I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (0 - 30 of 585)
blubswillrule
blubswillrule May 29 2014, 6:53pm replied:

...shhhhh

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule May 29 2014, 6:41pm says:

hehe... I put a '2009' instead of '2011'... That's what happens when you make a picture at 5 in the morning..

+3 votes     media: Happy Birthday, NZ:P!
blubswillrule
blubswillrule May 20 2014, 5:08am replied:

sprite muzzle flash particle effect!
MOST of the code (just the particle side aspect of it) was already in the engine, though disabled for some reason, GhoftFang re-enabled it for solitude, and so COW as well as NZ:P was re-enabled as well, and after a few placement modifications, there it is!

+2 votes     media: Time for some screenshots!
blubswillrule
blubswillrule May 19 2014, 9:57am replied:

Gimme 5 miniutes, k

+5 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule May 19 2014, 5:28am replied:

no

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule May 19 2014, 2:48am replied:

no

+1 vote     game: TranZit Zombies Portable (TZP)
blubswillrule
blubswillrule May 17 2014, 11:30pm says:

Just changed the box shot cover, sorry for the update status!
We've been doing heavy bugfixing behind the scenes, so no real images / screenshots result of the work!

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule May 17 2014, 7:41pm replied:

...wat

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 14 2014, 11:26pm replied:

if you try quick scoping, the recoil from the rifle is going to knock the scope straight into your eye, then the character has to hold the rifle on his left side, if you quick scope one more time, then you can't see anymore.

+1 vote     media: GIBS
blubswillrule
blubswillrule Apr 12 2014, 7:32pm replied:

interesting, that's about (2^16)/2, that may be a bug with the floating point type variables that we use for points, especially, since it'd be a signed float... that'll be something to look into...

+1 vote     game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 11 2014, 10:07pm replied:

YOU'RE ASKING FOR SPOILERS, I CAN'T DO THAT

+2 votes     media: GIBS
blubswillrule
blubswillrule Apr 11 2014, 9:25pm replied:

it's not!, it's just for pretty much everything we do for zombie, we have to make duplicate methods for the crawlers, and that's what we neglected ;)

+2 votes     media: Crawlers now in game! :D
blubswillrule
blubswillrule Apr 11 2014, 9:24pm replied:

yeah, and the way they work has been upgraded!

+2 votes     media: GIBS
blubswillrule
blubswillrule Apr 6 2014, 8:39am replied:

1v1 me irl

+1 vote     media: Video Update! (2 of 2)
blubswillrule
blubswillrule Apr 6 2014, 7:20am replied:

...YOU'RE MAKING ME RAGE

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 5 2014, 8:35pm replied:

At wal-mart in the form of Axe spray cans! :D
(it'll be remade ;) )

+4 votes     media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 8:35pm replied:

...my hands, the hands of the guy who still doesn't know how to tie his shoes.

+4 votes     media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 7:23pm replied:

Haven't remade flamethrower yet, so we have no graphics for it yet :D

+1 vote     media: Mystery Box!
blubswillrule
blubswillrule Apr 5 2014, 7:22pm replied:

because md2 is fart

+4 votes     media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 5:06am replied:

1) yes new animations
2) uhm, it is entirely possible, but not in the interest of keeping file sizes small.
3) Already done ;)

+1 vote     media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 9:58pm replied:

not true, don't assume that everything you see is old code, the only thing recycled from last release is weapons that I haven't remade yet ;)

So yes, grenade counters work, hud has had some pretty cool edits :D

+1 vote     media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 4 2014, 8:37pm replied:

yup!

+2 votes     media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 6:36pm replied:

heh

+3 votes     media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 2:12am replied:

erm, not really a bug, just something that was never fixed.

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 4 2014, 2:11am replied:

yes, modeler, along with everything else (I CODE TOO, Y'KNOW)...
but yeah xD haha, that was because since we never fully fleshed out the mp version of the game (because the psp mp didn't work..) and we never did find a good way to attach weapons to the player's arms, we never placed the model where it should be, so it just followed the player around at the origin... to a hilarious effect xD

Many things were overlooked by us in previous releases, so yeah ;)

+2 votes     game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 3 2014, 10:46pm replied:

No, there's this really cool wall that you have to look at, I'm just going to stare at it, because it's such a cool wall.

+1 vote     media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 7:14pm replied:

kek

+1 vote     media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 6:56pm replied:

no correction necessary, you are correct, but most likely we'll release both at the same time, mainly we just have to port features from the psp engine to pc, which is rather quick.

+1 vote     media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 4:49pm replied:

mmmm, I'd say that they're better at painting metallic reflections than I am at this point, but it's funny how they look similar! totally didn't even use it as a reference either xD

+1 vote     media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 3 2014, 7:51am replied:

nuh uh, it's not like anyone is going to use this gun anyways. I quite literally don't remember the last time I actually purchased this weapon for the full 1800 points from the wall... such a shame...

+2 votes     media: B.A.R. Animated!
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