3D Artists Group
Arts & Literature group with 989 members, open to all membersAre you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what...
Texture artist, concept artist, designer. Currently working on: Guard Duty (textures, concept art), Fallout The Wastes (concept art, paintings)
Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what...
This group has been formed to gather the people who enjoy Japanese anime and all of its facets, to salute the people from the land of the Rising Sun.
This group was created for the purpose of gathering concept artists who love working with mods and those who look forward to joining one.
Arrakis... Dune... wasteland of the Empire, and the most valuable planet in the universe. Because it is here — and only here — where spice is found. The...
Lil Demon DESIGNS is a group dedicated to the modding of Fallout:TACTICS. If You love Fallout, this is the group for you.
A Diablo fanbase on moddb.if ur looking for tips,news or u just want to talk about the game, here is the place for u.we will be adding some interesting...
The Metal appreciation society is quite simply put a group where all us metalheads can share our love of different bands. This group is for recommendations...
This group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...
Hello! I've seen your also an anime fan, nice! Have any topics to share? :)
Any success with UI screen blaze?
Long time no speak. :)
Hey Blaze, Sorry for not replying earlier. What I meant by texture was zbrush textures, by adding more detail to models in zbrush. As I recall they seemed a little smooth, No prominent details like scales or anything. Some times I get things mixed; do to working with the unreal engine and zbrush terms. When applying alphas in zbrush the term I use is adding texture to the model. And in unreal a texture is actually called a material, which is applied to the model in the editor. So I have my terms mixed up. Half-life 2 has horrible bump mapping so I hope your guys normal maps look decent. Sorry for the confusion.
Its fine.
How goes it Blaze?
What do you think of my plasmaSMG model?? W.I.P.
Be nice. :D
sorry there wasn't much progress on the user interface, Guard Duty takes a lot of my time. But i'll try to paint it some more soon.
No problems.
Does guard duty have a mod page, id love to check it out.
Thanks for the gamewatch on X-Com: TFTD Redux! :)
Your welcome!
Cool your watching The Wastes. :)