I am a developer for anything really, I can do anything, this includes, modelling, texturing, rigging, animating, mapping, sounds, music, and code. but i specialize in modelling, texturing, and rigging, probably because those are the most needed jobs ;) I have recently been' picking up coding, with some help from jukki, and I must say, I'm not half bad :)

Comment History  (0 - 30 of 585)
blubswillrule
blubswillrule Dec 28 2014, 10:37pm replied:

All of the sounds have a bit-rate of 8 bits (which leads to the underwhelming sound) due to sounds having the largest memory footprint on the extremely limited PSP's RAM. It's a necessary evil, unfortunately.

+1 vote   download: Nazi Zombies Portable 1.0 PSP
blubswillrule
blubswillrule Dec 27 2014, 5:47am replied:

We are also now using Half Life sized player hulls! (Taller doors, higher ceilings, etc...)

+1 vote   download: Nazi Zombies Portable 1.0 mapping kit
blubswillrule
blubswillrule Dec 26 2014, 7:31pm replied:

team decision: you're welcome ;)

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Dec 25 2014, 11:39pm replied:

No, I'm not :(

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Dec 25 2014, 10:48pm replied:

Me olemme koira, my friend.

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule May 29 2014, 6:53pm replied:

...shhhhh

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule May 29 2014, 6:41pm says:

hehe... I put a '2009' instead of '2011'... That's what happens when you make a picture at 5 in the morning..

+3 votes   media: Happy Birthday, NZ:P!
blubswillrule
blubswillrule May 20 2014, 5:08am replied:

sprite muzzle flash particle effect!
MOST of the code (just the particle side aspect of it) was already in the engine, though disabled for some reason, GhoftFang re-enabled it for solitude, and so COW as well as NZ:P was re-enabled as well, and after a few placement modifications, there it is!

+2 votes   media: Time for some screenshots!
blubswillrule
blubswillrule May 19 2014, 9:57am replied:

Gimme 5 miniutes, k

+5 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule May 19 2014, 5:28am replied:

no

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule May 19 2014, 2:48am replied:

no

+1 vote   game: TranZit Zombies Portable (TZP)
blubswillrule
blubswillrule May 17 2014, 11:30pm says:

Just changed the box shot cover, sorry for the update status!
We've been doing heavy bugfixing behind the scenes, so no real images / screenshots result of the work!

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule May 17 2014, 7:41pm replied:

...wat

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 14 2014, 11:26pm replied:

if you try quick scoping, the recoil from the rifle is going to knock the scope straight into your eye, then the character has to hold the rifle on his left side, if you quick scope one more time, then you can't see anymore.

+1 vote   media: GIBS
blubswillrule
blubswillrule Apr 12 2014, 7:32pm replied:

interesting, that's about (2^16)/2, that may be a bug with the floating point type variables that we use for points, especially, since it'd be a signed float... that'll be something to look into...

+1 vote   game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 11 2014, 10:07pm replied:

YOU'RE ASKING FOR SPOILERS, I CAN'T DO THAT

+3 votes   media: GIBS
blubswillrule
blubswillrule Apr 11 2014, 9:25pm replied:

it's not!, it's just for pretty much everything we do for zombie, we have to make duplicate methods for the crawlers, and that's what we neglected ;)

+2 votes   media: Crawlers now in game! :D
blubswillrule
blubswillrule Apr 11 2014, 9:24pm replied:

yeah, and the way they work has been upgraded!

+2 votes   media: GIBS
blubswillrule
blubswillrule Apr 6 2014, 8:39am replied:

1v1 me irl

+1 vote   media: Video Update! (2 of 2)
blubswillrule
blubswillrule Apr 6 2014, 7:20am replied:

...YOU'RE MAKING ME RAGE

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 5 2014, 8:35pm replied:

At wal-mart in the form of Axe spray cans! :D
(it'll be remade ;) )

+4 votes   media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 8:35pm replied:

...my hands, the hands of the guy who still doesn't know how to tie his shoes.

+4 votes   media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 7:23pm replied:

Haven't remade flamethrower yet, so we have no graphics for it yet :D

+1 vote   media: Mystery Box!
blubswillrule
blubswillrule Apr 5 2014, 7:22pm replied:

because md2 is fart

+4 votes   media: Game Models Done!
blubswillrule
blubswillrule Apr 5 2014, 5:06am replied:

1) yes new animations
2) uhm, it is entirely possible, but not in the interest of keeping file sizes small.
3) Already done ;)

+1 vote   media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 9:58pm replied:

not true, don't assume that everything you see is old code, the only thing recycled from last release is weapons that I haven't remade yet ;)

So yes, grenade counters work, hud has had some pretty cool edits :D

+1 vote   media: B.A.R. Animated!
blubswillrule
blubswillrule Apr 4 2014, 8:37pm replied:

yup!

+2 votes   media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 6:36pm replied:

heh

+3 votes   media: Retextures all around!
blubswillrule
blubswillrule Apr 4 2014, 2:12am replied:

erm, not really a bug, just something that was never fixed.

+2 votes   game: Nazi Zombies Portable
blubswillrule
blubswillrule Apr 4 2014, 2:11am replied:

yes, modeler, along with everything else (I CODE TOO, Y'KNOW)...
but yeah xD haha, that was because since we never fully fleshed out the mp version of the game (because the psp mp didn't work..) and we never did find a good way to attach weapons to the player's arms, we never placed the model where it should be, so it just followed the player around at the origin... to a hilarious effect xD

Many things were overlooked by us in previous releases, so yeah ;)

+2 votes   game: Nazi Zombies Portable
Level
Avatar
Avatar
Offline Since
Feb 26, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.3
Members
8
Games
207
Mods
4
Articles
33
Media
369
Downloads
4
Groups
1