I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

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blubswillrule
blubswillrule @ No Bugs Allowed

rip Shpuld

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Just a small update.
Updated the released mapper kit for 1.0
Fixed some fgd issues, and some other stuff.

Reply Good karma+5 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

The FGD is in the mapper kit found on this page under "Addons".
Also, pathfinding (when the zombies are inside and pathfinding to you) is done in the ingame waypoint editor.

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable 1.0 PSP

All of the sounds have a bit-rate of 8 bits (which leads to the underwhelming sound) due to sounds having the largest memory footprint on the extremely limited PSP's RAM. It's a necessary evil, unfortunately.

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable 1.0 mapping kit

We are also now using Half Life sized player hulls! (Taller doors, higher ceilings, etc...)

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

team decision: you're welcome ;)

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

No, I'm not :(

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Me olemme koira, my friend.

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

...shhhhh

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Happy Birthday, NZ:P!

hehe... I put a '2009' instead of '2011'... That's what happens when you make a picture at 5 in the morning..

Reply Good karma+3 votes
blubswillrule
blubswillrule @ Time for some screenshots!

sprite muzzle flash particle effect!
MOST of the code (just the particle side aspect of it) was already in the engine, though disabled for some reason, GhoftFang re-enabled it for solitude, and so COW as well as NZ:P was re-enabled as well, and after a few placement modifications, there it is!

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Gimme 5 miniutes, k

Reply Good karma+5 votes
blubswillrule
blubswillrule @ Nazi Zombies Portable

Just changed the box shot cover, sorry for the update status!
We've been doing heavy bugfixing behind the scenes, so no real images / screenshots result of the work!

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

...wat

Reply Good karma+1 vote
blubswillrule
blubswillrule @ GIBS

if you try quick scoping, the recoil from the rifle is going to knock the scope straight into your eye, then the character has to hold the rifle on his left side, if you quick scope one more time, then you can't see anymore.

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

interesting, that's about (2^16)/2, that may be a bug with the floating point type variables that we use for points, especially, since it'd be a signed float... that'll be something to look into...

Reply Good karma+1 vote
blubswillrule
blubswillrule @ GIBS

YOU'RE ASKING FOR SPOILERS, I CAN'T DO THAT

Reply Good karma+3 votes
blubswillrule
blubswillrule @ Crawlers now in game! :D

it's not!, it's just for pretty much everything we do for zombie, we have to make duplicate methods for the crawlers, and that's what we neglected ;)

Reply Good karma+2 votes
blubswillrule
blubswillrule @ GIBS

yeah, and the way they work has been upgraded!

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Video Update! (2 of 2)

1v1 me irl

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Nazi Zombies Portable

...YOU'RE MAKING ME RAGE

Reply Good karma+2 votes
blubswillrule
blubswillrule @ Game Models Done!

At wal-mart in the form of Axe spray cans! :D
(it'll be remade ;) )

Reply Good karma+4 votes
blubswillrule
blubswillrule @ Game Models Done!

...my hands, the hands of the guy who still doesn't know how to tie his shoes.

Reply Good karma+4 votes
blubswillrule
blubswillrule @ Mystery Box!

Haven't remade flamethrower yet, so we have no graphics for it yet :D

Reply Good karma+1 vote
blubswillrule
blubswillrule @ Game Models Done!

because md2 is fart

Reply Good karma+4 votes
blubswillrule
blubswillrule @ Retextures all around!

1) yes new animations
2) uhm, it is entirely possible, but not in the interest of keeping file sizes small.
3) Already done ;)

Reply Good karma+1 vote
blubswillrule
blubswillrule @ B.A.R. Animated!

not true, don't assume that everything you see is old code, the only thing recycled from last release is weapons that I haven't remade yet ;)

So yes, grenade counters work, hud has had some pretty cool edits :D

Reply Good karma+1 vote
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