!

+2 votes   member: blubswillrule
blubswillrule
blubswillrule Apr 17 2010, 12:17am says:

woah!, i gotta step my game up!, should i change my priority to making weapon textures for the moment?, instead of making other things?
i think i have 3 guns to tetxure right now, browning , this one ;) , and the fg, oh and if we could get them in the dropbox, that would = awesome! ;)

+1 vote   media: M1
blubswillrule
blubswillrule Dec 23 2009, 2:03pm replied:

i don't think we can use the dino, because when you run onto the other side of a wall, it stops chasing you, so it wont work, we need something that can pathfind its way to the nearest player.

+1 vote   media: Anstieg Der Untoten (Nacht Der Untoten)
blubswillrule
blubswillrule Dec 22 2009, 9:13am replied:

hey, if you want i'll model the zombie as well, but i wont do the texture, i can never do the zombie textures :(

+1 vote   media: Anstieg Der Untoten (Nacht Der Untoten)
blubswillrule
blubswillrule Dec 1 2009, 2:21am replied:

Whats inside? hay!!!!, yay everyone needs some more hay!!!

+1 vote   media: Early Mystery Box
blubswillrule
blubswillrule Jul 28 2012, 1:39am replied:

Use the signed eboot :)

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 18 2012, 1:19am replied:

shut your ***** mouth.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 13 2012, 7:04am replied:

haha, Mitch has been long gone, he basically just made the moddb page then left xD

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 12 2012, 11:08am replied:

*Augmented Reality.
Superimposing a 3d model onto a 2d camera image using algorithms to find the scale and angle of a marker in the 3d world :D

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 12 2012, 11:01am says:

Just putting this out there, we have some decently big improvements done to the game including much better ai :)
and many performance fixes, still working out bugs, and re-adding and re-doing some things however, we're being thorough in our rebuild of nzp so that it won't be nearly as bug-ridden as the previous release :)

stay patient guys!

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 5 2012, 2:26am says:

Hi mom

+4 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Jul 1 2012, 6:10am says:

Fruit Salad.
That is all.

+5 votes   media: Little spice to warehouse
blubswillrule
blubswillrule Dec 31 2011, 2:51am replied:

I love the look of asterisks :'D

+1 vote   media: Part of the Temple map
blubswillrule
blubswillrule Dec 31 2011, 2:39am says:

...just in case anybody was thinking of saying first...

+21 votes   media: Woot Woot!
blubswillrule
blubswillrule Dec 18 2011, 4:18pm replied:

haters gonna' hate

0 votes   media: day 7 and 8 - minecraft commentary
blubswillrule
blubswillrule Dec 17 2011, 10:03pm says:

could use some dirt on the face ;D

+1 vote   media: Conscript model/ texture variations
blubswillrule
blubswillrule Dec 17 2011, 5:06pm says:

frikbot?

+1 vote   media: Screenshots from the PSP Version
blubswillrule
blubswillrule Dec 7 2011, 3:28am says:

aha, waypointing, makes meh proud :D

+1 vote   media: Custom Map Mix - Connor75
blubswillrule
blubswillrule Dec 4 2011, 7:44pm replied:

ahaha, you want it? xD

+1 vote   media: day 4 - calender
blubswillrule
blubswillrule Dec 4 2011, 1:42pm replied:

...mexico xD

+1 vote   media: day 4 - calender
blubswillrule
blubswillrule Oct 18 2011, 2:42am says:

oh yeah! new feature for 1.2 Aim assist :3
Tested and works on the pc version!
Have yet to test on psp....

Deadshot = usefull :DD

+6 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 8 2011, 2:00am replied:

hehehehe xD
oops! :D
Now you can know what it feels like to be playin' as me xD

+3 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 1 2011, 2:08am says:

Damnit, some new things can't really be shown in screenshots xD

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 1 2011, 2:05am says:

hehe, rowdyrod, come at me bro (;

+2 votes   media: Anti-members?
blubswillrule
blubswillrule Sep 10 2011, 10:44pm says:

I NEVER MADE AN ACCOUNT ON THERE, THIS IS BLASPHEMY

+2 votes   media: Login stat up screen
blubswillrule
blubswillrule Sep 5 2011, 1:47pm replied:

Haven't come accross the glitch yet, hard to fix something you don't know exists D:

+2 votes   media: Long overdue status update!
blubswillrule
blubswillrule Sep 5 2011, 12:58pm replied:

And also because there are no lights!

+5 votes   media: Long overdue status update!
blubswillrule
blubswillrule Sep 5 2011, 5:22am says:

Just in case anybody was thinking of saying "LOL DERP FIRST"...

+11 votes   media: Long overdue status update!
blubswillrule
blubswillrule Aug 23 2011, 10:26am replied:

Don't fret, Justice is known for being very pessimistic about things :P

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 14 2011, 3:39am replied:

ipchicken.com :)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 10 2011, 1:56am replied:

Yes :D

+1 vote   media: Devs not being devs
blubswillrule
blubswillrule Apr 14 2014, 11:26pm replied:

if you try quick scoping, the recoil from the rifle is going to knock the scope straight into your eye, then the character has to hold the rifle on his left side, if you quick scope one more time, then you can't see anymore.

+1 vote   media: GIBS
blubswillrule
blubswillrule Apr 4 2014, 8:37pm replied:

yup!

+2 votes   media: Retextures all around!
blubswillrule
blubswillrule Apr 3 2014, 6:56pm replied:

no correction necessary, you are correct, but most likely we'll release both at the same time, mainly we just have to port features from the psp engine to pc, which is rather quick.

+1 vote   media: B.A.R. Animated!
blubswillrule
blubswillrule Mar 27 2014, 7:28pm replied:

well we wouldn't do that to nzp as we're trying to have it be as light as possible, but there's no reason somebody couldn't port the weapons over to original quake post-release ;)

+1 vote   media: New mg 42 and scoped kar animations
blubswillrule
blubswillrule Aug 8 2011, 3:54am says:

thumbs up if you're glad that blubs won (cough and/or want verruckt)

+7 votes   media: Devs not being devs
blubswillrule
blubswillrule Feb 12 2011, 12:12am says:

OK GUYS, NO CONSOLE WARS HERE!

+1 vote   article: status "weekly" upate 10
blubswillrule
blubswillrule Dec 13 2010, 12:50am replied:

hahaha, funny XD

+2 votes   media: Present
blubswillrule
blubswillrule Nov 29 2010, 4:49am replied:

I actually did make the map :P
it was a SIMPLE test spawn map

apparently people don't understand what test maps mean,
they are boxes, that have what you want to test XD

+2 votes   media: PSP Gameplay Video
blubswillrule
blubswillrule Nov 26 2010, 7:41pm replied:

hahaha, yeah ;D

+1 vote   media: Working psp game play video + new map
blubswillrule
blubswillrule Nov 8 2010, 2:01am replied:

XD

+2 votes   mod: Assassin Portable
blubswillrule
blubswillrule Nov 1 2010, 8:43pm says:

don't worry mod, once we have a good foothold in nzp, I shall come to da' rescue ;)

+2 votes   mod: Assassin Portable
blubswillrule
blubswillrule Oct 29 2010, 4:08am replied:

and yes, but we had an agreement that they wouldn't redistribute it, or banishment will occur, so all donators had terms they had to agree to.
yes, by gpl they could, but not by our terms.

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 29 2010, 4:07am replied:

then comes the possibility of people ******* with us.

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 21 2010, 1:40am replied:

why would you want the source code? lol

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 20 2010, 6:14pm replied:

please note the "available to the program's users"
this being the donators.
if a donator asks for it (which I don't see why they would), then we may release it to them, but they haven't asked yet.

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 11 2010, 4:45pm replied:

some have hair, some don't, and as for headwear, it's unnecessary , but the japanese zombie will have headgear for shi no numa ;)

+1 vote   article: Weekly Update 3
blubswillrule
blubswillrule Aug 28 2010, 4:00am says:

there is some wasted detail, that could easily be applied using normal maps, although i'm not sure you are using normal maps ;)

but overall nice model :)

+1 vote   media: SIG P250
blubswillrule
blubswillrule Aug 24 2010, 10:17am says: +8 votes   media: HEY!, WHERE'S THE BACON
blubswillrule
blubswillrule Jul 24 2010, 5:22pm replied:

high poly? hardly, very low poly actually :P

+1 vote   media: ready or not!
blubswillrule
blubswillrule Jul 16 2010, 3:48pm replied:

it's an ice cream cone! :D

+1 vote   media: Hellhounds + For the lulz
blubswillrule
blubswillrule Jul 12 2010, 3:04am replied:

O_O

+1 vote   media: FG-42
blubswillrule
blubswillrule Jul 9 2010, 8:07pm replied:

no, i reversed the normals of the cap, it's a fairly good effect ;)

+1 vote   media: Got Morphine?
blubswillrule
blubswillrule May 17 2010, 11:41pm replied:

actually, there is others, but they aren't as epic :D

+3 votes   media: Last Stand | Zombie :O!
blubswillrule
blubswillrule May 17 2010, 1:51am replied:

i might try to do that ;)

+1 vote   media: Sandbags
blubswillrule
blubswillrule May 6 2010, 2:35am replied:

:(
but it's low-poly!

+1 vote   media: Power Up Images
blubswillrule
blubswillrule Apr 27 2010, 6:04pm replied:

;) thanks :P

+1 vote   media: Sexy Ray Gun
blubswillrule
blubswillrule Apr 20 2010, 5:57pm replied:

um, sorry, no, just no :P

+1 vote   media: WIP Final Zombie
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