FrozenSand is the development team for Urban Terror.
I am the senior artist from FrozenSand, I started working on Quake 3 in 1999 by skinning the Visor model. I am now a skinner, modeler and level designer for the team that works on UrbanTerror and other projects.
Hi all, as you know FrozenSand, LLC has been hard at work on Urban Terror since 4.0 was released April 1st 2007. Saturday Dec 22nd saw a Christmas present from the team to the UrT community with the release of 4.1 Lots of existing levels were updated and new ones created by the team and community were included. Also, code bugs were addressed to make this the best version of UrbanTerror so far. Come download 4.1 and join the fun. Happy fraggin'!