I grew up around games. The foggiest, most distant memories of my childhood are of playing our Atari 2600 at the Age of 3 or 4. We got our NES in 1989, but I didn't truly go crazy over videogames until 1991, when I played my brother's Sega Genesis and Sonic the Hedgehog. Something about Sonic hooked me and I haven't been able to shake it since. At 13 or 14 me and my friends tried to make our own Sonic game - drawing level maps out on printer paper, the whole nine yards. By the time I was a Freshmen in Highschool, I discovered a program called Click N' Create - later renamed Multimedia Fusion Express - and began real work on a Sonic game to call my own. The rest is history. I have the lofty goal now of one day getting in to game development somehow; or at least some position, somewhere, within the game industry. I've been told by a lot of people I'm a good writer and articles I've written on game mechanics have even been published in indie magazines like The Gamer's Quarter.

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Sonic: The Fated Hour
Sonic: The Fated Hour

Sonic: The Fated Hour Indie

2 months ago TBD Single Player Platformer

I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as...

The House
The House

The House Indie

2 years ago Released Nov 2, 2006 Single Player Adventure

Can you find the truth in The House? With free-roaming open-ended gameplay and a dynamic haunting system, The House is not to be missed!

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Nov 28, 2009
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United States United States
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Age
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