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Preparing the editor

Preparing the editor

Q4Run Mapping/Technical 0 comments

This tutorial explains how you set up your q4radiant correctly, so you can create your own q4run maps from the beginning on without any troubles.

Map configuration file (addon.conf)

Map configuration file (addon.conf)

Q4Run Mapping/Technical 0 comments

Since Q4 version 1.1 an addon.conf is needed and replaces the old def file. Quake 4 recognizes the data, given in this file, and can thereby display the...

Creating Timers

Creating Timers

Q4Run Mapping/Technical 0 comments

The core of Q4Run - the timers. Without these entities it wouldn't make any sense to play this modification.

Remove Weapons

Remove Weapons

Q4Run Mapping/Technical 0 comments

This entity removes all weapons specified in its entity window.

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