I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (480 - 510 of 578)
blubswillrule
blubswillrule Jun 24 2010, 2:45am replied:

there's a song!?!? D:

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 24 2010, 2:44am replied:

yeah, guess, but it would only change the game appearance-wise, and also, when playing multiplayer, you would be the only one to see it
but yes!, you can change it to be a stormtrooper :P

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 24 2010, 2:43am replied:

i don't thinkg anybody on my team has a DS,
and i don't think we want to worry about performance issues on another platform, so most likely, no, sorry

but if someone else were to port it, then let them do it

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 24 2010, 2:41am replied:

we test/build with the pc, we then port it to the psp for further testing such as performance issues

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 24 2010, 2:37am says:

oops!, i forgot to change the background to grey!, sorry guys!
-blubswillrule

+1 vote     media: Bouncing Betty
blubswillrule
blubswillrule Jun 20 2010, 4:47pm says:

did you guys make those textures?, because, honestly, they look very professional ;)

0 votes     media: Final weapons, new maps
blubswillrule
blubswillrule Jun 20 2010, 4:41pm replied:

what?

+1 vote     media: Textured BAR
blubswillrule
blubswillrule Jun 20 2010, 1:18am replied:

yup, just like the real model from nazi zombies ;)

+1 vote     media: TEDDY BEAR!!! :D
blubswillrule
blubswillrule Jun 19 2010, 4:10pm replied:

ahhh yes :P
no worries, i'll fix it ;)

+1 vote     media: Textured BAR
blubswillrule
blubswillrule Jun 19 2010, 12:35am replied:

the normal 3
double barrel, sawn off, and trenchgun,
we may have more, but only those 3 to start off :P

+2 votes     media: another gun bites the dust!
blubswillrule
blubswillrule Jun 18 2010, 1:44am says:

jala de a veinte

+2 votes     media: another gun bites the dust!
blubswillrule
blubswillrule Jun 17 2010, 11:33pm replied:

hahaha, thanks ;)

+1 vote     media: another gun bites the dust!
blubswillrule
blubswillrule Jun 14 2010, 7:37pm replied:

yup :P

+1 vote     media: M16
blubswillrule
blubswillrule Jun 14 2010, 4:12am replied:

you know what jason, next time, lets not even post untextured models on here, because people like shallows start complaining

and then there is those "it looks like a plastic toy" people :P

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 14 2010, 4:11am replied:

IT'S NOT SMOOTHING ERRORS!!!, IT'S THE LIGHTING!!! :P

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 14 2010, 2:20am replied:

i think we what you refer to as smoothing errors, is lighting :P
yes, these models have some lighting in this picture :P
and, again, for the 5th? time, they look fine with textures ;)

+1 vote     media: some weapon models!
blubswillrule
blubswillrule Jun 13 2010, 1:08pm replied:

well, the end looks like a sphere, but it's not, that's just the pic :P

+1 vote     media: some weapon models!
blubswillrule
blubswillrule Jun 13 2010, 1:07pm says:

IT'S NOT TEXTURED!!!!

+1 vote     media: some weapon models!
blubswillrule
blubswillrule Jun 13 2010, 12:44am says:

yay!, more guns to add to my texturing list!!! #FML
:P

+4 votes     article: Media Update 04
blubswillrule
blubswillrule Jun 2 2010, 2:37am replied:

not to mention that we would get raped by activision ;)

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 2 2010, 2:35am replied:

ouch, probably not, but we will change it ;)
because the code is too complex to let ANYONE change it ;)

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 1 2010, 2:18am replied:

nope! :D
but i mean, you could always donate ;)

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Jun 1 2010, 2:17am replied:

both O_O

j/k :P early as in not finished :D

+1 vote     media: Sawn off + DB shotgun (EARLY)
blubswillrule
blubswillrule May 27 2010, 9:11pm replied:

nah, we got it, the problem is is that our people aren't dedicated :(

they join for like 2 or 3 months, then totally disappear off the map :(

and besides, if we really needed something THAT desperately, i would do it ;)

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule May 25 2010, 2:55am replied:

oh, don't worry about the HUD, that's the least of our worries ;)

+1 vote     media: Zombie <3
blubswillrule
blubswillrule May 25 2010, 2:51am says:

i am sorry but that badge on the hat is definitely not custom made, you can easily tell you took it off another picture :|

+1 vote     media: Mechanized Nazi (Enemy type)
blubswillrule
blubswillrule May 23 2010, 4:31am replied:

yes, they are bags >:(

+1 vote     media: Low poly sandbag
blubswillrule
blubswillrule May 23 2010, 3:27am says:

Ine, apparently nobody likes the fact that I tried to go lowpoly on these :(
i was just trying to be nice on the psp CPUs!
But if you guts don't like it, then sure, I guess we will use the old sandbags! >:(

+1 vote     media: Low poly sandbag
blubswillrule
blubswillrule May 21 2010, 2:46am says:

ok, for these, i tried to make them still look nice, but reduce the poly count ALOT, it kinda worked ;)

+1 vote     media: Low poly sandbag
blubswillrule
blubswillrule May 19 2010, 10:05pm replied:

well, the zombie already moves, but we are having some pathfinding issues with it, which we would really like to fix before we release a video, unless mitch gets over-exited ;)

+1 vote     media: Last Stand | Zombie :O!
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