BLF (Beyond Last Frontier) was funded with intentions to grow as a video game developer enterpise. We try to make any type of game, but that game to be developed MUST be a game we would love to play. That's our rule number one.

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0 comments by blfgames_Mariano on Jul 27th, 2012

Damn this project is consuming our lives!!!!
The good thing is that is getting done... slowly... but getting done.
We are trying to make it online and multiplayer.
So far combat system, store system, server conncetions and some graphical interface are finished.
For the main model different cloth textures and skin textures were made, armor sets continues growing, first mob with IA has been made and tested... what else?


The thing is a lot has been made and we are happy with the results. Soon we are going to publish what would be our first video from this project!

you can always check our official website:

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BLF (Beyond Last Frontier) was funded as an attempt to fullfill a dream: Develop games we wish to play.

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Esciron Software is a small team dedicated to develop video games and other software. But the main objective is the creation of a great RPG game for the...

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xzcallaway Apr 12 2012, 9:06pm says:

When watching the video it appears to be controlled in part by the mouse. I installed this in Ubuntu using wine and the mouse doesn't work, so I can't turn or move the eye up and down. I was wondering if there was a source for this so I can try installing it natively on Ubuntu or if there was another way to start the program other than from the .exe file?

+2 votes     reply to comment
blfgames_Mariano Apr 13 2012, 2:37pm replied:

I'm really sorry it doesn't run well on linux based system.
unfortunately there's no other way to config the game controls or tu run it in any other way.
The source size (full project) is 1,4 GB. But there's not much to do for linux based systems.
Some people has made a petition (including me) for Unity be able to build projects for linux based systems.
In the meantime... nothing can be done.

+2 votes     reply to comment
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