I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (90 - 120 of 589)
blubswillrule
blubswillrule Apr 4 2014, 6:36pm replied:

heh

+3 votes   media: Retextures all around!
blubswillrule
blubswillrule Jan 19 2014, 1:46am says:

WHY YOU SHOOT ME, WHY YOU DO DIS MABUSE, WUT EY DO 2 U

0 votes   media: blubs on the run (read description!)
blubswillrule
blubswillrule Jan 15 2014, 10:43pm replied:

Correction: it's nothing
Notice how his arm isn't actually going through anything, it's not like he punched through the barricade and his arm is halfway inside a board of wood

by the looks of it he may have punched through the door to reach over, so I could've said "doors", but then it would've been implied that if you're standing next to a closed door, zombies can go on the other side and tickle you by reaching through.

...that'd be annoying.

+1 vote   media: Zombies attack through windows!
blubswillrule
blubswillrule Dec 15 2013, 4:21am replied:

...*vertices

+2 votes   media: Something
blubswillrule
blubswillrule Sep 13 2012, 5:19am replied:

Nice joke?
I wasn't joking.

:P

+4 votes   media: Staminup!
blubswillrule
blubswillrule Jul 8 2011, 7:50am replied:

it already is! :D

+4 votes   media: Type 100 in-game
blubswillrule
blubswillrule Feb 18 2011, 10:19pm says:

wow. simply wow
not hating against your game, but the whole idea of another cod game :\

+2 votes   game: Alpha Team Six
blubswillrule
blubswillrule Dec 6 2010, 4:01am says:

... makes me wish we didn't have to deal with quake's 256 color bs :\

+2 votes   media: New MG-42 Texture!
blubswillrule
blubswillrule Dec 5 2010, 1:18am replied:

don't worry mobster
it looks amazing ;)

0 votes   media: FG-42 Animations
blubswillrule
blubswillrule Nov 22 2010, 2:36pm replied:

we won't use theirs, we will make our own ;)

+1 vote   media: did someone say easter egg?!?!
blubswillrule
blubswillrule Oct 10 2010, 6:10am replied:

XD

+1 vote   download: Nazi Zombies: Portable Podcast 1
blubswillrule
blubswillrule Aug 24 2010, 9:21pm says:

funny thing is, it's not stretched at all XD

+1 vote   media: mbox! :D
blubswillrule
blubswillrule Aug 24 2010, 2:40am replied:

lol, killin' nazis :D

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Jul 18 2010, 2:23pm replied:

it's ok,
you see, in quake, there is no semi transparency, o either it's see throug, or not. so that is why it looks like that ;)

+1 vote   media: test HUD
blubswillrule
blubswillrule Jul 15 2010, 2:43am says:

ahhhhhhhhhhhhhhhhhhhhhhh!, rapist!!! D:

+1 vote   media: nothing like a friendly visit to the dentist! :D
blubswillrule
blubswillrule Jul 9 2010, 1:44am says:

bah, i wish the quake pallet had more brighter colors, and WAY more green colors :(

nice job btw ;)

+1 vote   media: The v3 Prime palette
blubswillrule
blubswillrule Jul 1 2010, 6:58pm replied:

i divide it by pudding!, what now! :D

+1 vote   media: Sandbags
blubswillrule
blubswillrule Jul 1 2010, 6:54pm says:

"maybe i have time for drink between kills, yeh?"

+1 vote   media: Big update
blubswillrule
blubswillrule Jun 30 2010, 6:22pm replied:

no no no, i redid the texture for both the double barrel, and the sawnoff :P

+1 vote   media: better double barrel/ sawn off!
blubswillrule
blubswillrule Jun 27 2010, 11:28pm says:

new verruckt textures coming soon! :D

+1 vote   media: Verruckt Sneak Peak
blubswillrule
blubswillrule Jun 20 2010, 1:18am replied:

yup, just like the real model from nazi zombies ;)

+1 vote   media: TEDDY BEAR!!! :D
blubswillrule
blubswillrule Jun 19 2010, 4:10pm replied:

ahhh yes :P
no worries, i'll fix it ;)

+1 vote   media: Textured BAR
blubswillrule
blubswillrule Jun 19 2010, 12:35am replied:

the normal 3
double barrel, sawn off, and trenchgun,
we may have more, but only those 3 to start off :P

+2 votes   media: another gun bites the dust!
blubswillrule
blubswillrule May 23 2010, 4:31am replied:

yes, they are bags >:(

+1 vote   media: Low poly sandbag
blubswillrule
blubswillrule May 15 2010, 8:40pm replied:

i rape that

+1 vote   media: Sandbags
blubswillrule
blubswillrule May 6 2010, 2:38am replied:

yeah, sorry about his thumbs, there was no other way i could make the texture match up :(

+1 vote   media: In-Game: Reloading Colt
blubswillrule
blubswillrule Apr 25 2010, 2:39am replied:

we have 2 coders, they aren't PRO, but they are coders ;)
well, maybe Jason "Verendus" is semi-pro, i haven't talked to Jukki though :P

+1 vote   article: Perk-o-Cola!
blubswillrule
blubswillrule Dec 11 2013, 10:42pm says:

nice tree and door texture

+1 vote   media: Best looking .mdl?!
blubswillrule
blubswillrule Dec 4 2013, 5:44pm says:

Voted, reported, flagged, 0/10

+6 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Dec 4 2013, 5:39am replied:

...that video made me cringe xD

thanks....

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Dec 4 2013, 5:36am replied:

oh my god, shut the hell up Jukki

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Dec 4 2013, 5:35am replied:

oh si cabron?
Bueno, aunque no estamos tan interesados en ganar el concurso, estamos mas enfocados en darles un juego chingon ;)

o, y sabian que yo soy mexicano?

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Nov 11 2013, 6:58am replied:

anything's possible, but would it be the best usage of ram? probably not
I'm sure with a few animation tweaks we could use just one animation split into 2 parts, and cut out the chambering animations for a mid-mag reload

but even in cod waw, you could never actually chamber a round, so we decided against it ;)
(as in, colt has 8 in magazine, if you have 1 in the chamber when you reload, you'd have 9 shots to fire off, but cod waw says LOLNOPE ROUND DISAPPEARS)
so yeah, no non-chambering animations xD

+1 vote   media: Pathfinding and new animation demostrations
blubswillrule
blubswillrule Nov 11 2013, 2:26am replied:

Thanks!

+1 vote   media: Pathfinding and new animation demostrations
blubswillrule
blubswillrule Nov 11 2013, 2:24am replied:

you know guys, he has a point

if you do make too much flour and try to stand on it, you are going to fall through...

+1 vote   media: New zombie spawn mechanism
blubswillrule
blubswillrule Nov 11 2013, 2:22am replied:

lol hemad
why you hatin' on ponies?

+2 votes   media: New zombie spawn mechanism
blubswillrule
blubswillrule Nov 4 2013, 7:39pm replied:

or maybe not

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Nov 4 2013, 7:38pm replied:

...I'll punch someone if it doesn't

+3 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Nov 4 2013, 7:38pm replied:

This will run on a psp, so of course it will run on windows 98 ;)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Nov 2 2013, 2:41am replied:

OH NOES HE DISSED NZP GAIS
MAI LIEF ES OVR
IM DUN

+8 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 31 2013, 3:46am says:

I'm debating whether to post a screenshot or not...

+4 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Oct 30 2013, 3:20am says:

2edgy5me gais

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Aug 14 2013, 1:12pm replied:

I believe Mabuse said he would send you a custom made salad in the mail if you donated

+1 vote   game: Cause of War 1944
blubswillrule
blubswillrule Aug 14 2013, 1:03pm replied:

I AM NOT ON DAYZ
...that's Jukki (sadface)

+1 vote   media: botparty o_O
blubswillrule
blubswillrule Mar 24 2013, 6:04pm replied:

Can you sound like a pony?

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 24 2013, 4:23am says:

annndddd... on a more personal note.

When I dusted off my moddb account mere days ago, I was filled with intense emotions...

I was scared to click on this game, to see what had become of it... to see what had become of it's fanbase...
I was ashamed for having left at such an inopportune moment in the life of this game.
I was saddened that I broke my personal vow of not ever abandoning this game.

but I clicked on it... and I was amazed...

reading the comments... people still wanted this game, and were still waiting for it. Though it didn't put to rest the shame I felt, boy did it make me want to give something back to you guys... The fans...
The fans who stayed more loyal to this game than I did...
I really just want to thank you all. (here I go being cheesy)...
TOM'S ONLINE, TIME TO WORK

+7 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 24 2013, 4:20am says:

Oh Derize... you know not how much I've wanted to post something, but I just couldn't find it fair within myself to fill the community with false hope.

Tom and I are currently attempting to get this game rolling again, mainly by attempting to rekindle Jukki's interest in it.

Our main wall/obstacle is porting NZP over to the new combinepsp engine, but as both Tom and I lack the engine programming background needed for such a feat, we're stuck.

What am I currently doing?

Fixing/improving small things in the qc, the qc logic code is practically done, few things still needing to be added are minor bugfixes, but the only major thing that needs to be addressed in the qc is 3rd person models, which we know how we're going to do it and it's simple, but we're banging our head against the main culprit.. the engine.

current problem with our current engine? basically the bounding boxes are broken, differing sizes between regular quake to hl map formats, meaning it kills cross compatibility, as well as in many maps zombies spawn in ground, unable to move... unable to die (excuse lame potc reference).

annnddddd we hope to FINALLY have working multiplayer, which has always been a bumpy thing for us, especially since we moved to fitzquake...

but as I said, the new things and much improved ai is practically done in qc... just the engine needs to be addressed.. along with the ever-present minor bugfixes...

granted, I vow that if we are successful in bringing back Jukki, and porting new engine (this is all looking likely btw, just waiting for Jukki to WAKE THE HELL UP BECAUSE OF TIME ZONE DIFFERENCES), I will post an update, and let you guys know the ball is rolling :)

+4 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Mar 24 2013, 12:42am says:

...and so I cry sometimes when I'm lying in bed, just to get it all out, what's in my head, and I'm feeling a little peculiar.

+3 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Sep 12 2012, 10:08am replied:

Yeahhh... for pc semi-transpyarency isn't exactly working... HOWEVER IT IS ON THE PSP (blood screen looks MUCH better on the psp :) )

+1 vote   media: Finally Some screenshots !!!1111!!111111111111
blubswillrule
blubswillrule Sep 12 2012, 10:07am replied:

^^^^
More-so not in use, but it's a test map so it's not exactly relevant :P

+3 votes   media: Finally some ingame screenshots!
blubswillrule
blubswillrule Sep 12 2012, 3:14am says:

GAIZ theyre es walssssss HAX

+2 votes   media: Finally Some screenshots !!!1111!!111111111111
blubswillrule
blubswillrule Sep 12 2012, 3:14am replied:

okay I'll stop :(
Sorry beautiful.

+7 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

STOP IT

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

LEAVE ME ALONE

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

You're just, mmmmm yummy (;

+6 votes   media: Staminup!
blubswillrule
blubswillrule Dec 27 2014, 5:47am replied:

We are also now using Half Life sized player hulls! (Taller doors, higher ceilings, etc...)

+1 vote   download: Nazi Zombies Portable 1.0 mapping kit
blubswillrule
blubswillrule Apr 11 2014, 10:07pm replied:

YOU'RE ASKING FOR SPOILERS, I CAN'T DO THAT

+3 votes   media: GIBS
blubswillrule
blubswillrule Apr 11 2014, 9:25pm replied:

it's not!, it's just for pretty much everything we do for zombie, we have to make duplicate methods for the crawlers, and that's what we neglected ;)

+2 votes   media: Crawlers now in game! :D
blubswillrule
blubswillrule Apr 11 2014, 9:24pm replied:

yeah, and the way they work has been upgraded!

+2 votes   media: GIBS
blubswillrule
blubswillrule Apr 3 2014, 7:14pm replied:

kek

+1 vote   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 7:31am says:

<html>
<h1> I just read that HTML formatting isn't supported in the comments, what a shame. </h1>
</html>

+2 votes   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 1 2014, 8:22pm replied:

Heh, no, no specific reason as to why I placed it on the left hand side, also, I haven't started on the animations, so I have no ads picture yet ;)

+4 votes   media: BAR textured!
blubswillrule
blubswillrule Mar 28 2014, 11:20am replied:

nah, just different style ;)

+1 vote   media: M1A1 Carbine Animated and in-game!
blubswillrule
blubswillrule Mar 25 2014, 7:28am replied:

hehe :)

+2 votes   media: Elites
blubswillrule
blubswillrule Mar 24 2014, 7:06pm replied:

NOOOOOOOOOOOOOOOOOOOOOOOOO... okay

+1 vote   media: MG-42 Redone
blubswillrule
blubswillrule Mar 24 2014, 7:03pm says:

Wow that's **** quality.
(btw by "old" he means back in 2010... don't ask)

+2 votes   media: Elites
blubswillrule
blubswillrule Mar 24 2014, 6:22pm says:

What weapon should I redo next? First reply wins!
(not raygun, flamethrower, or wunderwaffe dg-2, I'm planning on doing those last because I want to spend time on the effects)

+2 votes   media: MG-42 Redone
blubswillrule
blubswillrule Jan 24 2014, 5:46am replied:

'you're right hand'... wow, I just had an epic fail

+1 vote   media: Magnum re-textured!
blubswillrule
blubswillrule Jan 23 2014, 3:50am says:

Yes, the details around the handle are dismal, and there are no triggers, you're right hand is going to be clenched to this thing like a 'merican and a hamburger... you're not going to see it xD

+7 votes   media: Magnum re-textured!
blubswillrule
blubswillrule Jan 13 2014, 7:00am says:

Double apologies... after viewing this video on moddb, this video has horrible frame-rate -_-
at least you can hear my voice!... er something

gameplay was in no way this choppy, t'was all smooth, watch 2nd video to check it out ;)

+2 votes   media: Video Update! (1 of 2)
blubswillrule
blubswillrule Sep 12 2012, 3:13am replied:

Thanks, I try :$

+6 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:13am says:

OMG BLUBS YOU SEXY

+8 votes   media: Staminup!
blubswillrule
blubswillrule Sep 12 2012, 3:12am says:

ZOMG OAIDHFAODIFGH FIRST OAIDHFOAIHFOIDAHFOFEAIHF

+5 votes   media: Finally some ingame screenshots!
blubswillrule
blubswillrule Jul 29 2012, 5:12pm replied:

lol wtf, you're alive?...

Also, please don't post images without our permission Mitch...

-4 votes   media: Hud Scaling
blubswillrule
blubswillrule Dec 31 2011, 2:39am says:

...just in case anybody was thinking of saying first...

+21 votes   media: Woot Woot!
blubswillrule
blubswillrule Dec 17 2011, 5:06pm says:

frikbot?

+1 vote   media: Screenshots from the PSP Version
blubswillrule
blubswillrule Dec 7 2011, 3:28am says:

aha, waypointing, makes meh proud :D

+1 vote   media: Custom Map Mix - Connor75
blubswillrule
blubswillrule Sep 5 2011, 5:22am says:

Just in case anybody was thinking of saying "LOL DERP FIRST"...

+11 votes   media: Long overdue status update!
blubswillrule
blubswillrule Jul 9 2011, 8:01am replied:

correct

+5 votes   media: Do you notice something?
blubswillrule
blubswillrule Jun 10 2011, 5:15am replied:

Why yes! :D

+5 votes   media: Vote for us!
blubswillrule
blubswillrule May 5 2011, 10:23am says:

is it a squirrel?

+1 vote   media: what is this D:????
blubswillrule
blubswillrule Apr 4 2011, 2:43am says:

also, don't worry about the lightning rods being upside down on the top, haha

+4 votes   media: Electro-Shock Defenses!
blubswillrule
blubswillrule Mar 27 2011, 7:27pm says:

ooh a pretty girl! MUST RESCUE, oh wait, DAMNIT

+1 vote   media: New zombies are in town
blubswillrule
blubswillrule Feb 25 2011, 5:09pm replied:

not that many.
I forget

+1 vote   media: MP40 Texture
blubswillrule
blubswillrule Feb 19 2011, 5:56pm replied:

it's only visible for a fraction of the time, as well as only visible from one side to save polies ;)

+2 votes   media: Panzershreck!
blubswillrule
blubswillrule Feb 16 2011, 10:08am replied:

haha, this was mainly just for fun, "hey, I wonder how many zombies I can spawn without crashing dp?" :P
in no way is there going to be this many zombies xD

+2 votes   media: Got Zombies?
blubswillrule
blubswillrule Feb 11 2011, 3:56am replied:

why thank you! :)

+1 vote   media: Ehh, new pic.
blubswillrule
blubswillrule Jan 29 2011, 2:45am says:

nice guys, I hope the best for this game :)

+3 votes   media: Reloading M16
blubswillrule
blubswillrule Jan 15 2011, 12:51am says:

oh my god, that is amazing.

+1 vote   media: In-GAME
blubswillrule
blubswillrule Dec 26 2010, 4:58am says:

hmm, yeah, but it would sure gather attention

maybe having something else that you can throw, maybe like a super mini radio that you can plant (to walls and such) that makes all sorts of noises, or simply plays music, so it distracts the guards and you can actually sneak by
and then you can turn it off at will :)

+1 vote   media: Flash Grenade
blubswillrule
blubswillrule Dec 24 2010, 6:12pm says:

wtf...?

+3 votes   media: Raygun
blubswillrule
blubswillrule Dec 4 2010, 3:08am replied:

malpositioned ammo(right) and score (left) ;)

+1 vote   media: Trench Gun in-game! :D
blubswillrule
blubswillrule Nov 29 2010, 4:52am replied:

I got your back mod ;D

+4 votes   media: Textured Teddy
blubswillrule
blubswillrule Nov 7 2010, 7:35pm replied:

because of quakes' designated 16?) fullbright colors,
I think hlbsp will fix this ;)

+1 vote   media: New weapons and preview of verruckt
blubswillrule
blubswillrule Oct 20 2010, 10:24am says:

1. either
2. NO
3. sure...?
4. depends, is there anything you have to do during the day?
5. YES,an open freeroam world like gta with zombies would be epic :D
it would offer variety, and it would make it awesome :D
6. maybe.. you have to be carefull with this one, too much might kill it. :\

+2 votes   article: Poll
blubswillrule
blubswillrule Oct 20 2010, 2:24am replied:

lawl, i haz yet to record vids ;)

+1 vote   article: Weekly Update 4.5.5
blubswillrule
blubswillrule Oct 1 2010, 10:40pm says:

we are making black ops portion of game as well :|

+2 votes   article: THANKS TO NZP TEAM
blubswillrule
blubswillrule Sep 16 2010, 1:17am says:

btw, yes, this is a custom map, this map is also made by me :P

+2 votes   media: a little sneak peak ;)
blubswillrule
blubswillrule Aug 30 2010, 4:59pm replied:

yeah, the fov on pc needs to be 70

the fov on the psp around 85

they are both at 90 ;)

+3 votes   media: Super Early In-Game Mystery Box
blubswillrule
blubswillrule Aug 24 2010, 2:41am replied:

wow, this is sooooo off topic XD

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Aug 22 2010, 4:15pm replied:

what?, mexicon? o.O you got a problem against mexicans?

lol :D

+1 vote   media: Back Ground Pic and Facebook Page :D
blubswillrule
blubswillrule Jul 24 2010, 10:29pm replied:

I think they are processing ;)

+2 votes   media: beauty of annhiliation and lullaby for a dead man
blubswillrule
blubswillrule Jul 20 2010, 7:35pm replied:

realized that as well, it's fixed now ;)

+5 votes   media: :O? Ironsights
blubswillrule
blubswillrule Jul 11 2010, 10:41pm replied:

well, i actually didn't try to make it shiny :P
it just came out like that, those were supposed to be scratches on the magazine ;)

+1 vote   media: FG-42
blubswillrule
blubswillrule Jul 11 2010, 4:28pm replied:

got that right!, plus, they will be moving so fast, you won't be able to see them that much ;)

+1 vote   media: Hellhounds + For the lulz
blubswillrule
blubswillrule Jun 30 2010, 3:25am says:

hahaha, yup :P
first time we tried my zombie model in NZ:P
it was TINY! :D
it was actually kind of funny seeing it walk around like that :D

+1 vote   media: This was the early stages Of a Tree prop.
blubswillrule
blubswillrule Jun 13 2010, 12:44am says:

yay!, more guns to add to my texturing list!!! #FML
:P

+4 votes   article: Media Update 04
blubswillrule
blubswillrule May 21 2010, 2:46am says:

ok, for these, i tried to make them still look nice, but reduce the poly count ALOT, it kinda worked ;)

+1 vote   media: Low poly sandbag
blubswillrule
blubswillrule May 11 2010, 12:18am says:

what exactly is that?

+1 vote   media: Portal PSP Photos
blubswillrule
blubswillrule May 6 2010, 2:25am replied:

idk man, the problem is, is i'm struggling with time to finish this game already, i was gonna help out left4quake, but i never got around to it :(

maybe once we get a foothold on this mod/release a beta, right now, im racing with time! :P

+1 vote   article: Perk-o-Cola!
blubswillrule
blubswillrule Apr 27 2010, 9:08pm replied:

unless you have the 3000 ;)

+1 vote   media: Sexy Ray Gun
blubswillrule
blubswillrule Apr 25 2010, 3:51pm says:

O_O, does no one like speed cola or something???

+1 vote   media: Big update
blubswillrule
blubswillrule Apr 25 2010, 2:15am replied:

that would be me ;)

+1 vote   article: Perk-o-Cola!
blubswillrule
blubswillrule Apr 23 2010, 8:39pm replied:

:| wrong one!!!, "wish i could meet the chick who sang that jingle, hehehe"

+2 votes   media: Big update
blubswillrule
blubswillrule Apr 13 2010, 12:40am replied:

oh, ok, thanks :P

+1 vote   media: Small Zombie Update
blubswillrule
blubswillrule Apr 12 2010, 6:08pm replied:

wait, are you pointing good things? or things that should be better? O_O

+2 votes   media: Small Zombie Update
blubswillrule
blubswillrule Apr 11 2010, 4:17am replied:

you have a point :P

+1 vote   media: New Nazi Zombie Texture
blubswillrule
blubswillrule Apr 11 2010, 3:00am replied:

i updated it, ill work on the insignia, but the distortion comes from the SUPER lowpoly arm, with only 3 faces to simulate the roundness ;)

+2 votes   media: New Nazi Zombie Texture
blubswillrule
blubswillrule Dec 8 2009, 9:26pm says:

all i want for Christmas is my two front... eh, screw that, WE NEED A CODER :(

+3 votes   article: We need a coder.
blubswillrule
blubswillrule Dec 1 2009, 1:17am says:

r u sure, the iron sights are right?, they look a little "different"

but if thats the way they go then hey, thats just my opinion, great job btw. :)

+1 vote   media: STG-44 Version 2 Non-Rendered
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