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Comment History  (30 - 60 of 165)
bloodshot12
bloodshot12 Nov 8 2014 replied:

Do you have a link to the proper version of Pripyat Reborn that works with AO? All the links I can find for 1.01b are dead

+1 vote   mod: Arsenal Overhaul 3
bloodshot12
bloodshot12 Nov 8 2014 says:

Will you use the weapon animations from the latest release of Autumn Aurora as well? IMO they are a lot better than the defaults.

+2 votes   mod: Stalker SoC Modpack by Das_P0m
bloodshot12
bloodshot12 Sep 22 2014 says:

Have you considered possibly using some of those nice hand models that a lot of CS/CoP mods are starting to use (Road to Limansk, OWR, STCoP weapons, etc.)?

Stalker's default hands look pretty *** IMO.

+1 vote   mod: Misery : The Armed Zone
bloodshot12
bloodshot12 Aug 24 2014 replied:

Could you provide an example? I use 16:10 and the sniper seems fine on my end.

+2 votes   news: UT2341: Beta 2 released!
bloodshot12
bloodshot12 Aug 20 2014 replied:

Just upload it somewhere else and put a mirror in the comments/summary until you can upload it here, ModDB seems to end up doing this to quite a bit of mod releases for some reason.

+2 votes   mod: Autumn Aurora 2
bloodshot12
bloodshot12 Aug 12 2014 replied:

They use the enforcer a bit much right now, but other than that they work pretty well so far.

+1 vote   media: Action shot
bloodshot12
bloodshot12 Aug 10 2014 replied:

Nope, we got permission to use the UTR HUD so we'll be using that

+2 votes   mod: Unreal Tournament: 2341
bloodshot12
bloodshot12 Aug 9 2014 says:

Has anyone made any translation of the STCoP weapons pack?

+1 vote   mod: Translated Russian mods
bloodshot12
bloodshot12 Aug 9 2014 replied:

It's too bad something like that probably can't be faked by making the carry handle a standard removeable attachment or something that takes the scope slot.

+1 vote   media: M4 and M16 with carry handle scope
bloodshot12
bloodshot12 Aug 9 2014 says:

Ok after playing for a while I realized something, the skyboxes aren't mirrored, the sun is! The sun actually sets in the east and rises in the west - I have no idea if this is something vanilla CS does too or not.

Also wonderful weapon/arm models and gunplay btw, it's a shame more weapon mods for CoP or even ShoC don't use new arm models because the vanilla ones are so ****.

+1 vote   mod: The Road to Limansk
bloodshot12
bloodshot12 Aug 9 2014 says:

Do you guys plan to implement new arm models?

"Road to Limansk" for clear sky did this (he borrowed them from the AMK site according to the modDB) and it really made the weapons look gorgeous

+1 vote   mod: Arsenal Overhaul 3
bloodshot12
bloodshot12 Aug 7 2014 says:

Skyboxes are strangely mirrored, it's really bizzare seeing the sun set behind clouds and turning around and seeing a bright horizon with clouds with orange outlines with no sun

+1 vote   mod: The Road to Limansk
bloodshot12
bloodshot12 Aug 7 2014 replied:

Ok, that makes sense. I wouldn't want to loose especially the blood particles, they are pretty great.

+1 vote   mod: Autumn Aurora 2
bloodshot12
bloodshot12 Aug 7 2014 says:

Have you guys considered new arm models for armors? The Road to Limansk used arm models from the AMK site and IMO stalker could really use them, the CS/CoP hands look really disproportionate and odd on a lot of weapons.

Also question about underground areas, will places such as X16 need protection (possibly purchasable or in exchange for certain items), or will they be deactivated (rationale being this takes place post-ShoC i guess).

And lastly, what about the brain scorcher? Are you omitting it completely since you are using CS's Red Forest? :(

+2 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
bloodshot12
bloodshot12 Aug 7 2014 says:

I'm curious after watching the blowout video video as to why there's no wall of fire/smoke particles that roll towards you like CoP - is it just not possible to do in ShoC?

+1 vote   mod: Autumn Aurora 2
bloodshot12
bloodshot12 Aug 5 2014 says:

So I noticed from vids of people playing in addition to new animations there are new weapon models as well. Does this include a new model for the mosin? IMO the previous mosin had a really odd looking one, it was kinda stubby and disproportionate and it put me off from wanting to use it.

+1 vote   mod: Autumn Aurora 2
bloodshot12
bloodshot12 Aug 4 2014 says:

Oh my god new anims? If they all look like this that means SoC won't have those massively oversized hands anymore? (SRAP, LURK, and AA2 previously had this issue and it was really annoying to me)

I already beat SoC with AA2 but I think I'll need to play it again just for these animations.

Do pistols also have new animations (or are they at least repositioned)? They were so tiny before.

+1 vote   media: Prepare for another wandering, Stalker.
bloodshot12
bloodshot12 Jul 29 2014 says:

****, with every picture that's posted it gets harder to wait for this

+3 votes   media: Steyr Scout
bloodshot12
bloodshot12 Jul 18 2014 says:

This is probably a stupid thing to ask, but is there any possibility of you guys releasing that shotgun model as a replacement for the doom 3 shotty?

It looks really cool

+3 votes   mod: Doom 3: Phobos
bloodshot12
bloodshot12 Jul 10 2014 says:

HEATSHIELD

I ******* love this thank you

+2 votes   media: Winchester M1897
bloodshot12
bloodshot12 Jun 23 2014 replied:

it is pretty shiny, just hard to notice in screenshots

+1 vote   news: UT 2341: Update - Progress and new animation reel
bloodshot12
bloodshot12 Jun 13 2014 says:

It's too bad there's not enough interest, I'd love to see ragdoll with these guys. The U2 Skaarj are great.

+1 vote   download: Unreal 2 Invasion Monsters - Beta 2
bloodshot12
bloodshot12 Jun 4 2014 says:

Thanks for this

+1 vote   download: CTF-YM-High
bloodshot12
bloodshot12 May 5 2014 says:

Are you guys going to have/implement some sort of walking animations or scripted weapon bob?

I never liked how walking around SoC's weapons stayed in the same spot vs CS/CoP

+2 votes   mod: L.U.R.K.
bloodshot12
bloodshot12 Apr 28 2014 says:

Thank you for the forest map dezowave

Youtube.com

MAP SPOILERS

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
bloodshot12
bloodshot12 Apr 27 2014 says:

Was fine, running decently on fairly high settings.

I quit the game, and now I can't load or start a new game.

It CTDs without error as it finishes loading every time. DX9 or 10, same difference.

I'll try deleting my User.ltx next and see if that works.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
bloodshot12
bloodshot12 Apr 26 2014 replied:

Yes, you are playing it right now

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
bloodshot12
bloodshot12 Apr 26 2014 says:

please dez, post the torrent link in the comments when it's ready

don't only make a news post, ModDB will just mess it up

+3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
bloodshot12
bloodshot12 Apr 26 2014 says:

Definitely should've had a torrent first.

LA may very well literally kill the ModDB servers

+8 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
bloodshot12
bloodshot12 Apr 25 2014 says:

The devs should just post the link to a torrent in the comments since ModDB has to wait for authorization

+16 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
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