great job, i love this!
great job, i love this!
nice level design. quite possibly the worst voice acting i have ever heard in my entire life. but nice design.
Yes, a PS3 port is planned. However, sounds cannot be ported to PS3, so expect stock UT3 sound effects for the PS3 version.
If anything there's influence from ICO. Never heard of ECO.
They're more like Raziel's wings in the original Soul Reaver (before he got them torn off). Since you're only a child in this episode, you won't be able to use the wings for much beyond gliding.
You guys are off to a great start, keep up the good work! However, Capcom's working on Resident Evil 5 already. Just a suggestion, but you might want to look into a name change to avoid confusion.
Unless, of course, you already know this and you're trying to do your own RE:5 "the right way". If that's the case, ignore me.
Looks very nice. Good job!
i DEMAND that you guys finish this project ASAP.
Very nice! Keep up the good work :)
You brought up a great question, krazedkaoz! Why does DXR look so lame?
This is because our goal is to convert Deus Ex to the UT2004 build of the engine AS IS, (which means that we don't touch the art...yet). At a later date we plan to upgrade the textures/models to higher standards. Unlike DXR,the HD mod alone does not implement fully dynamic shadows or interactive Karma objects. But when you combine the two mods (which great care has been taken to ensure compatibility), you have a nice combination of sweet graphics and gripping features.
Just wanted to say keep up the good work. It's looking great!
Right now our goal is to convert Deus Ex (the first one) to the UT2004 build of the engine as is. At a later date we plan to upgrade the textures/models to higher standards.
They say they're porting Deus Ex, not Deus Ex: Invisible War. I have yet to see any signs of progress beyond the render of the pregnant man with no skin and part of the game's cover.
*hint hint*
We need screenshots! And a website!
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