I am the senior artist from FrozenSand, I started working on Quake 3 in 1999 by skinning the Visor model. I am now a skinner, modeler and level designer for the team that works on UrbanTerror and other projects.
The moving trucks have been busy at FrozenSand moving Urban Terror to a new home on the web.
urbanterror has moved
Version 4.2 of Urban Terror is now in the works. A lot of old maps are being updated for 4.2. Several bugs and exploits are being fixed. Two new gametypes...
urban terror 4.2 is in the works.
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