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Comment History  (90 - 120 of 150)
bloodshot12 Sep 29 2012, 1:20am says:

Probably won't happen, but will the animations have the pin on the grenade swing at all? I really liked that about HL1's grenade.

Also, will the weapons have idle anims that play after a little bit? I never liked how HL2's stock weapons were always just perfectly still.

+2 votes   media: OF2 - MKII Hand Grenade
bloodshot12 Sep 29 2012, 12:45am says:

I really hope this mod succeeds, Black Mesa got me interested in playing through the HL saga again, and the HL2 beta has always fascinated me and seemed like something that I would have adored had it come to fruition.

+4 votes   mod: Dark Interval
bloodshot12 Sep 21 2012, 2:41am replied:

They provide the .fgd file to make maps with this mod, so if you can find people you could probably make a "map pack" for black mesa recreating those mods

+2 votes   mod: Black Mesa
bloodshot12 Sep 11 2012, 10:07pm replied:

Just to make sure, can it run HL2 and its episodes well? Or barely? Because if you have trouble running EP2, this mod will run worse. But if EP2 runs fine you should be good.

+1 vote   mod: Black Mesa
bloodshot12 Sep 10 2012, 9:05pm replied:

They dropped the Source out of the name several years ago ;)

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
bloodshot12 Sep 8 2012, 8:19pm says:

Is this dead?


0 votes   mod: DEATHWING
bloodshot12 Sep 5 2012, 1:20am replied:

I guess you didn't actually read anything that's been posted

+4 votes   mod: Black Mesa
bloodshot12 Sep 4 2012, 7:56pm replied:

I'll take that bet

+2 votes   media: Foxtrot Uniform
bloodshot12 Sep 3 2012, 10:46pm replied:

Best thing is to just ignore them, and enjoy it. They don't play it, it's not like they gain anything.

+2 votes   mod: Black Mesa
bloodshot12 Sep 2 2012, 10:26pm replied:

I'd rather have them take the time to make a properly realized Xen chapter thats engaging and enjoyable while I get to play most of the game, then if they just remake the original levels with their design flaws and make them prettier so they could release it all at once.

+2 votes   mod: Black Mesa
bloodshot12 Aug 1 2012, 1:26am says:

So is the plan to stick to CE2 until your first release, or do you guys plan on porting to CE3 at all?

I don't mind either way, just curious if the new tech CE3 offers is beneficial enough to warrant an upgrade for this mod.

+3 votes   mod: Tiberian Genesis
bloodshot12 Jul 3 2012, 9:13pm says:

Pretty awesome looking

It could do with some horns on the helm though.

And I'm not quite sure that helmet fits a "Cleric" I mean after all isn't he a holy man? I still like it a lot.

+2 votes   media: Cleric Concept
bloodshot12 Jun 22 2012, 9:47pm says:

Is the Tau cannon set up to use the actual HL2 hands? A lot of other versions I've seen of the tau use the same model that has its own "set" and doesn't work with custom hand skins, so you get all other weapons having that cool hand skin you got, and then the tau has the default crappy hands

Also that's awesome that you made the gluon gib. It just wouldn't be as awesome as HL1's without the ability to gib things.

+1 vote   mod: Half-Life 2 : MMod
bloodshot12 Jun 22 2012, 8:36pm says:

reminds me of BF2 levels. Excellent mapping work guys. The amount of detail is great, and shows how capable source still is of producing good graphics.

Question about weapons - will they have idle animations? I always hated how HL2's stock weapons almost all had no idle anims, they looked so lifeless compared to HL1, since HL1 had gordon play with his weapons or stretch his fingers, etc.

+7 votes   media: OF2 - Urban Chaos (Jefferson Avenue)
bloodshot12 Jun 18 2012, 4:35pm replied:

BM devs were already offered jobs by valve a while ago and declined.

0 votes   mod: Black Mesa
bloodshot12 Jun 18 2012, 4:33pm replied:

The **** are you talking about? That's the weapon selection bar that disappears when you stop changing weapons...

+4 votes   media: April Media Release
bloodshot12 Jun 15 2012, 4:35am says:


This is damn unbelievable.

+1 vote   media: DEATHWING new images, Concept work.
bloodshot12 Jun 15 2012, 3:53am replied:

Thank you for showing me that. Seriously, thank you SO much

+3 votes   mod: Exterminatus
bloodshot12 Jun 15 2012, 3:48am says:

Oh. My. GOD!

Space Hulk VOTBA, and the original SH are 2 of my ABSOLUTE FAVORITE GAMES.

I would love to help, unfortunately I don't have L4D2.

I would totally get it just for this mod though. I grew up with Space Hulk, and to play another experience like it would be, beyond words for me.


If you need voice acting, or anything really, I'd be glad to help. I do have some experience mapping for source, (and extensive experience mapping for Quake) I just want to help in any way I can :)

+1 vote   mod: DEATHWING
bloodshot12 Jun 15 2012, 2:50am replied:


Xen is reserved for when your actually playing, exclusively.

+9 votes   mod: Black Mesa
bloodshot12 Jun 13 2012, 4:52pm says:

All this mod needs is a Space Hulk mode.

One team composed of only Terminators on a cramped hulk, with the opposition entirely made up of Genestealers, AI driven and/or player as well.

If you had a mode like that it would be like a dream come true.

+2 votes   mod: Exterminatus
bloodshot12 Jun 13 2012, 4:40pm says:

With Black Mesa finally almost ready to release, this will be the next mod to closely follow :)

-2 votes   media: Pit worm's nest
bloodshot12 Jun 13 2012, 12:20am says:

Holy ****.

I used to play the old one all the time simply for the snake gamemode. I really thought it was a source mod the first time I dlled it.

BUT ITS ******* BACK

+6 votes   mod: Jaykin' Bacon: Episode 3
bloodshot12 Jun 12 2012, 3:04am says:

I can honestly say I haven't been this excited about a game since Diablo 2.

+3 votes   mod: Black Mesa
bloodshot12 Jun 12 2012, 12:39am says:

This is aptly titled.

That Osprey screenshot is really ******* sexy. It's my new wallpaper

+3 votes   article: A Red Letter Day!
bloodshot12 Jun 11 2012, 3:13pm says:

They have kicked off their media campaign to lead up to release. This is it guys, they are no longer guessing when it will be done, they KNOW. and it will be this year


+5 votes   mod: Black Mesa
bloodshot12 Apr 28 2012, 5:09pm says:

Downloading the newer version now - do you have plans to make the mana and health bars more red and blue? IMO the black and orange doesn't make sense and just reminds me of Halloween.

Other then that, awesome mod, breathes life into D1 again

+2 votes   mod: Diablo: The Hell
bloodshot12 Apr 26 2012, 8:18pm says:

A great addition to this game would be some atmospheric music. Check out "Terminator - Future Shock" to see what I mean, it was a terminator FPS in the 90s by bethesda, and it did an excellent job of adapting the future war into an FPS

+1 vote   game: FPS Terminator
bloodshot12 Apr 15 2012, 8:45pm says:

Looks a lot like the first Unreal

+1 vote   media: Screenshots 13
bloodshot12 Apr 1 2012, 10:02pm says:

That model has one creepy looking face

+2 votes   media: UPSX
bloodshot12 Aug 24 2014, 12:20pm replied:

Could you provide an example? I use 16:10 and the sniper seems fine on my end.

+2 votes   article: UT2341: Beta 2 released!
bloodshot12 Aug 12 2014, 11:22am replied:

They use the enforcer a bit much right now, but other than that they work pretty well so far.

+1 vote   media: Action shot
bloodshot12 Aug 9 2014, 11:09am replied:

It's too bad something like that probably can't be faked by making the carry handle a standard removeable attachment or something that takes the scope slot.

+1 vote   media: M4 and M16 with carry handle scope
bloodshot12 Jun 23 2014, 3:09pm replied:

it is pretty shiny, just hard to notice in screenshots

+1 vote   article: UT 2341: Update - Progress and new animation reel
bloodshot12 Jun 4 2014, 9:37pm says:

Thanks for this

+1 vote   download: CTF-YM-High
bloodshot12 Jan 20 2014, 9:36pm says:

Gorgeous, reminds me of the double barrel from doom 2 :D

+1 vote   media: OWR Weapons Addon: Izh-43
bloodshot12 Jan 18 2013, 4:00am says:

******* sexy

+2 votes   media: Insecurity
bloodshot12 Mar 19 2012, 11:52pm replied:

Actually FEAR also uses it for brick textures and other walls to make them look 3D. It has some pretty good uses but if you want to make it work on stuff like this the seams where walls meet create matching problems unless you have the right tech.

+1 vote   media: Parallax Mapping Test
bloodshot12 Jul 19 2011, 1:43pm says:

Very nice, this makes installing all the mods easier when I switch computers and loose my original installation ;)

+1 vote   download: QuakeHD quakeone com compilation
bloodshot12 Jul 19 2011, 1:42pm says:

I like the QRP a bit better. They are less gritty, but Rygel's textures look too dirty, almost like they all have the same "dirt" filter on them.

+1 vote   media: Rygel's vs QRP comparison - QRP
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