My name is Kevin. I like to animate and sometimes model. I am on a few mod teams you should really check out, and if you want any help/tips/advice, or just want to have a few beers, go ahead and message me!

Comment History  (30 - 60 of 252)
Blindxside Jul 16 2011, 2:18pm says:

This is not the HBAR.

+1 vote   media: Aug Hbar W/ Without Acog
Blindxside Mar 16 2011, 11:19am says:

Even if you "just started" the mod, post screens when you have something to show, and not HL1 content ,_,

+5 votes   mod: True War
Blindxside Feb 17 2011, 8:20pm replied:

Let me show you how we do it in the jungglee

+2 votes   group: TimeSplitters
Blindxside Aug 27 2010, 9:51pm says:

he is the guy that stands by your window on the outside taking pictures, stuffing the brandly new filmed photographs in his nifty sexual-tool suitcase.

+1 vote   media: Who could that be?
Blindxside Aug 2 2010, 10:34pm says:

Maybe you should male the helmet a light grey? Not diggin the light brown/tan so much. It's just a little out of place.

Or make different versions?

+1 vote   media: Light Guard - Textured
Blindxside Dec 11 2009, 8:18pm says:

Yeah try to only use it on bricks and maybe some roads. Normals will work for others

+1 vote   media: Parallax Mapping
Blindxside Dec 10 2009, 7:12pm says:

darker than flashlight :s

0 votes   media: NightVision
Blindxside Nov 1 2009, 2:52pm says:

Good job as always Slider :D

+1 vote   media: Baton
Blindxside Apr 20 2009, 9:41pm says:

Hey guys, can I animate????
I use 3DS max, and I am YAMS friend. I just have a sick idea of how to make that grashopper ;)
I can also animate the weapons, and model. ;)
Oh! I map too!! Alot for HL, never for quake but I used Worldcraft ;D

+1 vote   article: Update 4
Blindxside Mar 16 2011, 11:18am says:

its still a bat...

+4 votes   media: Bat
Blindxside Mar 15 2011, 7:30pm says:

way too many street lights. Remove every OTHER light post and it should be fine ^^

+3 votes   media: Suburbia update
Blindxside Mar 14 2011, 12:28pm replied:

Do you want a sh*t mod with hl2 zombies and no new weapons except HL2's with new textures and sounds? Then wait.

+4 votes   mod: No More Room in Hell
Blindxside Mar 13 2011, 5:00pm replied:

You have to place a mortar launcher down, load it, then fire it and it will land in the coordinates you designated :)

+2 votes   mod: Firearms: Source
Blindxside Mar 11 2011, 9:24pm replied:

World at War :C
look at those trimmed nails!

+1 vote   media: Render Test 2
Blindxside Mar 9 2011, 5:32pm says:

how do you get passed that bar in the doorway? ;c

+1 vote   media: Mechanical Door
Blindxside Mar 9 2011, 5:28pm says:

This mod looks amazing, probably because you guys actually included props. instead of using that boring dead tree from HL2, you made a purple one that lights up. Fantastic work :D

+3 votes   game: Blade Symphony
Blindxside Mar 5 2011, 4:59pm says:

maybe make the textures on the hill a little bigger so they dont look tiled? or add some distraction to that like foliage and craters :D

+1 vote   media: omaha beach village {wip}
Blindxside Mar 5 2011, 12:15pm replied:

a Quake mod.

-4 votes   media: Spas 12 animations
Blindxside Mar 5 2011, 11:46am says:

there's barely any detail in the After screen ._>

+2 votes   media: Off Limits - Development progress
Blindxside Feb 28 2011, 9:51pm says:

;D to all of them, but ive never heard of The Third Twin? :o

+1 vote   media: fan avatar n stuff
Blindxside Jan 27 2011, 4:41pm replied:

9mm bullets are puny, and im sure wouldn't stop a monster like that in 2-3 shots.

+1 vote   media: Beta Gameplay - Part 1
Blindxside Jan 27 2011, 3:30pm says:

You have potential, but your models lack accuracy. Gather more reference images to get more detailed and accurate models :)

+2 votes   media: RPG - 7
Blindxside Jan 18 2011, 8:30pm says:

Why cant you think of your own ideas? Get creative and lay off Black Ops zombies. We already have a game like that. It's called Black Ops.

+1 vote   game: Black Ops. Zombies Portable
Blindxside Jan 16 2011, 12:59am says:

illegal model

+3 votes   media: The First Model of Seals
Blindxside Jan 10 2011, 3:42pm says:

Truly does look amazing and HQ for the GldSrce engine, good job ruMpel! Keep it up!

+2 votes   media: Playing with shaders
Blindxside Jan 9 2011, 3:35pm says:

take some better renders, try to never use a black background it makes the model impossible to see..

+2 votes   media: Scar-L Renders
Blindxside Dec 26 2010, 3:09pm says:

Merry Christmas ;D

+1 vote   member: fliros
Blindxside Dec 24 2010, 2:16am says:

grass, rocks, and road are all perfect. Great work!

+1 vote   media: athena
Blindxside Nov 26 2010, 11:37pm says:

Goldeneye Source really deserves more publicity. On a side note, will there be dual welding in any later versions?

+2 votes   article: GES Update 11/25/10 Community Update/MOTY Voting
Blindxside Nov 17 2010, 10:02pm says:

That looks really good!

+1 vote   media: Overdose Field Ops
Blindxside Nov 16 2010, 6:58pm says:

Why post a mod up if you have nothing to show? It even explains while creating a mod page that you need content to be have a mod page.

Don't just post up blanks. Get some gear and hit the battlefields when you have your load out. Good day soldiers.

+2 votes   mod: Halo 3 ODST: The Fall
Blindxside Sep 24 2010, 12:28pm says:

dont really see those driving around in the US xD

+3 votes   media: Small Car
Blindxside Sep 11 2010, 2:43pm says:

Maybe add a sleeve to fit the actual character model? Like say the Medic has short sleeve shirt, then make short sleeve for the first person medic arms.

+1 vote   media: Athena_content
Blindxside Sep 11 2010, 2:42pm says:

Shadow is a bit too strong, but otherwise it looks like an amazing model!

+1 vote   media: Athena_content
Blindxside Sep 8 2010, 10:07pm says:

Well, you could've atleast brushed it out until you get a model. This just looks like a big *** block in space.

+1 vote   media: 3D Background Map WIP
Blindxside Sep 6 2010, 12:42am buried:


Who the hell would pay to help you develop this mod?

-7 votes   mod: School Shooter: North American Tour 2012
Blindxside Sep 3 2010, 10:35pm says:

Zombie Panic! Source?

+1 vote   media: Contagion Promotional Art
Blindxside Aug 20 2011, 1:46pm says:

Nice Modern Warfare 2 spetsnaz. Too bad they look nothing like Spetsnaz anyway. Please try again when you get more experience

+8 votes   mod: Paranoia Lost Mind
Blindxside Jan 28 2010, 10:02pm says:

Why would an animator need experience in ZBrush? ZBrush is a sculpting program o.O
Script looks great, concepts are nice. Maps are awesome! Great work! :)

+1 vote   article: Violins of Violence
Blindxside Jan 24 2010, 1:04pm says:

Nice stuff! Can I be a weapons animator? Blindxside - YouTube

+1 vote   article: Rattling Chains
Blindxside Dec 31 2009, 12:46pm says:

Yeah guys, this is just to get a dog actually in.

+1 vote   media: Alpha Dog NPC
Blindxside Dec 13 2009, 12:11am says:

Wow this is amazing, the bullet does look tiny, but ask your modeller to help me :)

+1 vote   media: Glock 21 - W.I.P.
Blindxside Dec 13 2009, 12:09am says:

It looks like a rusty glock. Blocks aren't rusty :l

+1 vote   media: Glock 21 - Textured
Blindxside Nov 25 2009, 9:20pm says:

Those are HL2 arms guys.

+3 votes   media: Ironsigts and Uaz
Blindxside Nov 5 2009, 11:24pm says:

Hey remember that pistol you showed me? I think we shouldn't get a pic until I get an animation render video. To show it off properly ;D

+1 vote   member: neahc
Blindxside Nov 4 2009, 10:48pm says:

Such a beauty. Can I animate? :)

+1 vote   media: Weekly Update Images October 31st, 2009
Blindxside Sep 3 2009, 9:55pm says:

Mudbox? ZBrush? 3DSMax?
Name me the programs please D:

+1 vote   media: The Wraith Horde
Blindxside Jun 5 2009, 10:20am says:

He's got a beak.
Good job anyway lol

+1 vote   article: Update 13-The phoenix! new enemy !
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